Player Matchup

Atlas
Atlas
Cassamere
Atlas
Level 108
God Stats
9W - 4L
1,405 SR
Queue Stats
440W - 465L
1,375 Elo+
Solo
Shiva
Shiva
JiveSo
Shiva
Level 99
God Stats
20W - 9L
1,500 SR
Queue Stats
493W - 500L
1,443 Elo+
Solo
Neith
Neith
MehmetForSenate
Neith
Level 27
God Stats
3W - 1L
1,844 SR
Queue Stats
14W - 23L
1,545 Elo+
Party 1
Arachne
Arachne
OneMoreBrewSKI
Arachne
Level 47
God Stats
16W - 9L
1,525 SR
Queue Stats
402W - 386L
1,491 Elo+
Solo
Raijin
Raijin
melbourke
Raijin
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 20L
1,223 Elo+
Party 1
Team Averages
Level 70
1,555 SR
1,415 Elo+

VS

Team Averages
Level 62
1,569 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
Hachimanx3
Tsukuyomi
Level 44
God Stats
0W - 2L
1,700 SR
Queue Stats
35W - 48L
1,460 Elo+
Party 2
Hera
Hera
ItsAaTrap
Hera
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 139L
1,454 Elo+
Party 2
Kuzenbo
Kuzenbo
THE1DAPPA
Kuzenbo
Level 146
God Stats
11W - 8L
1,537 SR
Queue Stats
82W - 94L
1,485 Elo+
Solo
Heimdallr
Heimdallr
l0rdf1sh72
Heimdallr
Level 34
God Stats
3W - 8L
1,258 SR
Queue Stats
96W - 127L
1,393 Elo+
Solo
Shiva
Shiva
ribert2209
Shiva
Level 57
God Stats
16W - 9L
1,850 SR
Queue Stats
209W - 227L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cassamere
Atlas
9
4 / 2 / 2
5,817
582
2,918
7,495
4,498
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
JiveSo
Shiva
11
5 / 1 / 0
6,589
659
6,796
6,991
4,985
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 1 / 3
5,889
589
3,104
3,149
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 6
5,937
594
4,274
7,997
1,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
melbourke
Raijin
10
0 / 1 / 1
5,813
581
1,456
3,633
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hachimanx3
Tsukuyomi
9
1 / 5 / 0
5,568
557
2,991
7,850
2,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
11
2 / 0 / 3
6,133
613
3,504
2,764
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
THE1DAPPA
Kuzenbo
6
0 / 3 / 1
4,395
440
1,528
7,786
5,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
l0rdf1sh72
Heimdallr
8
1 / 4 / 1
4,928
493
3,816
5,687
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
9
3 / 1 / 2
5,637
564
3,381
7,102
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
7
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
Cassamere
Atlas
4
2
2
2.5
L
Tsukuyomi
Hachimanx3
Tsukuyomi
1
5
0
0.2
L
Hera
2
0
3
3.5
W
Shiva
JiveSo
Shiva
5
1
0
5
W
2
1
3
3.5
W
2
2
6
2.5
L
Kuzenbo
THE1DAPPA
Kuzenbo
0
3
1
0.17
L
Heimdallr
l0rdf1sh72
Heimdallr
1
4
1
0.38
W
Raijin
melbourke
Raijin
0
1
1
0.5
L
Shiva
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,548
Damage
15,220
29,265
Taken
31,189
13,701
Mitigated
13,086
5,499
Healing
7,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Cassamere
Atlas
2,918
974
188
1,041
7,495
4,498
318
1,242
6,213
13,378
0
L
Tsukuyomi
Hachimanx3
Tsukuyomi
2,991
177
0
896
7,850
2,876
318
0
7,850
0
27,394
L
Hera
3,504
219
0
842
2,764
727
0
569
2,040
30,347
0
W
Shiva
JiveSo
Shiva
6,796
1,516
0
1,201
6,991
4,985
0
298
6,693
0
34,082
W
3,104
1,157
0
777
3,149
1,106
288
648
2,421
0
32,835
W
4,274
2,771
0
2,042
7,997
1,956
0
658
6,751
0
33,734
L
Kuzenbo
THE1DAPPA
Kuzenbo
1,528
436
0
1,915
7,786
5,353
0
1,746
6,006
12,652
0
L
Heimdallr
l0rdf1sh72
Heimdallr
3,816
1,729
0
1,095
5,687
1,715
0
1,228
4,459
0
21,924
W
Raijin
melbourke
Raijin
1,456
210
0
250
3,633
1,156
677
1,762
1,669
26,655
0
L
Shiva
3,381
430
0
2,331
7,102
2,415
0
594
6,460
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
26,661
277
Minions Killed
262
0
Camps Cleared
0
1,001,213
Distance Traveled
973,523
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,817
582
23
2
0
205,404
1
L
Tsukuyomi
5,568
557
58
6
0
190,385
1
L
Hera
6,133
613
82
8
0
193,629
4
W
Shiva
6,589
659
61
6
0
170,052
1
W
Neith
5,889
589
64
6
0
193,252
2
W
Arachne
5,937
594
63
6
0
242,226
0
L
Kuzenbo
4,395
440
20
2
0
196,823
3
L
Heimdallr
4,928
493
45
5
0
168,146
0
W
Raijin
5,813
581
66
7
0
190,279
0
L
Shiva
5,637
564
57
6
0
224,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role