Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver II
BiggieFourFeet
Mulan
Silver II
Level 134
God Stats
3W - 3L
1,675 SR
Queue Stats
4W - 4L
1,555 MMR
Party 1
Atlas
Atlas
Silver I
Oni Mac Daddy
Atlas
Silver I
Level 127
God Stats
2W - 0L
1,634 SR
Queue Stats
4W - 4L
1,548 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,603 SR
1,534 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,373 SR
1,219 MMR
Horus
Horus
Bronze V
Aether_yoelus
Horus
Bronze V
Level 85
God Stats
0W - 10L
1,232 SR
Queue Stats
3W - 42L
1,016 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
TOPK3K
Sun Wukong
Gold V
Level 109
God Stats
0W - 1L
1,454 SR
Queue Stats
20W - 34L
1,514 MMR
Solo
Anubis
Anubis
Bronze I
TPM_Atrustegui_
Anubis
Bronze I
Level 87
God Stats
1W - 10L
1,432 SR
Queue Stats
3W - 39L
1,128 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
14 / 1 / 5
12,073
862
15,035
6,596
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 15
10,243
732
8,740
10,398
8,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 18
9,818
701
10,418
11,592
12,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
BastetAh Muzen CabFenrirAchillesAthena

VS

Bans
ThothArtioCernunnosIzanamiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,247
589
4,654
13,281
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
TOPK3K
Sun Wukong
12
0 / 7 / 2
8,385
599
8,874
15,319
6,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 0
9,291
664
5,061
10,896
4,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
19
Kills
2
2
Deaths
19
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
14
1
5
16.5
L
0
5
2
0.2
W
4
1
15
11.5
W
1
0
18
10
L
Sun Wukong
TOPK3K
Sun Wukong
0
7
2
0.14
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,193
Damage
18,589
28,586
Taken
39,496
22,748
Mitigated
21,949
11,798
Healing
8,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,035
1,514
39
2,457
6,596
2,134
1,127
1,587
4,978
52,322
0
L
4,654
2,023
433
2,366
13,281
10,486
0
7,859
4,803
0
15,570
W
8,740
1,043
1,080
3,974
10,398
8,306
932
1,536
8,668
5,799
25,319
W
10,418
3,496
0
4,248
11,592
12,308
709
2,677
8,685
23,954
0
L
Sun Wukong
TOPK3K
Sun Wukong
8,874
1,523
409
3,035
15,319
6,938
0
10,662
4,258
0
27,487
L
5,061
284
0
1,819
10,896
4,525
0
8,243
2,269
35,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,134
Gold Earned
25,923
134
Minions Killed
137
7
Camps Cleared
6
776,779
Distance Traveled
716,842
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,073
862
75
5
4
247,690
0
L
Horus
8,247
589
24
2
0
270,240
5
W
Mulan
10,243
732
37
3
2
265,946
3
W
Atlas
9,818
701
22
2
1
263,143
12
L
Sun Wukong
8,385
599
53
4
3
245,426
10
L
Anubis
9,291
664
60
4
3
201,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role