Player Matchup

Tsukuyomi
Tsukuyomi
Ryan Woodman
Tsukuyomi
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
478W - 338L
1,662 Elo+
Solo
Athena
Athena
Velrino
Athena
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 48L
1,615 Elo+
Solo
Nox
Nox
juan_yet
Nox
Level 138
God Stats
0W - 1L
1,405 SR
Queue Stats
7W - 5L
1,568 Elo+
Solo
Team Averages
Level 132
1,468 SR
1,615 Elo+

VS

Team Averages
Level 107
1,458 SR
1,586 Elo+
Thoth
Thoth
DUSTxInferno
Thoth
Level 156
God Stats
4W - 0L
1,577 SR
Queue Stats
56W - 23L
1,835 Elo+
Solo
Neith
Neith
Objective Dread
Neith
Level 86
God Stats
4W - 7L
1,296 SR
Queue Stats
87W - 117L
1,466 Elo+
Party 1
Chaac
Chaac
TheRealRyanTW
Chaac
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ryan Woodman
Tsukuyomi
12
2 / 5 / 2
7,463
622
7,507
12,561
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Velrino
Athena
12
1 / 2 / 3
8,202
684
4,928
18,521
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 5 / 3
7,915
660
6,127
7,939
1,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,489
791
22,832
6,790
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 3
7,859
655
7,222
5,138
1,404
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 7
7,950
663
4,271
12,490
8,465
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
12
12
Deaths
5
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
3
1
3
4.5
L
Tsukuyomi
Ryan Woodman
Tsukuyomi
2
5
2
0.6
W
2
3
7
1.83
L
Athena
Velrino
Athena
1
2
3
1.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,562
Damage
34,325
39,021
Taken
24,418
14,462
Mitigated
11,979
10,781
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,832
1,188
0
1,229
6,790
2,110
187
2,958
3,832
61,749
0
W
7,222
1,741
0
933
5,138
1,404
778
2,630
2,508
0
16,838
L
Tsukuyomi
Ryan Woodman
Tsukuyomi
7,507
1,907
0
2,671
12,561
3,524
0
7,510
5,051
0
25,296
W
4,271
1,202
637
3,379
12,490
8,465
187
5,660
6,830
0
9,775
L
Athena
Velrino
Athena
4,928
970
0
7,540
18,521
9,706
0
10,451
8,070
11,229
0
L
6,127
348
168
402
7,939
1,232
0
5,136
2,803
32,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,580
Gold Earned
25,298
113
Minions Killed
124
5
Camps Cleared
6
616,187
Distance Traveled
589,238
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,489
791
89
7
2
210,531
2
W
Neith
7,859
655
26
2
3
182,409
1
L
Tsukuyomi
7,463
622
35
3
4
203,475
0
W
Chaac
7,950
663
9
1
1
196,298
0
L
Athena
8,202
684
19
2
0
224,214
2
L
Nox
7,915
660
59
5
1
188,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role