Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DAEMON-1v1
Thoth
Level 49
God Stats
7W - 5L
1,591 SR
Queue Stats
240W - 243L
1,459 Elo+
Party 1
Nu Wa
Nu Wa
SULFUR37
Nu Wa
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 81L
1,363 Elo+
Solo
Kali
Kali
TheDemonicAngel4
Kali
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 108L
1,458 Elo+
Party 1
Discordia
Discordia
ij04rj
Discordia
Level 87
God Stats
3W - 2L
1,234 SR
Queue Stats
220W - 191L
1,511 Elo+
Solo
Team Averages
Level 95
1,465 SR
1,458 Elo+

VS

Team Averages
Level 104
1,474 SR
1,509 Elo+
Hun Batz
Hun Batz
DrBliz
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,229 Elo+
Party 3
Skadi
Skadi
Elentàri
Skadi
Level 159
God Stats
17W - 14L
1,651 SR
Queue Stats
984W - 1,074L
1,491 Elo+
Solo
Ne Zha
Ne Zha
Haaknor99
Ne Zha
Level 50
God Stats
0W - 1L
1,320 SR
Queue Stats
12W - 21L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Kyuss69172
Xing Tian
Level 123
God Stats
1W - 2L
1,400 SR
Queue Stats
54W - 56L
1,485 Elo+
Party 2
King Arthur
King Arthur
electron1836
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 110L
1,841 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 1 / 17
10,225
930
13,614
5,538
2,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
15
5 / 2 / 8
9,287
844
8,487
6,532
1,943
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
SULFUR37
Nu Wa
18
4 / 1 / 19
9,937
903
10,639
4,766
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 14
8,808
801
4,489
7,802
2,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Discordia
ij04rj
Discordia
18
12 / 2 / 12
11,049
1,004
17,331
4,906
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrBliz
Hun Batz
13
2 / 8 / 3
8,431
766
3,621
11,836
3,765
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
Elentàri
Skadi
13
0 / 4 / 3
8,110
737
3,690
9,399
2,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ne Zha
Haaknor99
Ne Zha
16
3 / 6 / 2
8,581
780
6,113
10,291
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
Kyuss69172
Xing Tian
13
1 / 5 / 2
7,387
672
3,036
12,951
13,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
electron1836
King Arthur
14
3 / 7 / 2
8,701
791
6,261
16,683
20,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
21
30
Kills
9
9
Deaths
30
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
17
15.5
W
Thoth
5
2
8
4.5
L
Hun Batz
DrBliz
Hun Batz
2
8
3
0.44
L
Skadi
Elentàri
Skadi
0
4
3
0.38
L
Ne Zha
Haaknor99
Ne Zha
3
6
2
0.67
L
Xing Tian
Kyuss69172
Xing Tian
1
5
2
0.4
W
Nu Wa
SULFUR37
Nu Wa
4
1
19
13.5
W
2
3
14
3
L
King Arthur
electron1836
King Arthur
3
7
2
0.57
W
Discordia
ij04rj
Discordia
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,560
Damage
22,721
29,544
Taken
61,160
10,527
Mitigated
46,323
10,592
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,614
8,893
383
1,909
5,538
2,033
1,910
733
4,640
0
30,546
W
Thoth
8,487
531
1,375
1,615
6,532
1,943
468
597
5,854
12,267
0
L
Hun Batz
DrBliz
Hun Batz
3,621
547
600
2,131
11,836
3,765
0
7,628
4,208
0
11,573
L
Skadi
Elentàri
Skadi
3,690
539
1,442
2,377
9,399
2,967
103
6,890
2,509
0
19,673
L
Ne Zha
Haaknor99
Ne Zha
6,113
446
254
1,490
10,291
4,644
245
6,446
3,845
0
13,944
L
Xing Tian
Kyuss69172
Xing Tian
3,036
33
0
0
12,951
13,971
0
7,347
5,604
9,100
0
W
Nu Wa
SULFUR37
Nu Wa
10,639
2,212
738
315
4,766
1,656
1,293
621
4,145
22,942
0
W
4,489
1,717
278
1,879
7,802
2,944
316
701
7,034
0
8,896
L
King Arthur
electron1836
King Arthur
6,261
672
571
964
16,683
20,976
0
8,146
8,537
0
16,889
W
Discordia
ij04rj
Discordia
17,331
844
1,539
561
4,906
1,951
1,472
384
4,416
37,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,306
Gold Earned
41,210
112
Minions Killed
83
0
Camps Cleared
0
1,046,360
Distance Traveled
977,436
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,225
930
34
3
0
205,254
0
W
Thoth
9,287
844
11
1
0
226,135
0
L
Hun Batz
8,431
766
13
1
0
198,418
2
L
Skadi
8,110
737
24
2
0
218,406
0
L
Ne Zha
8,581
780
26
2
0
183,358
1
L
Xing Tian
7,387
672
6
1
0
202,492
0
W
Nu Wa
9,937
903
14
1
0
197,465
1
W
Kali
8,808
801
4
0
0
212,127
0
L
King Arthur
8,701
791
14
1
0
174,762
0
W
Discordia
11,049
1,004
49
4
0
205,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role