Player Matchup

Chang'e
Chang'e
GurrenGamer444
Chang'e
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,646 Elo+
Solo
Neith
Neith
HaveToPlay
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 154L
1,479 Elo+
Solo
Sylvanus
Sylvanus
JesusWas2OP
Sylvanus
Level 126
God Stats
1W - 1L
1,312 SR
Queue Stats
130W - 133L
1,604 Elo+
Solo
Ne Zha
Ne Zha
PlutosDecendant
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Shiva
Shiva
STR8T FLUSH
Shiva
Level 156
God Stats
2W - 7L
1,566 SR
Queue Stats
89W - 106L
1,501 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,546 Elo+

VS

Team Averages
Level 138
1,558 SR
1,580 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CaptainO3vious
Awilix
Level 104
God Stats
10W - 11L
1,551 SR
Queue Stats
125W - 132L
1,522 Elo+
Solo
Ymir
Ymir
brestmilknroids
Ymir
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
75W - 55L
1,649 Elo+
Solo
Janus
Janus
erlocobylol
Janus
Level 123
God Stats
200W - 153L
1,685 SR
Queue Stats
313W - 239L
1,643 Elo+
Solo
Cliodhna
Cliodhna
xTAZER83
Cliodhna
Level 160
God Stats
32W - 34L
1,557 SR
Queue Stats
323W - 340L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
8,505
709
10,010
12,982
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
15
0 / 0 / 3
8,396
700
7,370
6,178
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
JesusWas2OP
Sylvanus
14
0 / 2 / 5
7,670
639
6,000
14,209
13,079
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 6 / 3
8,621
718
7,316
11,766
4,161
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
5 / 5 / 2
9,040
753
11,050
16,629
8,028
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 2 / 6
9,737
811
11,040
8,246
3,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 6
8,291
691
3,629
10,204
8,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 9
9,337
778
6,997
16,164
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
9 / 1 / 5
10,495
875
18,281
8,595
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
xTAZER83
Cliodhna
15
1 / 0 / 6
8,502
709
11,290
8,020
2,942
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
8
Kills
17
17
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
6
4
W
1
3
6
1.33
L
1
4
3
0.63
L
Neith
0
0
3
1.5
L
Sylvanus
JesusWas2OP
Sylvanus
0
2
5
1.25
L
2
6
3
0.58
L
5
5
2
1.2
W
1
2
9
2.75
W
9
1
5
11.5
W
Cliodhna
xTAZER83
Cliodhna
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,746
Damage
51,237
61,764
Taken
51,229
30,503
Mitigated
34,529
20,636
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,040
2,659
0
2,338
8,246
3,733
3,124
2,742
5,504
42,013
0
W
3,629
1,455
0
483
10,204
8,007
400
3,876
6,328
0
14,456
L
10,010
381
3,032
4,614
12,982
3,630
189
8,740
4,242
33,543
0
L
Neith
7,370
2,060
0
1,347
6,178
1,605
0
4,539
1,639
0
36,841
L
Sylvanus
JesusWas2OP
Sylvanus
6,000
869
3,004
5,733
14,209
13,079
66
6,474
6,535
16,343
0
L
7,316
1,719
0
103
11,766
4,161
0
7,756
4,010
0
22,047
L
11,050
795
0
2,803
16,629
8,028
0
8,809
7,820
0
27,038
W
6,997
1,032
0
1,325
16,164
16,892
198
4,371
11,793
19,621
0
W
18,281
1,194
0
730
8,595
2,955
643
2,485
6,110
46,163
0
W
Cliodhna
xTAZER83
Cliodhna
11,290
88
0
1,092
8,020
2,942
0
2,536
5,484
0
32,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,232
Gold Earned
46,362
218
Minions Killed
229
0
Camps Cleared
0
1,203,122
Distance Traveled
1,262,230
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,737
811
65
5
0
232,819
2
W
Awilix
8,291
691
20
2
0
239,896
1
L
Chang'e
8,505
709
72
6
0
241,510
2
L
Neith
8,396
700
71
6
0
234,651
3
L
Sylvanus
7,670
639
14
1
0
244,211
2
L
Ne Zha
8,621
718
30
3
0
237,835
3
L
Shiva
9,040
753
31
3
0
244,915
2
W
Ymir
9,337
778
19
2
0
234,427
1
W
Janus
10,495
875
75
6
0
277,247
6
W
Cliodhna
8,502
709
50
4
0
277,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role