Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Eightbitgus11
Sol
Level 123
God Stats
2W - 2L
1,271 SR
Queue Stats
110W - 131L
1,420 Elo+
Solo
Mulan
Mulan
MuppeT May Cry
Mulan
Level 103
God Stats
46W - 56L
1,339 SR
Queue Stats
308W - 322L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
turtlepower132
Ao Kuang
Level 17
God Stats
1W - 4L
1,462 SR
Queue Stats
1W - 7L
1,388 Elo+
Party 2
Geb
Geb
turtlepower312
Geb
Level 35
God Stats
1W - 2L
1,531 SR
Queue Stats
5W - 18L
1,389 Elo+
Party 2
Team Averages
Level 77
1,421 SR
1,429 Elo+

VS

Team Averages
Level 74
1,493 SR
1,502 Elo+
Shiva
Shiva
HeylmThorn
Shiva
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 162L
1,462 Elo+
Party 1
Neith
Neith
Rhonandexx
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 142L
1,441 Elo+
Party 1
Ganesha
Ganesha
SteelingBat3881
Ganesha
Level 44
God Stats
2W - 2L
1,693 SR
Queue Stats
3W - 8L
1,469 Elo+
Party 1
Sol
Sol
TDoinks
Sol
Level 36
God Stats
1W - 2L
1,292 SR
Queue Stats
49W - 54L
1,453 Elo+
Solo
Cliodhna
Cliodhna
kingcallum246
Cliodhna
Level 107
God Stats
6W - 4L
1,479 SR
Queue Stats
42W - 50L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 2
5,708
1,142
2,832
1,746
515
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 2
6,110
1,222
4,835
7,542
2,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
6,425
1,285
4,587
7,206
4,543
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
9
0 / 1 / 0
5,255
1,051
142
1,093
372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 0
5,312
1,062
323
1,331
573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

290

VS

Team 2 Tickets

443

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
4 / 1 / 4
6,760
1,352
3,218
3,142
2,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
11
3 / 2 / 5
6,871
1,374
5,946
4,249
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 0 / 8
5,978
1,196
1,274
4,982
2,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
11
2 / 0 / 3
6,886
1,377
1,305
1,366
671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
kingcallum246
Cliodhna
11
0 / 0 / 6
5,805
1,161
5,257
4,016
1,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
9
9
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
2
1
L
0
3
2
0.33
W
Shiva
4
1
4
6
L
3
4
0
0.75
W
Neith
3
2
5
2.75
W
0
0
8
4
W
Sol
2
0
3
3.5
W
Cliodhna
kingcallum246
Cliodhna
0
0
6
3
L
Ao Kuang
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,719
Damage
17,000
18,918
Taken
17,755
8,913
Mitigated
8,393
1,187
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,832
419
0
0
1,746
515
0
353
1,358
5,488
0
L
4,835
829
0
884
7,542
2,910
0
412
7,034
16,991
1,530
W
Shiva
3,218
217
441
618
3,142
2,139
0
1,433
1,709
0
4,033
L
4,587
391
0
164
7,206
4,543
0
1,000
6,142
0
5,808
W
Neith
5,946
3,405
0
728
4,249
1,607
0
1,600
2,649
0
14,252
W
1,274
33
356
1,900
4,982
2,527
0
2,905
2,077
6,639
0
W
Sol
1,305
315
0
904
1,366
671
0
203
1,163
27,205
0
W
Cliodhna
kingcallum246
Cliodhna
5,257
468
339
352
4,016
1,449
0
1,734
2,282
0
9,176
L
Ao Kuang
142
0
0
50
1,093
372
0
394
699
837
502
L
323
66
0
89
1,331
573
0
420
857
828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
32,300
36
Minions Killed
105
3
Camps Cleared
7
251,035
Distance Traveled
471,846
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,708
1,142
6
1
0
55,427
0
L
Sol
6,110
1,222
25
5
1
84,847
0
W
Shiva
6,760
1,352
4
1
1
103,095
0
L
Mulan
6,425
1,285
3
1
0
62,221
1
W
Neith
6,871
1,374
23
5
3
78,226
0
W
Ganesha
5,978
1,196
0
0
0
97,457
1
W
Sol
6,886
1,377
65
13
2
88,014
1
W
Cliodhna
5,805
1,161
13
3
1
105,054
1
L
Ao Kuang
5,255
1,051
2
0
2
20,288
0
L
Geb
5,312
1,062
0
0
0
28,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role