Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ITsTheJohnJohn
Artemis
Level 148
God Stats
3W - 4L
1,624 SR
Queue Stats
85W - 79L
1,463 Elo+
Solo
Pele
Pele
SAVAGE_NINJA_223
Pele
Level 106
God Stats
34W - 16L
1,726 SR
Queue Stats
309W - 312L
1,446 Elo+
Solo
Yemoja
Yemoja
danielteenwolf17
Yemoja
Level 122
God Stats
39W - 34L
1,328 SR
Queue Stats
233W - 207L
1,415 Elo+
Solo
Shiva
Shiva
spooky_gelatine5
Shiva
Level 61
God Stats
10W - 17L
1,398 SR
Queue Stats
670W - 712L
1,310 Elo+
Solo
Team Averages
Level 108
1,515 SR
1,427 Elo+

VS

Team Averages
Level 66
1,534 SR
1,521 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DeVonPuckett
Ares
Level 66
God Stats
9W - 8L
1,149 SR
Queue Stats
329W - 331L
1,419 Elo+
Solo
Chaac
Chaac
GammaRadion
Chaac
Level 58
God Stats
31W - 22L
1,731 SR
Queue Stats
485W - 452L
1,523 Elo+
Solo
Ra
Ra
sae-bob
Ra
Level 49
God Stats
5W - 4L
1,803 SR
Queue Stats
14W - 10L
1,752 Elo+
Solo
Shiva
Shiva
wettCoochiee
Shiva
Level 69
God Stats
42W - 29L
1,487 SR
Queue Stats
252W - 316L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 5 / 2
8,192
482
11,405
14,831
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 1
7,241
426
4,655
10,464
2,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 3 / 0
8,052
474
7,064
14,895
5,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 1
6,528
384
2,534
13,142
7,583
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 3 / 2
8,135
479
6,475
14,930
7,020
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
5 / 1 / 5
9,852
580
13,763
12,300
9,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 11
9,035
531
10,039
12,609
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 0 / 5
10,032
590
9,285
12,348
7,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 2 / 6
8,884
523
4,857
7,577
3,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 2 / 5
9,436
555
10,229
13,485
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
17
17
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
5
2
0.4
W
Zhong Kui
 
Zhong Kui
5
1
5
7.5
W
2
0
11
7.5
W
1
0
5
3.5
L
1
4
1
0.38
L
3
3
0
1
L
0
2
1
0.25
W
3
2
6
3
L
0
3
2
0.33
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,133
Damage
48,173
68,262
Taken
58,319
28,253
Mitigated
38,417
24,309
Healing
22,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
11,405
841
1,634
7,768
14,831
5,300
304
6,784
7,975
46,938
0
W
Zhong Kui
 
Zhong Kui
13,763
1,538
0
7,126
12,300
9,104
869
4,749
7,551
62,444
0
W
10,039
546
0
3,409
12,609
12,271
808
2,980
9,629
26,218
0
W
9,285
1,989
0
4,789
12,348
7,432
2,506
248
12,100
0
66,081
L
4,655
2,234
0
2,050
10,464
2,996
896
5,665
4,685
0
37,226
L
7,064
1,226
0
3,086
14,895
5,354
0
7,468
7,385
0
61,668
L
2,534
721
1,464
4,129
13,142
7,583
0
7,027
5,883
28,212
0
W
4,857
576
1,523
1,256
7,577
3,127
285
2,323
5,254
50,715
0
L
6,475
872
444
3,734
14,930
7,020
0
1,255
13,675
0
59,227
W
10,229
2,519
187
4,666
13,485
6,483
911
3,639
9,846
0
56,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,148
Gold Earned
47,239
392
Minions Killed
467
0
Camps Cleared
0
1,437,057
Distance Traveled
1,592,655
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,192
482
88
5
0
289,686
3
W
Zhong Kui
9,852
580
130
8
0
296,337
5
W
Ares
9,035
531
29
2
0
310,779
2
W
Chaac
10,032
590
122
7
0
294,100
4
L
Artemis
7,241
426
66
4
0
243,158
0
L
Pele
8,052
474
90
5
0
340,857
2
L
Yemoja
6,528
384
40
2
0
262,280
5
W
Ra
8,884
523
98
6
0
328,688
4
L
Shiva
8,135
479
108
6
0
301,076
3
W
Shiva
9,436
555
88
5
0
362,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role