Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Silver II
AcTiV_Shadow88
Ullr
Silver II
Level 100
God Stats
6W - 3L
1,818 SR
Queue Stats
104W - 22L
1,610 MMR
Party 1
Sol
Sol
Gold II
temp-759195
Sol
Gold II
Level 69
God Stats
2W - 0L
1,725 SR
Queue Stats
18W - 3L
1,821 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,681 SR
1,644 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,687 SR
1,657 MMR
Cabrakan
Cabrakan
Gold III
Toxic-Tic-Tacs
Cabrakan
Gold III
Level 147
God Stats
2W - 1L
1,860 SR
Queue Stats
56W - 54L
1,550 MMR
Solo
Zeus
Zeus
Bronze IV
morichhh
Zeus
Bronze IV
Level 128
God Stats
24W - 34L
1,561 SR
Queue Stats
46W - 72L
1,304 MMR
Solo
Cernunnos
Cernunnos
Diamond IV
zImNooah
Cernunnos
Diamond IV
Level 150
God Stats
7W - 5L
1,640 SR
Queue Stats
271W - 242L
2,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 6 / 5
11,179
799
8,535
20,228
19,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
7 / 3 / 7
11,762
840
13,007
15,772
5,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 8
10,858
776
16,684
15,334
5,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Ah Muzen CabBastetSobekGilgameshFenrir

VS

Bans
GebScyllaGuan YuThothOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 6 / 11
10,677
763
10,037
22,451
30,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
15
10 / 6 / 2
11,317
808
13,735
9,812
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
zImNooah
Cernunnos
15
2 / 5 / 8
9,761
697
16,034
13,776
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
17
Kills
14
14
Deaths
17
20
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
7
6
5
1.58
W
7
3
7
3.5
L
Cabrakan
2
6
11
1.25
L
Zeus
10
6
2
1.83
W
3
5
8
1.4
L
Cernunnos
zImNooah
Cernunnos
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,226
Damage
39,806
51,334
Taken
46,039
30,612
Mitigated
39,736
14,337
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,535
2,879
373
2,617
20,228
19,776
166
9,369
10,859
0
18,289
W
13,007
4,938
0
3,882
15,772
5,429
767
7,641
8,131
0
50,105
L
Cabrakan
10,037
1,112
0
3,642
22,451
30,061
48
7,772
14,161
13,514
0
L
Zeus
13,735
1,003
480
1,338
9,812
3,231
480
3,145
6,510
36,029
0
W
16,684
5,933
0
7,465
15,334
5,407
1,191
7,242
8,092
47,188
3,643
L
Cernunnos
zImNooah
Cernunnos
16,034
7,194
0
2,811
13,776
6,444
1,240
4,402
9,197
0
55,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,799
Gold Earned
31,755
155
Minions Killed
132
6
Camps Cleared
6
807,622
Distance Traveled
754,912
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,179
799
9
1
1
257,763
2
W
Ullr
11,762
840
79
6
2
278,771
1
L
Cabrakan
10,677
763
13
1
1
260,236
5
L
Zeus
11,317
808
52
4
1
239,265
3
W
Sol
10,858
776
67
5
3
271,088
3
L
Cernunnos
9,761
697
67
5
4
255,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role