Player Matchup

Thor
Thor
KICKURRINGO
Thor
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
127W - 155L
1,517 Elo+
Solo
Hera
Hera
Maëlisa
Hera
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,847 Elo+
Solo
Cernunnos
Cernunnos
OhNotAgain-_-
Cernunnos
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 131L
1,468 Elo+
Party 1
Arachne
Arachne
Zer0_Light_
Arachne
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,772 Elo+
Party 1
King Arthur
King Arthur
tofsla_i_vifsla
King Arthur
Level 97
God Stats
0W - 1L
1,560 SR
Queue Stats
7W - 9L
1,666 Elo+
Party 1
Team Averages
Level 91
1,512 SR
1,654 Elo+

VS

Team Averages
Level 107
1,403 SR
1,505 Elo+
Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
K4N4BiS
Eset
Level 140
God Stats
1W - 1L
1,230 SR
Queue Stats
136W - 141L
1,447 Elo+
Solo
Kukulkan
Kukulkan
KillaGerts
Kukulkan
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 68L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
vesko91d
Gilgamesh
Level 126
God Stats
4W - 3L
1,285 SR
Queue Stats
185W - 179L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 8
7,805
650
3,257
10,053
3,591
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
19
5 / 5 / 11
10,563
880
17,085
13,511
5,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
OhNotAgain-_-
Cernunnos
16
6 / 6 / 10
9,846
821
15,873
12,715
4,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Zer0_Light_
Arachne
14
4 / 8 / 7
9,631
803
8,818
13,837
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
tofsla_i_vifsla
King Arthur
18
3 / 5 / 14
9,722
810
9,718
21,531
16,626
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
11 / 3 / 13
11,323
944
12,799
12,421
17,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Osiris
 
Osiris
15
4 / 5 / 17
9,747
812
5,952
15,298
20,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
K4N4BiS
Eset
18
8 / 3 / 17
10,892
908
15,236
11,458
4,726
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
KillaGerts
Kukulkan
19
7 / 2 / 17
11,177
931
19,815
10,765
4,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
vesko91d
Gilgamesh
14
1 / 5 / 17
9,711
809
11,046
17,004
14,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
112
18
Kills
31
31
Deaths
18
50
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
11
3
13
5.83
W
Osiris
 
Osiris
4
5
17
2.5
W
Eset
K4N4BiS
Eset
8
3
17
5.5
L
0
7
8
0.57
W
Kukulkan
KillaGerts
Kukulkan
7
2
17
7.75
L
Hera
5
5
11
2.1
L
Cernunnos
OhNotAgain-_-
Cernunnos
6
6
10
1.83
L
Arachne
Zer0_Light_
Arachne
4
8
7
0.94
L
King Arthur
tofsla_i_vifsla
King Arthur
3
5
14
2
W
Gilgamesh
vesko91d
Gilgamesh
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,751
Damage
64,848
71,647
Taken
66,946
38,061
Mitigated
62,815
18,437
Healing
24,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,799
175
2,395
3,040
12,421
17,457
768
3,621
8,800
26,217
0
W
Osiris
 
Osiris
5,952
1,481
610
2,431
15,298
20,671
841
2,807
12,491
705
12,365
W
Eset
K4N4BiS
Eset
15,236
1,247
2,906
2,823
11,458
4,726
1,056
3,372
8,086
34,768
0
L
3,257
135
1,097
895
10,053
3,591
54
6,617
3,436
0
8,448
W
Kukulkan
KillaGerts
Kukulkan
19,815
903
1,335
2,503
10,765
4,988
1,133
2,926
7,839
49,826
0
L
Hera
17,085
5,281
519
3,212
13,511
5,848
787
9,110
4,401
43,047
0
L
Cernunnos
OhNotAgain-_-
Cernunnos
15,873
5,340
340
2,094
12,715
4,847
228
7,492
5,223
0
29,319
L
Arachne
Zer0_Light_
Arachne
8,818
7,413
399
1,836
13,837
7,149
0
9,561
4,276
0
10,308
L
King Arthur
tofsla_i_vifsla
King Arthur
9,718
1,135
971
7,074
21,531
16,626
174
15,262
6,269
0
18,341
W
Gilgamesh
vesko91d
Gilgamesh
11,046
2,402
3,557
3,059
17,004
14,973
400
4,359
12,645
144
23,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
52,850
123
Minions Killed
171
0
Camps Cleared
0
1,060,392
Distance Traveled
1,147,307
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,323
944
35
3
0
274,891
4
W
Osiris
9,747
812
6
1
0
232,287
0
W
Eset
10,892
908
31
3
0
227,655
1
L
Thor
7,805
650
7
1
0
192,850
3
W
Kukulkan
11,177
931
69
6
0
204,325
0
L
Hera
10,563
880
71
6
0
212,817
1
L
Cernunnos
9,846
821
32
3
0
204,087
1
L
Arachne
9,631
803
4
0
0
216,361
0
L
King Arthur
9,722
810
9
1
0
234,277
1
W
Gilgamesh
9,711
809
30
3
0
208,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role