Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DokkanBattle-DBZ
Raijin
Level 145
God Stats
12W - 7L
1,378 SR
Queue Stats
48W - 60L
1,434 Elo+
Solo
Cerberus
Cerberus
Endgame_Thor
Cerberus
Level 35
God Stats
4W - 6L
1,568 SR
Queue Stats
6W - 11L
1,373 Elo+
Solo
Team Averages
Level 111
1,482 SR
1,435 Elo+

VS

Team Averages
Level 107
1,503 SR
1,370 Elo+
Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Endless_Runs
Ah Muzen Cab
Level 111
God Stats
17W - 37L
1,508 SR
Queue Stats
243W - 283L
1,384 Elo+
Solo
Shiva
Shiva
shadistar
Shiva
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 1 / 5
7,550
755
7,753
5,024
1,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 4
7,447
745
6,915
4,405
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Endgame_Thor
Cerberus
11
1 / 0 / 8
6,752
675
4,989
5,569
2,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 3 / 1
7,128
713
1,808
7,792
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Endless_Runs
Ah Muzen Cab
11
1 / 3 / 1
6,882
688
6,605
7,422
1,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
shadistar
Shiva
10
0 / 3 / 1
6,061
606
1,535
10,264
4,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
2
2
Deaths
9
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
5
6.5
L
Yemoja
 
Yemoja
1
3
1
0.5
W
4
1
4
6
W
Cerberus
Endgame_Thor
Cerberus
1
0
8
5
L
Ah Muzen Cab
Endless_Runs
Ah Muzen Cab
1
3
1
0.5
L
Shiva
shadistar
Shiva
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
9,948
14,998
Taken
25,478
5,740
Mitigated
11,756
3,437
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,753
3,638
0
784
5,024
1,965
1,102
784
4,240
0
23,199
L
Yemoja
 
Yemoja
1,808
260
3,906
1,271
7,792
5,691
0
4,434
2,982
5,966
0
W
6,915
400
0
1,452
4,405
1,491
186
566
3,839
26,777
0
W
Cerberus
Endgame_Thor
Cerberus
4,989
42
401
800
5,569
2,284
34
918
4,651
15,705
0
L
Ah Muzen Cab
Endless_Runs
Ah Muzen Cab
6,605
721
0
1,556
7,422
1,926
0
3,314
3,902
0
33,427
L
Shiva
shadistar
Shiva
1,535
113
246
1,341
10,264
4,139
0
3,567
6,503
0
9,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,749
Gold Earned
20,071
142
Minions Killed
95
5
Camps Cleared
3
514,817
Distance Traveled
512,192
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,550
755
54
5
3
163,588
3
L
Yemoja
7,128
713
6
1
0
135,345
2
W
Raijin
7,447
745
57
6
0
157,609
0
W
Cerberus
6,752
675
31
3
2
193,620
0
L
Ah Muzen Cab
6,882
688
66
7
3
183,174
0
L
Shiva
6,061
606
23
2
0
193,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role