Player Matchup

Persephone
Persephone
Blut_Fluch
Persephone
Level 111
God Stats
1W - 2L
1,472 SR
Queue Stats
73W - 133L
1,338 Elo+
Party 1
Ne Zha
Ne Zha
OnkelArtem
Ne Zha
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 121L
1,299 Elo+
Party 1
Athena
Athena
Pixel_Pause
Athena
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 41L
1,279 Elo+
Party 1
Team Averages
Level 55
1,491 SR
1,305 Elo+

VS

Team Averages
Level 79
1,448 SR
1,390 Elo+
Neith
Neith
KuKouZz_VyPe3R
Neith
Level 69
God Stats
28W - 19L
1,535 SR
Queue Stats
80W - 110L
1,321 Elo+
Solo
Mulan
Mulan
STONNED 8018
Mulan
Level 105
God Stats
22W - 13L
1,400 SR
Queue Stats
152W - 137L
1,509 Elo+
Solo
Chronos
Chronos
iSmockle__
Chronos
Level 62
God Stats
1W - 2L
1,409 SR
Queue Stats
19W - 31L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blut_Fluch
Persephone
15
4 / 6 / 6
11,573
723
16,553
11,692
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
OnkelArtem
Ne Zha
16
6 / 8 / 7
12,000
750
7,010
15,982
5,826
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
13
3 / 4 / 9
10,323
645
4,491
17,355
16,846
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
12,615
788
13,866
11,178
3,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
8 / 8 / 7
12,033
752
15,805
18,121
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
iSmockle__
Chronos
17
3 / 3 / 14
12,070
754
11,428
11,023
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
13
Kills
18
18
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Persephone
Blut_Fluch
Persephone
4
6
6
1.17
W
7
2
9
5.75
L
Ne Zha
OnkelArtem
Ne Zha
6
8
7
1.19
L
Athena
3
4
9
1.88
W
8
8
7
1.44
W
Chronos
iSmockle__
Chronos
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,054
Damage
41,099
45,029
Taken
40,322
25,621
Mitigated
20,824
5,787
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Blut_Fluch
Persephone
16,553
809
0
2,871
11,692
2,949
0
2,446
9,008
54,768
0
W
13,866
5,481
0
3,455
11,178
3,486
440
5,690
5,194
0
56,001
L
Ne Zha
OnkelArtem
Ne Zha
7,010
1,783
285
531
15,982
5,826
0
2,946
12,886
0
15,195
L
Athena
4,491
1,198
0
2,100
17,355
16,846
0
6,389
10,702
10,856
0
W
15,805
2,544
344
3,304
18,121
13,739
273
9,693
8,052
0
49,967
W
Chronos
iSmockle__
Chronos
11,428
4,316
0
2,037
11,023
3,599
1,920
5,292
5,513
39,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,896
Gold Earned
36,718
118
Minions Killed
200
3
Camps Cleared
9
755,936
Distance Traveled
818,230
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,573
723
93
6
3
245,969
2
W
Neith
12,615
788
89
6
3
288,364
2
L
Ne Zha
12,000
750
13
1
0
263,716
4
L
Athena
10,323
645
12
1
0
246,251
0
W
Mulan
12,033
752
46
3
3
256,961
1
W
Chronos
12,070
754
65
4
3
272,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role