Player Matchup

Agni
Agni
Gold I
 
Agni
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Diamond V
Berekson
King Arthur
Diamond V
Level 155
God Stats
7W - 3L
1,613 SR
Queue Stats
149W - 133L
1,894 MMR
Party 2
Cabrakan
Cabrakan
Platinum II
HinkebeinJackson
Cabrakan
Platinum II
Level 145
God Stats
6W - 1L
1,854 SR
Queue Stats
92W - 73L
1,811 MMR
Party 2
Charybdis
Charybdis
Platinum I
IHazNoIdeaz7
Charybdis
Platinum I
Level 147
God Stats
8W - 4L
1,789 SR
Queue Stats
141W - 130L
1,962 MMR
Solo
Thor
Thor
Gold I
MindThanos
Thor
Gold I
Level 160
God Stats
16W - 11L
1,636 SR
Queue Stats
57W - 38L
1,863 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,679 SR
1,806 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,669 SR
1,868 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
ItsRykoSmite
Ah Muzen Cab
Gold I
Level 145
God Stats
8W - 1L
1,932 SR
Queue Stats
31W - 23L
1,883 MMR
Solo
Anubis
Anubis
Platinum IV
Korv_Bagarn
Anubis
Platinum IV
Level 87
God Stats
11W - 6L
1,733 SR
Queue Stats
95W - 103L
1,850 MMR
Solo
Fenrir
Fenrir
Platinum II
NietHarry
Fenrir
Platinum II
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
296W - 286L
1,889 MMR
Solo
Bellona
Bellona
Platinum V
luks_99_
Bellona
Platinum V
Level 160
God Stats
6W - 9L
1,500 SR
Queue Stats
191W - 161L
1,885 MMR
Solo
Mercury
Mercury
Platinum III
weedstar72
Mercury
Platinum III
Level 120
God Stats
72W - 58L
1,679 SR
Queue Stats
261W - 271L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 3 / 5
8,421
602
8,257
7,178
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Berekson
King Arthur
15
2 / 0 / 3
8,561
612
7,132
9,904
5,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 12
7,471
534
6,315
9,180
9,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
IHazNoIdeaz7
Charybdis
14
0 / 0 / 3
8,138
581
5,930
8,014
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
13 / 1 / 5
9,267
662
13,536
10,878
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CliodhnaSolLokiBastet

VS

Bans
IzanamiArtioGebAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsRykoSmite
Ah Muzen Cab
14
0 / 2 / 1
8,073
577
8,100
11,126
2,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
12
3 / 5 / 1
7,360
526
5,817
12,626
5,447
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
NietHarry
Fenrir
8
0 / 7 / 1
5,654
404
2,304
13,199
5,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
luks_99_
Bellona
12
0 / 1 / 0
7,122
509
5,256
11,344
9,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
weedstar72
Mercury
10
1 / 6 / 0
6,250
446
3,053
9,407
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
21
Kills
4
4
Deaths
21
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
3
5
2.83
W
King Arthur
Berekson
King Arthur
2
0
3
3.5
W
0
0
12
6
W
Charybdis
IHazNoIdeaz7
Charybdis
0
0
3
1.5
L
Ah Muzen Cab
ItsRykoSmite
Ah Muzen Cab
0
2
1
0.25
L
Anubis
3
5
1
0.7
W
13
1
5
15.5
L
Fenrir
NietHarry
Fenrir
0
7
1
0.07
L
Bellona
luks_99_
Bellona
0
1
0
0
L
Mercury
weedstar72
Mercury
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
24,530
45,154
Taken
57,702
23,852
Mitigated
24,922
16,256
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,257
203
73
1,566
7,178
2,013
595
1,224
5,954
46,931
0
W
King Arthur
Berekson
King Arthur
7,132
1,294
0
3,000
9,904
5,409
30
862
9,042
0
59,365
W
6,315
1,094
621
2,682
9,180
9,721
66
2,574
6,606
19,873
0
W
Charybdis
IHazNoIdeaz7
Charybdis
5,930
1,854
0
4,265
8,014
2,787
766
0
8,014
0
65,145
L
Ah Muzen Cab
ItsRykoSmite
Ah Muzen Cab
8,100
4,565
0
7,110
11,126
2,891
0
736
10,390
0
66,059
L
Anubis
5,817
414
0
5,599
12,626
5,447
611
7,515
5,111
39,680
0
W
13,536
3,826
0
4,049
10,878
3,922
0
1,263
9,615
0
58,143
L
Fenrir
NietHarry
Fenrir
2,304
938
0
2,041
13,199
5,066
0
3,473
9,726
0
17,169
L
Bellona
luks_99_
Bellona
5,256
1,781
0
5,546
11,344
9,187
0
1,252
10,092
0
46,489
L
Mercury
weedstar72
Mercury
3,053
520
0
250
9,407
2,331
0
1,596
7,811
0
31,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
34,459
473
Minions Killed
414
0
Camps Cleared
0
1,416,452
Distance Traveled
1,307,878
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,421
602
96
7
0
269,475
5
W
King Arthur
8,561
612
132
9
0
307,999
4
W
Cabrakan
7,471
534
27
2
0
275,697
1
W
Charybdis
8,138
581
139
10
0
264,109
5
L
Ah Muzen Cab
8,073
577
130
9
0
282,037
1
L
Anubis
7,360
526
75
5
0
227,794
3
W
Thor
9,267
662
79
6
0
299,172
5
L
Fenrir
5,654
404
32
2
0
224,587
2
L
Bellona
7,122
509
112
8
0
300,099
4
L
Mercury
6,250
446
65
5
0
273,361
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role