Player Matchup

Cupid
Cupid
Paradox889
Cupid
Level 29
God Stats
0W - 1L
1,681 SR
Queue Stats
6W - 6L
1,679 Elo+
Solo
Kukulkan
Kukulkan
Xiroga
Kukulkan
Level 94
God Stats
1W - 6L
1,511 SR
Queue Stats
202W - 210L
1,443 Elo+
Party 2
Ullr
Ullr
arenzITA
Ullr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,528 Elo+
Solo
Medusa
Medusa
lalaithL
Medusa
Level 41
God Stats
1W - 5L
1,283 SR
Queue Stats
65W - 74L
1,389 Elo+
Party 2
Da Ji
Da Ji
youisfunny
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 41
1,495 SR
1,508 Elo+

VS

Team Averages
Level 93
1,412 SR
1,514 Elo+
Nox
Nox
RUTHLESSxCOD
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Sallivan4eg
Kuzenbo
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 76L
1,500 Elo+
Solo
Cupid
Cupid
Zach_0909
Cupid
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
328W - 302L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
cobra95420
Kukulkan
Level 107
God Stats
4W - 0L
1,274 SR
Queue Stats
124W - 116L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mikew2001
Ah Muzen Cab
Level 144
God Stats
2W - 3L
1,288 SR
Queue Stats
176W - 171L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
3 / 6 / 6
8,059
672
6,327
11,448
3,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Xiroga
Kukulkan
18
4 / 1 / 10
10,547
879
11,688
7,617
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
14
2 / 7 / 11
8,361
697
9,177
11,261
3,580
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
lalaithL
Medusa
15
2 / 3 / 5
8,144
679
7,475
7,445
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
15
6 / 5 / 5
8,938
745
11,891
10,681
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
7,893
658
3,015
6,021
1,911
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Sallivan4eg
Kuzenbo
14
0 / 3 / 9
8,090
674
5,337
19,993
15,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Zach_0909
Cupid
18
5 / 2 / 12
9,818
818
6,870
8,425
3,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
cobra95420
Kukulkan
16
6 / 5 / 7
9,843
820
9,863
8,362
3,320
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
mikew2001
Ah Muzen Cab
19
11 / 2 / 8
10,910
909
18,865
10,214
4,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
67
17
Kills
22
22
Deaths
17
37
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
6
6
1
W
0
5
9
0.9
W
Kuzenbo
Sallivan4eg
Kuzenbo
0
3
9
1.5
L
Kukulkan
Xiroga
Kukulkan
4
1
10
9
W
Cupid
Zach_0909
Cupid
5
2
12
5.5
L
Ullr
2
7
11
1.07
W
Kukulkan
cobra95420
Kukulkan
6
5
7
1.9
L
Medusa
lalaithL
Medusa
2
3
5
1.5
W
Ah Muzen Cab
mikew2001
Ah Muzen Cab
11
2
8
7.5
L
Da Ji
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,558
Damage
43,950
48,452
Taken
53,015
16,739
Mitigated
28,379
12,722
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,327
2,769
657
1,672
11,448
3,444
0
5,180
6,268
0
18,635
W
3,015
374
0
282
6,021
1,911
114
1,659
4,362
8,223
0
W
Kuzenbo
Sallivan4eg
Kuzenbo
5,337
1,775
866
6,745
19,993
15,252
9
3,854
16,139
8,380
0
L
Kukulkan
Xiroga
Kukulkan
11,688
414
1,316
2,931
7,617
2,812
0
2,279
5,338
33,832
0
W
Cupid
Zach_0909
Cupid
6,870
2,101
2,270
2,840
8,425
3,405
325
2,799
5,626
0
19,458
L
Ullr
9,177
4,004
499
944
11,261
3,580
0
3,922
7,339
0
16,008
W
Kukulkan
cobra95420
Kukulkan
9,863
705
200
1,035
8,362
3,320
246
1,638
6,724
32,423
0
L
Medusa
lalaithL
Medusa
7,475
3,194
1,775
1,368
7,445
2,199
0
2,740
4,705
0
17,657
W
Ah Muzen Cab
mikew2001
Ah Muzen Cab
18,865
4,909
525
3,154
10,214
4,491
515
1,738
8,476
0
33,543
L
Da Ji
11,891
2,911
0
1,560
10,681
4,704
0
4,094
6,587
0
16,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,049
Gold Earned
46,554
150
Minions Killed
135
0
Camps Cleared
0
1,143,975
Distance Traveled
1,209,435
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,059
672
38
3
0
191,534
0
W
Nox
7,893
658
13
1
0
224,157
0
W
Kuzenbo
8,090
674
5
0
0
236,908
0
L
Kukulkan
10,547
879
53
4
0
254,168
0
W
Cupid
9,818
818
23
2
0
256,674
0
L
Ullr
8,361
697
17
1
0
210,508
0
W
Kukulkan
9,843
820
62
5
0
234,622
1
L
Medusa
8,144
679
32
3
0
252,314
6
W
Ah Muzen Cab
10,910
909
32
3
0
257,074
0
L
Da Ji
8,938
745
10
1
0
235,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role