Player Matchup

Discordia
Discordia
CyberWolfGamingg
Discordia
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 56L
1,656 Elo+
Solo
Bellona
Bellona
Gorn4301
Bellona
Level 146
God Stats
7W - 9L
1,303 SR
Queue Stats
407W - 453L
1,447 Elo+
Solo
Shiva
Shiva
LordFuriza
Shiva
Level 160
God Stats
3W - 1L
1,549 SR
Queue Stats
79W - 70L
1,656 Elo+
Solo
Geb
Geb
Pirney
Geb
Level 29
God Stats
2W - 0L
1,624 SR
Queue Stats
2W - 2L
1,370 Elo+
Party 2
Xbalanque
Xbalanque
ZmeiX
Xbalanque
Level 44
God Stats
5W - 0L
1,573 SR
Queue Stats
25W - 21L
1,357 Elo+
Party 2
Team Averages
Level 105
1,510 SR
1,497 Elo+

VS

Team Averages
Level 71
1,358 SR
1,271 Elo+
Atlas
Atlas
AJ MRSH JA
Atlas
Level 81
God Stats
1W - 3L
1,441 SR
Queue Stats
46W - 67L
1,322 Elo+
Party 1
Freya
Freya
Aghost27uwu
Freya
Level 135
God Stats
2W - 2L
1,482 SR
Queue Stats
55W - 77L
1,377 Elo+
Party 1
Medusa
Medusa
BlurryKitten912
Medusa
Level 27
God Stats
6W - 9L
1,515 SR
Queue Stats
9W - 18L
1,225 Elo+
Party 1
Nu Wa
Nu Wa
Htwheatley
Nu Wa
Level 104
God Stats
1W - 2L
1,197 SR
Queue Stats
24W - 35L
1,321 Elo+
Party 1
Bellona
Bellona
YeetusMeatus213
Bellona
Level 7
God Stats
6W - 10L
1,156 SR
Queue Stats
8W - 14L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
4 / 1 / 11
10,480
806
19,066
7,609
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Gorn4301
Bellona
19
7 / 0 / 11
11,573
890
11,038
11,369
14,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
18
7 / 2 / 16
10,556
812
13,580
12,821
7,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Geb
Pirney
Geb
16
2 / 3 / 15
9,878
760
5,506
12,111
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
ZmeiX
Xbalanque
17
7 / 0 / 12
10,342
796
12,061
6,684
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 6 / 4
8,658
666
5,110
18,521
18,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 1
8,665
667
6,497
13,195
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 1
8,013
616
6,853
13,521
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
16
3 / 5 / 1
8,805
677
10,671
10,184
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 3
8,156
627
1,770
11,436
11,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
16
27
Kills
6
6
Deaths
27
65
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
6
4
0.5
L
2
5
1
0.5
L
0
6
1
0.08
W
Discordia
4
1
11
9.5
W
Bellona
Gorn4301
Bellona
7
0
11
12.5
L
Nu Wa
3
5
1
0.7
W
Shiva
7
2
16
7.5
W
Geb
Pirney
Geb
2
3
15
3.17
L
0
5
3
0.3
W
Xbalanque
ZmeiX
Xbalanque
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,251
Damage
30,901
50,594
Taken
66,857
38,266
Mitigated
43,179
15,150
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
5,110
1,769
218
1,543
18,521
18,445
0
6,704
11,106
16,274
0
L
6,497
1,778
0
3,407
13,195
5,164
0
5,013
7,859
23,842
0
L
6,853
2,660
0
2,116
13,521
4,196
0
4,407
8,746
0
22,600
W
Discordia
19,066
992
117
1,135
7,609
3,011
3,118
3,672
3,755
56,868
0
W
Bellona
Gorn4301
Bellona
11,038
2,692
869
4,185
11,369
14,056
1,325
3,581
7,522
0
58,624
L
Nu Wa
10,671
1,602
0
335
10,184
3,579
0
3,662
6,218
31,826
0
W
Shiva
13,580
3,207
491
3,452
12,821
7,431
1,237
5,530
7,050
2,419
34,237
W
Geb
Pirney
Geb
5,506
238
0
2,347
12,111
11,094
174
5,017
5,987
11,239
0
L
1,770
419
1,142
1,026
11,436
11,795
0
4,484
6,598
0
4,524
W
Xbalanque
ZmeiX
Xbalanque
12,061
5,215
442
2,112
6,684
2,674
3,677
3,257
3,187
0
36,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,829
Gold Earned
42,297
280
Minions Killed
159
0
Camps Cleared
0
1,347,131
Distance Traveled
1,175,681
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,658
666
13
1
0
250,699
0
L
Freya
8,665
667
40
3
0
237,167
3
L
Medusa
8,013
616
46
4
0
241,690
0
W
Discordia
10,480
806
79
6
0
270,291
5
W
Bellona
11,573
890
80
6
0
281,795
1
L
Nu Wa
8,805
677
51
4
0
202,713
0
W
Shiva
10,556
812
50
4
0
295,764
4
W
Geb
9,878
760
9
1
0
245,634
0
L
Bellona
8,156
627
9
1
0
243,412
1
W
Xbalanque
10,342
796
62
5
0
253,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role