Player Matchup

Kukulkan
Kukulkan
Crawford I17I
Kukulkan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,533 Elo+
Solo
Vamana
Vamana
Kiragemu
Vamana
Level 91
God Stats
6W - 4L
1,619 SR
Queue Stats
14W - 15L
1,451 Elo+
Party 1
Neith
Neith
el-dragonik
Neith
Level 97
God Stats
27W - 20L
1,716 SR
Queue Stats
536W - 551L
1,490 Elo+
Solo
Khepri
Khepri
lDarthPotatol
Khepri
Level 89
God Stats
6W - 8L
1,607 SR
Queue Stats
39W - 38L
1,444 Elo+
Solo
Da Ji
Da Ji
siqqju
Da Ji
Level 88
God Stats
1W - 1L
1,684 SR
Queue Stats
13W - 15L
1,443 Elo+
Party 1
Team Averages
Level 96
1,625 SR
1,472 Elo+

VS

Team Averages
Level 93
1,440 SR
1,454 Elo+
Hel
Hel
EveBertman
Hel
Level 76
God Stats
4W - 10L
1,200 SR
Queue Stats
48W - 45L
1,424 Elo+
Party 2
Scylla
Scylla
Nosd3brass
Scylla
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,500 Elo+
Solo
Bellona
Bellona
Red_to_Blue
Bellona
Level 139
God Stats
9W - 4L
1,500 SR
Queue Stats
544W - 548L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VikingVolcanic1
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 69L
1,545 Elo+
Party 2
Shiva
Shiva
xTNT_SA
Shiva
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 246L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crawford I17I
Kukulkan
6
0 / 0 / 0
3,473
695
132
797
166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Kiragemu
Vamana
2
0 / 2 / 0
2,664
533
620
1,494
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
2,765
553
559
2,975
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
2,899
580
903
3,326
1,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
siqqju
Da Ji
2
0 / 2 / 0
2,674
535
1,021
1,614
291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
3 / 0 / 3
3,984
797
1,547
1,360
404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Nosd3brass
Scylla
6
0 / 0 / 0
3,478
696
0
643
129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Red_to_Blue
Bellona
7
3 / 0 / 0
4,366
873
1,022
3,024
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
VikingVolcanic1
Ah Muzen Cab
5
3 / 0 / 3
3,717
743
3,662
3,142
742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
xTNT_SA
Shiva
4
0 / 0 / 1
3,137
627
190
1,383
499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
9
9
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Crawford I17I
Kukulkan
0
0
0
0
W
3
0
3
4.5
L
Vamana
Kiragemu
Vamana
0
2
0
0
W
Scylla
Nosd3brass
Scylla
0
0
0
0
W
Bellona
Red_to_Blue
Bellona
3
0
0
3
W
Ah Muzen Cab
VikingVolcanic1
Ah Muzen Cab
3
0
3
4.5
L
0
4
0
0
L
0
1
0
0
L
Da Ji
siqqju
Da Ji
0
2
0
0
W
Shiva
xTNT_SA
Shiva
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,235
Damage
6,421
10,206
Taken
9,552
2,955
Mitigated
3,504
2,404
Healing
5,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Crawford I17I
Kukulkan
132
0
0
573
797
166
0
0
797
14,655
0
W
1,547
451
807
1,012
1,360
404
688
270
1,090
8,684
0
L
Vamana
Kiragemu
Vamana
620
250
0
137
1,494
520
0
0
1,494
0
3,665
W
Scylla
Nosd3brass
Scylla
0
0
0
406
643
129
0
132
511
10,938
0
W
Bellona
Red_to_Blue
Bellona
1,022
204
0
1,457
3,024
1,730
309
0
3,024
0
18,660
W
Ah Muzen Cab
VikingVolcanic1
Ah Muzen Cab
3,662
1,966
0
1,408
3,142
742
330
633
2,509
0
14,433
L
559
180
0
384
2,975
759
0
529
2,446
0
7,504
L
903
178
0
1,090
3,326
1,219
0
941
2,385
6,697
0
L
Da Ji
siqqju
Da Ji
1,021
345
0
220
1,614
291
0
77
1,537
0
3,706
W
Shiva
xTNT_SA
Shiva
190
40
0
313
1,383
499
0
0
1,383
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,475
Gold Earned
18,682
81
Minions Killed
141
0
Camps Cleared
0
370,649
Distance Traveled
496,808
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,473
695
38
8
0
91,388
2
W
Hel
3,984
797
13
3
0
89,900
1
L
Vamana
2,664
533
7
1
0
47,497
0
W
Scylla
3,478
696
31
6
0
94,973
2
W
Bellona
4,366
873
56
11
0
110,629
0
W
Ah Muzen Cab
3,717
743
21
4
0
85,497
1
L
Neith
2,765
553
20
4
0
84,682
0
L
Khepri
2,899
580
6
1
0
104,615
0
L
Da Ji
2,674
535
10
2
0
42,467
0
W
Shiva
3,137
627
20
4
0
115,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role