Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FattPandda
Izanami
Level 133
God Stats
2W - 7L
1,480 SR
Queue Stats
324W - 535L
1,395 Elo+
Party 1
Ymir
Ymir
Hamanyy_TT
Ymir
Level 81
God Stats
21W - 38L
1,150 SR
Queue Stats
274W - 429L
1,398 Elo+
Party 1
Shiva
Shiva
Kalooshaa_
Shiva
Level 107
God Stats
10W - 13L
1,500 SR
Queue Stats
295W - 471L
1,402 Elo+
Party 1
Pele
Pele
SasoRi--_CuSH
Pele
Level 89
God Stats
0W - 4L
1,363 SR
Queue Stats
171W - 169L
1,391 Elo+
Solo
Team Averages
Level 104
1,399 SR
1,417 Elo+

VS

Team Averages
Level 57
1,521 SR
1,379 Elo+
Arachne
Arachne
HellWisp99
Arachne
Level 69
God Stats
13W - 10L
1,584 SR
Queue Stats
137W - 161L
1,391 Elo+
Party 3
Atlas
Atlas
SIF_mamba23
Atlas
Level 57
God Stats
6W - 4L
1,545 SR
Queue Stats
63W - 65L
1,339 Elo+
Party 3
Anhur
Anhur
iambigzigg
Anhur
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 136L
1,332 Elo+
Solo
Ymir
Ymir
trottelhoch18
Ymir
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 28L
1,514 Elo+
Party 2
Hera
Hera
turonn112
Hera
Level 107
God Stats
28W - 19L
1,474 SR
Queue Stats
468W - 536L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
4 / 4 / 3
6,980
465
9,042
10,228
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
FattPandda
Izanami
13
2 / 6 / 3
7,853
524
4,892
11,749
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 6
7,371
491
5,592
12,932
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
12
3 / 7 / 5
7,937
529
9,393
16,011
14,742
Cudgel

Cudgel

+10
Physical Power
+50
Health

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 5 / 3
8,737
582
8,315
15,142
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HellWisp99
Arachne
16
11 / 1 / 2
9,645
643
12,490
9,747
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 6
7,697
513
7,517
11,902
8,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
12
1 / 5 / 7
6,874
458
5,951
8,821
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 4 / 3
9,027
602
12,062
16,728
14,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hera
14
4 / 4 / 4
8,251
550
8,064
6,308
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
47
16
Kills
25
25
Deaths
16
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
4
3
1.38
L
Izanami
FattPandda
Izanami
2
6
3
0.58
L
1
3
6
1.33
W
Arachne
HellWisp99
Arachne
11
1
2
12
L
Shiva
3
7
5
0.79
W
2
2
6
2.5
L
6
5
3
1.5
W
Anhur
1
5
7
0.9
W
7
4
3
2.13
W
Hera
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,234
Damage
46,084
66,062
Taken
53,506
34,710
Mitigated
30,178
16,021
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,042
2,526
0
2,251
10,228
2,719
222
3,967
6,261
0
31,711
L
Izanami
FattPandda
Izanami
4,892
3,181
0
2,926
11,749
3,969
814
4,969
6,520
0
45,775
L
5,592
841
370
2,791
12,932
8,271
0
4,015
8,873
39,110
0
W
Arachne
HellWisp99
Arachne
12,490
8,298
0
4,162
9,747
3,689
0
1,105
8,642
0
61,735
L
Shiva
9,393
1,386
920
2,118
16,011
14,742
0
9,575
6,279
0
42,989
W
7,517
2,415
215
1,957
11,902
8,298
175
2,060
9,842
25,210
0
L
8,315
2,819
0
4,645
15,142
5,009
0
4,618
10,486
25
56,332
W
Anhur
5,951
2,211
0
2,055
8,821
2,451
689
1,422
7,399
0
30,913
W
12,062
3,332
0
6,734
16,728
14,003
651
629
16,099
43,835
0
W
Hera
8,064
2,812
0
1,361
6,308
1,737
1,593
401
5,907
43,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
41,494
405
Minions Killed
335
0
Camps Cleared
0
1,340,373
Distance Traveled
1,375,236
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,980
465
68
5
0
243,740
4
L
Izanami
7,853
524
105
7
0
255,234
5
L
Ymir
7,371
491
63
4
0
277,211
3
W
Arachne
9,645
643
96
6
0
341,219
6
L
Shiva
7,937
529
78
5
0
271,343
0
W
Atlas
7,697
513
34
2
0
273,451
3
L
Pele
8,737
582
91
6
0
292,845
1
W
Anhur
6,874
458
49
3
0
244,756
1
W
Ymir
9,027
602
78
5
0
240,423
0
W
Hera
8,251
550
78
5
0
275,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role