Player Matchup

Hachiman
Hachiman
Radzôr
Hachiman
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 40L
1,704 Elo+
Party 1
Zeus
Zeus
Slavirosueg
Zeus
Level 22
God Stats
22W - 24L
1,420 SR
Queue Stats
25W - 32L
1,371 Elo+
Solo
Ullr
Ullr
UpgradeOnly
Ullr
Level 104
God Stats
6W - 2L
1,772 SR
Queue Stats
59W - 25L
1,782 Elo+
Party 1
Nox
Nox
UtsujoeVibin
Nox
Level 29
God Stats
10W - 7L
1,625 SR
Queue Stats
27W - 38L
1,398 Elo+
Solo
Cerberus
Cerberus
shifai
Cerberus
Level 23
God Stats
2W - 0L
1,729 SR
Queue Stats
73W - 70L
1,667 Elo+
Party 1
Team Averages
Level 67
1,609 SR
1,585 Elo+

VS

Team Averages
Level 69
1,520 SR
1,402 Elo+
Baron Samedi
Baron Samedi
H3LLSOUL6
Baron Samedi
Level 18
God Stats
4W - 6L
1,573 SR
Queue Stats
12W - 25L
1,374 Elo+
Party 2
Xing Tian
Xing Tian
Helljumperr
Xing Tian
Level 40
God Stats
0W - 2L
1,296 SR
Queue Stats
13W - 24L
1,395 Elo+
Party 2
Shiva
Shiva
InjuringSauce32
Shiva
Level 67
God Stats
0W - 2L
1,296 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 2
Ymir
Ymir
PricedSteakLEMO
Ymir
Level 81
God Stats
1W - 1L
1,816 SR
Queue Stats
8W - 13L
1,388 Elo+
Party 2
Nu Wa
Nu Wa
Sammyzinha
Nu Wa
Level 137
God Stats
116W - 99L
1,621 SR
Queue Stats
131W - 126L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Radzôr
Hachiman
16
4 / 1 / 18
8,759
876
14,760
10,469
3,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 10
8,144
814
8,681
6,208
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 14
9,438
944
11,423
7,430
3,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
5 / 2 / 7
8,105
811
6,033
5,154
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
shifai
Cerberus
15
6 / 0 / 14
9,004
900
8,350
8,458
8,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H3LLSOUL6
Baron Samedi
13
0 / 8 / 2
6,857
686
2,944
10,662
4,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Helljumperr
Xing Tian
14
2 / 3 / 1
7,431
743
1,937
8,895
5,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 5 / 1
6,613
661
4,653
10,746
10,342
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 3
6,772
677
3,514
16,054
10,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
15
3 / 4 / 0
8,188
819
9,272
7,760
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
12
26
Kills
5
5
Deaths
26
63
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
H3LLSOUL6
Baron Samedi
0
8
2
0.13
L
Xing Tian
Helljumperr
Xing Tian
2
3
1
0.83
L
0
5
1
0.1
L
0
6
3
0.25
W
Hachiman
Radzôr
Hachiman
4
1
18
13
L
Nu Wa
3
4
0
0.75
W
3
1
10
8
W
8
1
14
15
W
5
2
7
4.25
W
Cerberus
shifai
Cerberus
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,247
Damage
22,320
37,719
Taken
54,117
19,038
Mitigated
32,863
13,144
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
H3LLSOUL6
Baron Samedi
2,944
88
240
1,402
10,662
4,256
0
4,937
5,725
12,421
0
L
Xing Tian
Helljumperr
Xing Tian
1,937
134
305
640
8,895
5,984
0
4,884
4,011
8,119
0
L
4,653
630
487
1,012
10,746
10,342
0
4,304
6,442
0
12,372
L
3,514
405
0
709
16,054
10,057
0
7,625
8,429
6,331
0
W
Hachiman
Radzôr
Hachiman
14,760
8,123
0
5,050
10,469
3,542
268
6,459
4,010
0
46,147
L
Nu Wa
9,272
1,134
0
894
7,760
2,224
78
1,314
6,446
39,298
0
W
8,681
1,179
0
3,094
6,208
2,118
20
2,682
3,526
31,679
0
W
11,423
3,992
0
1,789
7,430
3,063
580
4,004
3,426
0
32,086
W
6,033
517
413
167
5,154
2,149
391
2,373
2,781
22,651
0
W
Cerberus
shifai
Cerberus
8,350
541
0
2,631
8,458
8,166
0
2,149
6,309
19,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,450
Gold Earned
35,861
230
Minions Killed
110
0
Camps Cleared
0
1,049,023
Distance Traveled
902,754
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,857
686
15
2
0
167,943
0
L
Xing Tian
7,431
743
8
1
0
184,769
2
L
Shiva
6,613
661
18
2
0
193,525
0
L
Ymir
6,772
677
11
1
0
180,876
0
W
Hachiman
8,759
876
69
7
0
218,817
2
L
Nu Wa
8,188
819
58
6
0
175,641
3
W
Zeus
8,144
814
51
5
0
185,929
1
W
Ullr
9,438
944
55
6
0
216,599
1
W
Nox
8,105
811
26
3
0
209,845
1
W
Cerberus
9,004
900
29
3
0
217,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role