Player Matchup

Neith
Neith
Bagueti
Neith
Level 23
God Stats
5W - 7L
1,178 SR
Queue Stats
13W - 22L
1,192 Elo+
Party 2
Khepri
Khepri
Kephler
Khepri
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 55L
1,348 Elo+
Party 2
Olorun
Olorun
porquetkruger
Olorun
Level 48
God Stats
11W - 15L
1,270 SR
Queue Stats
135W - 167L
1,273 Elo+
Party 2
Team Averages
Level 34
1,316 SR
1,271 Elo+

VS

Team Averages
Level 92
1,373 SR
1,200 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Limurik
Chaac
Level 58
God Stats
2W - 8L
1,119 SR
Queue Stats
11W - 20L
1,123 Elo+
Party 1
Hel
Hel
MallGust
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 29L
977 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bagueti
Neith
12
4 / 0 / 10
7,807
867
8,091
7,058
3,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Khepri
Kephler
Khepri
11
3 / 0 / 9
7,846
872
3,043
4,994
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
10 / 0 / 6
8,678
964
17,341
10,030
4,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 0
5,121
569
1,497
6,041
2,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chaac
Limurik
Chaac
9
0 / 6 / 0
5,337
593
3,141
12,733
6,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 9 / 0
5,572
619
5,502
13,484
4,428
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
17
Kills
0
0
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
0
0
W
Neith
Bagueti
Neith
4
0
10
9
W
Khepri
Kephler
Khepri
3
0
9
7.5
L
Chaac
Limurik
Chaac
0
6
0
0
L
0
9
0
0
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,475
Damage
10,140
22,082
Taken
32,258
12,509
Mitigated
13,281
9,156
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,497
403
0
132
6,041
2,516
0
3,076
2,965
0
2,777
W
Neith
Bagueti
Neith
8,091
4,542
245
2,138
7,058
3,364
1,013
1,100
5,901
0
32,119
W
Khepri
Kephler
Khepri
3,043
370
0
1,341
4,994
4,378
120
983
3,433
8,927
0
L
Chaac
Limurik
Chaac
3,141
343
93
2,112
12,733
6,337
0
6,815
5,918
0
10,825
L
5,502
197
1,093
1,834
13,484
4,428
0
8,434
5,050
19,266
0
W
17,341
10,482
511
4,921
10,030
4,767
1,206
3,598
6,403
39,879
5,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,331
Gold Earned
16,030
123
Minions Killed
47
6
Camps Cleared
2
444,716
Distance Traveled
351,826
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,121
569
5
1
0
81,400
0
W
Neith
7,807
867
56
6
1
153,595
1
W
Khepri
7,846
872
13
1
1
139,043
2
L
Chaac
5,337
593
10
1
1
121,615
0
L
Hel
5,572
619
32
4
1
148,811
4
W
Olorun
8,678
964
54
6
4
152,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role