Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GreasyGrobi
Ares
Level 27
God Stats
3W - 2L
1,306 SR
Queue Stats
29W - 22L
1,560 Elo+
Solo
Nu Wa
Nu Wa
LustSinTaboo
Nu Wa
Level 160
God Stats
0W - 2L
1,629 SR
Queue Stats
21W - 22L
1,671 Elo+
Solo
Fenrir
Fenrir
NicKlaus8449
Fenrir
Level 22
God Stats
3W - 3L
1,476 SR
Queue Stats
16W - 27L
1,443 Elo+
Solo
Thor
Thor
saidainokami
Thor
Level 151
God Stats
3W - 3L
1,294 SR
Queue Stats
104W - 82L
1,557 Elo+
Solo
Team Averages
Level 101
1,441 SR
1,546 Elo+

VS

Team Averages
Level 130
1,541 SR
1,562 Elo+
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Aeiurz
Thoth
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,838 Elo+
Party 1
Sun Wukong
Sun Wukong
Hajlender12
Sun Wukong
Level 76
God Stats
5W - 8L
1,530 SR
Queue Stats
71W - 83L
1,241 Elo+
Solo
Aphrodite
Aphrodite
PvtFlatline
Aphrodite
Level 139
God Stats
1W - 0L
1,597 SR
Queue Stats
54W - 24L
1,571 Elo+
Party 1
Neith
Neith
SnovyFranz
Neith
Level 122
God Stats
3W - 1L
1,576 SR
Queue Stats
328W - 199L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 7 / 1
8,519
774
5,616
11,376
3,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 7 / 4
7,243
658
5,198
15,028
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 6 / 3
7,992
727
10,372
8,511
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
1 / 10 / 2
7,180
653
3,283
13,158
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
3 / 5 / 4
8,193
745
7,345
9,938
3,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 3 / 13
9,262
842
12,031
13,922
5,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Aeiurz
Thoth
17
11 / 0 / 8
9,818
893
19,002
5,480
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Hajlender12
Sun Wukong
16
6 / 3 / 9
9,147
832
6,550
11,745
9,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
PvtFlatline
Aphrodite
15
3 / 0 / 13
9,103
828
3,505
8,293
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
18
11 / 3 / 10
10,583
962
9,975
9,622
4,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
8
Kills
35
35
Deaths
9
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
7
1
0.36
W
Skadi
 
Skadi
4
3
13
3.5
W
Thoth
Aeiurz
Thoth
11
0
8
15
L
0
7
4
0.29
W
Sun Wukong
Hajlender12
Sun Wukong
6
3
9
3.5
L
2
6
3
0.58
L
Fenrir
1
10
2
0.2
W
Aphrodite
PvtFlatline
Aphrodite
3
0
13
9.5
W
Neith
11
3
10
5.33
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,814
Damage
51,063
58,011
Taken
49,062
22,217
Mitigated
30,234
5,002
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,616
721
0
2,137
11,376
3,179
0
4,139
7,237
33,532
0
W
Skadi
 
Skadi
12,031
4,643
0
375
13,922
5,245
1,785
6,602
7,000
0
40,597
W
Thoth
Aeiurz
Thoth
19,002
682
0
240
5,480
1,860
1,427
1,910
3,362
44,959
0
L
5,198
184
0
564
15,028
10,446
26
5,128
9,900
11,432
0
W
Sun Wukong
Hajlender12
Sun Wukong
6,550
1,128
222
3,006
11,745
9,286
880
4,010
7,601
0
22,600
L
10,372
1,911
0
790
8,511
2,202
7
3,341
5,170
24,413
0
L
Fenrir
3,283
630
0
1,386
13,158
3,356
0
6,812
6,346
0
9,380
W
Aphrodite
PvtFlatline
Aphrodite
3,505
366
5,126
6,614
8,293
9,403
384
4,197
3,874
16,613
0
W
Neith
9,975
3,230
0
2,240
9,622
4,440
465
3,367
6,039
0
45,367
L
7,345
1,535
0
125
9,938
3,034
0
3,087
6,851
0
22,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,127
Gold Earned
47,913
166
Minions Killed
250
0
Camps Cleared
0
997,248
Distance Traveled
1,206,141
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,519
774
61
6
0
190,011
2
W
Skadi
9,262
842
53
5
0
227,341
2
W
Thoth
9,818
893
61
6
0
262,977
1
L
Ares
7,243
658
13
1
0
223,780
1
W
Sun Wukong
9,147
832
38
3
0
236,651
2
L
Nu Wa
7,992
727
46
4
0
192,121
2
L
Fenrir
7,180
653
11
1
0
168,819
0
W
Aphrodite
9,103
828
19
2
0
241,943
0
W
Neith
10,583
962
79
7
0
237,229
6
L
Thor
8,193
745
35
3
0
222,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role