Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Drewyy
Mercury
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 44L
1,592 Elo+
Solo
Shiva
Shiva
TriggeredYou
Shiva
Level 160
God Stats
5W - 4L
1,560 SR
Queue Stats
21W - 43L
1,308 Elo+
Solo
Atlas
Atlas
derpkeck
Atlas
Level 109
God Stats
6W - 4L
1,536 SR
Queue Stats
336W - 338L
1,523 Elo+
Solo
Nu Wa
Nu Wa
龙的传人中国心
Nu Wa
Level 104
God Stats
22W - 14L
1,500 SR
Queue Stats
485W - 519L
1,517 Elo+
Solo
Team Averages
Level 125
1,519 SR
1,488 Elo+

VS

Team Averages
Level 113
1,613 SR
1,627 Elo+
Poseidon
Poseidon
EvilKoo
Poseidon
Level 107
God Stats
22W - 13L
1,765 SR
Queue Stats
296W - 218L
1,727 Elo+
Party 1
Cernunnos
Cernunnos
LowlyGentleman
Cernunnos
Level 127
God Stats
7W - 7L
1,579 SR
Queue Stats
100W - 88L
1,632 Elo+
Solo
Sol
Sol
NeKoba
Sol
Level 129
God Stats
8W - 5L
1,715 SR
Queue Stats
120W - 122L
1,466 Elo+
Solo
Shiva
Shiva
ckynexus
Shiva
Level 65
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 35L
1,848 Elo+
Party 1
Baron Samedi
Baron Samedi
eJECT00
Baron Samedi
Level 138
God Stats
33W - 24L
1,506 SR
Queue Stats
308W - 330L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
5 / 3 / 3
12,809
534
8,146
11,982
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Drewyy
Mercury
20
3 / 3 / 7
12,516
522
8,524
17,085
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 1 / 6
12,968
540
11,845
21,445
22,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
derpkeck
Atlas
18
3 / 4 / 9
12,385
516
7,080
22,230
27,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 11 / 7
11,070
461
10,995
14,980
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EvilKoo
Poseidon
20
6 / 1 / 6
13,419
559
14,672
9,075
3,678
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
LowlyGentleman
Cernunnos
18
1 / 3 / 2
11,288
470
7,793
13,403
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
NeKoba
Sol
13
0 / 10 / 0
9,116
380
3,410
18,441
7,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
ckynexus
Shiva
20
10 / 2 / 6
12,748
531
17,975
13,148
10,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
eJECT00
Baron Samedi
18
5 / 4 / 9
11,925
497
12,298
19,979
12,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
18
Kills
22
22
Deaths
20
32
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
3
3
2.17
W
Mercury
Drewyy
Mercury
3
3
7
2.17
L
Poseidon
EvilKoo
Poseidon
6
1
6
9
L
Cernunnos
LowlyGentleman
Cernunnos
1
3
2
0.67
L
Sol
NeKoba
Sol
0
10
0
0
W
6
1
6
9
L
Shiva
ckynexus
Shiva
10
2
6
6.5
W
Atlas
derpkeck
Atlas
3
4
9
1.88
L
Baron Samedi
eJECT00
Baron Samedi
5
4
9
2.38
W
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
56,148
87,722
Taken
74,046
64,491
Mitigated
39,868
20,342
Healing
23,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
8,146
2,620
0
4,567
11,982
4,135
3,882
2,503
9,479
0
83,692
W
Mercury
Drewyy
Mercury
8,524
2,620
0
7,314
17,085
6,865
0
3,489
13,596
0
104,456
L
Poseidon
EvilKoo
Poseidon
14,672
1,229
0
2,194
9,075
3,678
153
2,293
6,782
130,276
0
L
Cernunnos
LowlyGentleman
Cernunnos
7,793
3,568
0
4,912
13,403
5,352
613
3,856
9,547
0
89,070
L
Sol
NeKoba
Sol
3,410
1,009
0
3,293
18,441
7,845
0
2,537
15,904
40,764
6,884
W
11,845
2,138
0
5,882
21,445
22,212
197
8,957
12,488
0
82,168
L
Shiva
ckynexus
Shiva
17,975
2,436
170
4,682
13,148
10,803
0
4,065
8,905
0
104,169
W
Atlas
derpkeck
Atlas
7,080
1,673
0
1,714
22,230
27,049
0
8,236
13,994
32,769
0
L
Baron Samedi
eJECT00
Baron Samedi
12,298
1,508
773
7,453
19,979
12,190
147
5,974
14,005
56,283
0
W
10,995
1,758
0
865
14,980
4,230
367
6,754
8,226
69,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,748
Gold Earned
58,496
580
Minions Killed
708
0
Camps Cleared
0
2,317,387
Distance Traveled
2,214,449
38
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,809
534
146
6
0
450,643
13
W
Mercury
12,516
522
145
6
0
566,036
11
L
Poseidon
13,419
559
223
9
0
522,353
11
L
Cernunnos
11,288
470
166
7
0
351,340
10
L
Sol
9,116
380
95
4
0
351,950
3
W
Shiva
12,968
540
136
6
0
469,946
4
L
Shiva
12,748
531
147
6
0
551,171
3
W
Atlas
12,385
516
32
1
0
465,264
7
L
Baron Samedi
11,925
497
77
3
0
437,635
7
W
Nu Wa
11,070
461
121
5
0
365,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role