Player Matchup

Arachne
Arachne
Carlito1G
Arachne
Level 148
God Stats
2W - 2L
1,796 SR
Queue Stats
128W - 113L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
GiobdamiBlowgami
Gilgamesh
Level 58
God Stats
4W - 1L
1,617 SR
Queue Stats
25W - 29L
1,524 Elo+
Solo
Anubis
Anubis
Ironhellrain
Anubis
Level 159
God Stats
2W - 3L
1,429 SR
Queue Stats
120W - 105L
1,682 Elo+
Party 1
Sol
Sol
PapaLaVader
Sol
Level 154
God Stats
3W - 1L
1,786 SR
Queue Stats
208W - 172L
1,644 Elo+
Party 1
Guan Yu
Guan Yu
Rem 1G
Guan Yu
Level 160
God Stats
3W - 2L
1,714 SR
Queue Stats
111W - 104L
1,562 Elo+
Party 1
Team Averages
Level 136
1,668 SR
1,608 Elo+

VS

Team Averages
Level 118
1,522 SR
1,592 Elo+
Nemesis
Nemesis
FeralViking762
Nemesis
Level 94
God Stats
1W - 3L
1,398 SR
Queue Stats
12W - 20L
1,439 Elo+
Solo
Neith
Neith
RAIDERKILLER67
Neith
Level 125
God Stats
5W - 2L
1,666 SR
Queue Stats
140W - 158L
1,556 Elo+
Solo
Cerberus
Cerberus
momopi1228
Cerberus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 218L
1,664 Elo+
Party 2
Erlang Shen
Erlang Shen
surealright
Erlang Shen
Level 55
God Stats
0W - 2L
1,304 SR
Queue Stats
17W - 11L
1,675 Elo+
Solo
Discordia
Discordia
whiteant23
Discordia
Level 157
God Stats
19W - 12L
1,743 SR
Queue Stats
123W - 118L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carlito1G
Arachne
18
5 / 3 / 4
12,008
600
8,611
15,435
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
16
5 / 2 / 7
12,017
601
12,859
17,599
14,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
19
3 / 3 / 7
12,722
636
12,367
10,234
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 1 / 5
13,238
662
13,216
16,150
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Rem 1G
Guan Yu
18
1 / 2 / 6
11,983
599
12,910
17,586
15,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
8,468
423
8,712
14,015
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 6 / 1
8,918
446
8,059
10,124
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
momopi1228
Cerberus
13
1 / 2 / 7
8,733
437
6,987
18,508
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
surealright
Erlang Shen
17
2 / 5 / 2
10,412
521
8,204
22,781
11,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
whiteant23
Discordia
17
5 / 4 / 5
11,028
551
8,318
8,497
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
21
Kills
11
11
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
Carlito1G
Arachne
5
3
4
2.33
L
2
4
5
1.13
W
Gilgamesh
5
2
7
4.25
W
Anubis
3
3
7
2.17
W
7
1
5
9.5
L
1
6
1
0.25
W
Guan Yu
Rem 1G
Guan Yu
1
2
6
2
L
Cerberus
momopi1228
Cerberus
1
2
7
2.25
L
Erlang Shen
surealright
Erlang Shen
2
5
2
0.6
L
Discordia
whiteant23
Discordia
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,963
Damage
40,280
77,004
Taken
73,925
45,625
Mitigated
37,078
39,406
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Carlito1G
Arachne
8,611
5,902
0
5,811
15,435
5,560
1,657
4,080
11,246
0
93,448
L
8,712
3,385
0
3,686
14,015
4,455
0
4,354
9,661
0
42,013
W
Gilgamesh
12,859
3,673
1,717
6,472
17,599
14,804
399
3,228
13,940
0
57,746
W
Anubis
12,367
103
0
5,781
10,234
4,443
3,181
2,654
7,066
103,587
0
W
13,216
6,510
0
10,093
16,150
5,117
5,069
3,168
12,874
95,159
0
L
8,059
1,206
0
1,278
10,124
3,077
0
3,800
6,324
0
60,120
W
Guan Yu
Rem 1G
Guan Yu
12,910
2,183
1,462
8,070
17,586
15,701
960
3,331
14,175
5,665
72,157
L
Cerberus
momopi1228
Cerberus
6,987
618
545
5,266
18,508
15,606
0
10,561
7,947
19,073
0
L
Erlang Shen
surealright
Erlang Shen
8,204
3,251
0
7,096
22,781
11,241
0
6,611
16,170
589
72,616
L
Discordia
whiteant23
Discordia
8,318
230
0
1,192
8,497
2,699
0
2,328
6,169
66,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,968
Gold Earned
47,559
637
Minions Killed
511
0
Camps Cleared
0
1,955,332
Distance Traveled
1,775,935
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,008
600
121
6
0
408,608
0
L
Nemesis
8,468
423
75
4
0
315,581
2
W
Gilgamesh
12,017
601
66
3
0
409,763
5
W
Anubis
12,722
636
158
8
0
360,730
4
W
Sol
13,238
662
149
7
0
374,626
0
L
Neith
8,918
446
110
6
0
339,451
7
W
Guan Yu
11,983
599
143
7
0
401,605
4
L
Cerberus
8,733
437
33
2
0
392,444
5
L
Erlang Shen
10,412
521
155
8
0
339,492
4
L
Discordia
11,028
551
138
7
0
388,967
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role