Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Fasterflomaster
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,787 Elo+
Party 3
Ares
Ares
Peanut47
Ares
Level 25
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Nike
Nike
mandril_euforico
Nike
Level 34
God Stats
1W - 1L
1,704 SR
Queue Stats
180W - 194L
1,405 Elo+
Party 3
Hou Yi
Hou Yi
xeSthorm
Hou Yi
Level 17
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 3L
1,287 Elo+
Party 3
Team Averages
Level 24
1,451 SR
1,496 Elo+

VS

Team Averages
Level 64
1,569 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Alessio040302
Apollo
Level 29
God Stats
2W - 1L
1,756 SR
Queue Stats
152W - 153L
1,423 Elo+
Party 2
Achilles
Achilles
Farkas26
Achilles
Level 42
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
GN_Renttu_3
Set
Level 95
God Stats
4W - 2L
1,587 SR
Queue Stats
138W - 105L
1,635 Elo+
Party 1
Thoth
Thoth
zippari22
Thoth
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
351W - 223L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 3
6,509
592
3,607
9,093
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 2
6,175
561
6,299
6,968
3,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
8
1 / 3 / 2
5,558
505
1,819
9,498
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 2 / 0
7,007
637
5,838
9,494
6,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
xeSthorm
Hou Yi
10
1 / 3 / 3
5,875
534
4,336
7,353
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 5
6,147
559
2,151
6,613
2,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 5
6,339
576
6,230
5,650
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Farkas26
Achilles
11
1 / 2 / 1
6,011
546
4,590
8,746
7,921
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
7 / 0 / 2
8,001
727
8,169
8,201
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
zippari22
Thoth
12
3 / 2 / 2
7,007
637
5,034
6,989
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
13
13
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
2
3
2.25
W
Cerberus
 
Cerberus
1
2
5
1.75
W
1
1
5
3.5
W
Achilles
Farkas26
Achilles
1
2
1
0.75
L
0
3
2
0.33
W
7
0
2
8
L
Ares
1
3
2
0.67
L
2
2
0
1
L
Hou Yi
xeSthorm
Hou Yi
1
3
3
0.83
W
Thoth
zippari22
Thoth
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
26,174
42,406
Taken
36,199
19,708
Mitigated
16,144
13,266
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,607
1,503
0
5,093
9,093
2,511
0
512
8,581
0
35,272
W
Cerberus
 
Cerberus
2,151
70
0
2,388
6,613
2,491
270
1,313
5,300
18,971
0
W
6,230
4,462
0
1,672
5,650
1,244
600
2,118
3,532
0
39,786
W
Achilles
Farkas26
Achilles
4,590
945
24
3,318
8,746
7,921
0
962
7,784
5,686
21,534
L
6,299
253
0
2,576
6,968
3,281
96
3,843
3,125
42,386
0
W
8,169
3,972
0
1,172
8,201
2,900
0
1,271
6,930
0
58,098
L
Ares
1,819
93
0
1,415
9,498
5,708
0
2,087
7,411
13,749
0
L
5,838
458
0
1,960
9,494
6,489
101
857
8,637
6,641
41,485
L
Hou Yi
xeSthorm
Hou Yi
4,336
1,834
41
2,181
7,353
1,719
0
913
6,440
0
34,382
W
Thoth
zippari22
Thoth
5,034
219
0
2,088
6,989
1,588
496
3,926
3,063
46,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,124
Gold Earned
33,505
339
Minions Killed
398
0
Camps Cleared
0
1,056,501
Distance Traveled
1,160,522
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,509
592
51
5
0
241,132
4
W
Cerberus
6,147
559
43
4
0
232,340
4
W
Apollo
6,339
576
90
8
0
230,784
4
W
Achilles
6,011
546
50
5
0
222,064
0
L
Anubis
6,175
561
87
8
0
199,636
0
W
Set
8,001
727
117
11
0
246,123
0
L
Ares
5,558
505
17
2
0
205,749
3
L
Nike
7,007
637
110
10
0
216,781
3
L
Hou Yi
5,875
534
74
7
0
193,203
1
W
Thoth
7,007
637
98
9
0
229,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role