Player Matchup

Merlin
Merlin
BasileiaK
Merlin
Level 101
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 26L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
G0ulash
Gilgamesh
Level 88
God Stats
0W - 2L
1,194 SR
Queue Stats
30W - 32L
1,453 Elo+
Solo
Bastet
Bastet
H1ghP1ngx
Bastet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 168L
1,519 Elo+
Solo
Chiron
Chiron
Jоkеr
Chiron
Level 95
God Stats
1W - 5L
1,282 SR
Queue Stats
400W - 394L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
Kiemy
Cthulhu
Level 83
God Stats
18W - 22L
1,488 SR
Queue Stats
396W - 389L
1,518 Elo+
Party 1
Team Averages
Level 82
1,349 SR
1,479 Elo+

VS

Team Averages
Level 124
1,571 SR
1,498 Elo+
Raijin
Raijin
 
Raijin
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
E6erton
Medusa
Level 103
God Stats
2W - 1L
1,274 SR
Queue Stats
135W - 122L
1,529 Elo+
Solo
Baba Yaga
Baba Yaga
MySpOwN
Baba Yaga
Level 140
God Stats
4W - 1L
1,729 SR
Queue Stats
210W - 176L
1,525 Elo+
Solo
Freya
Freya
Syranea
Freya
Level 160
God Stats
8W - 4L
1,500 SR
Queue Stats
619W - 655L
1,481 Elo+
Solo
Vamana
Vamana
VKguisonVK
Vamana
Level 135
God Stats
9W - 6L
1,850 SR
Queue Stats
330W - 321L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BasileiaK
Merlin
20
6 / 2 / 11
14,196
789
18,285
10,854
3,918
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
G0ulash
Gilgamesh
18
5 / 8 / 8
12,237
680
18,622
25,127
19,918
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
H1ghP1ngx
Bastet
18
4 / 6 / 10
11,701
650
14,374
17,187
6,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Jоkеr
Chiron
20
9 / 4 / 10
13,118
729
33,263
18,889
6,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Kiemy
Cthulhu
17
1 / 7 / 13
10,818
601
20,961
20,230
16,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
6 / 2 / 14
13,876
771
15,207
26,672
14,509
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
E6erton
Medusa
19
3 / 5 / 10
12,388
688
19,799
15,991
7,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
MySpOwN
Baba Yaga
20
10 / 5 / 10
13,525
751
22,203
21,676
10,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Syranea
Freya
16
1 / 8 / 8
10,983
610
9,617
18,101
7,418
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
VKguisonVK
Vamana
20
7 / 5 / 11
13,515
751
19,746
39,053
38,435
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
80
25
Kills
27
27
Deaths
25
52
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
2
14
6.5
L
Merlin
BasileiaK
Merlin
6
2
11
5.75
W
Medusa
E6erton
Medusa
3
5
10
1.6
L
Gilgamesh
G0ulash
Gilgamesh
5
8
8
1.13
L
Bastet
H1ghP1ngx
Bastet
4
6
10
1.5
L
Chiron
Jоkеr
Chiron
9
4
10
3.5
L
Cthulhu
Kiemy
Cthulhu
1
7
13
1.07
W
Baba Yaga
MySpOwN
Baba Yaga
10
5
10
3
W
Freya
Syranea
Freya
1
8
8
0.63
W
Vamana
VKguisonVK
Vamana
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,505
Damage
86,572
92,287
Taken
121,493
52,623
Mitigated
78,176
32,699
Healing
52,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
15,207
1,509
2,614
13,231
26,672
14,509
843
8,235
18,437
27,667
0
L
Merlin
BasileiaK
Merlin
18,285
289
1,207
1,655
10,854
3,918
177
6,103
4,751
57,338
0
W
Medusa
E6erton
Medusa
19,799
7,921
2,569
2,561
15,991
7,150
2,111
7,368
8,623
0
44,849
L
Gilgamesh
G0ulash
Gilgamesh
18,622
3,332
3,281
3,112
25,127
19,918
0
8,895
16,232
4,917
23,054
L
Bastet
H1ghP1ngx
Bastet
14,374
5,213
2,044
3,144
17,187
6,279
760
8,333
8,854
0
16,600
L
Chiron
Jоkеr
Chiron
33,263
10,199
5,169
7,198
18,889
6,384
0
11,922
6,967
0
54,802
L
Cthulhu
Kiemy
Cthulhu
20,961
563
3,812
2,077
20,230
16,124
227
11,906
8,324
36,741
0
W
Baba Yaga
MySpOwN
Baba Yaga
22,203
1,314
1,529
9,040
21,676
10,664
1,008
9,070
12,606
41,448
0
W
Freya
Syranea
Freya
9,617
3,141
454
4,820
18,101
7,418
1,072
6,160
11,941
18,238
0
W
Vamana
VKguisonVK
Vamana
19,746
9,320
1,465
14,172
39,053
38,435
573
10,924
28,129
201
53,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,070
Gold Earned
64,287
186
Minions Killed
216
0
Camps Cleared
0
1,780,951
Distance Traveled
1,721,991
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,876
771
33
2
0
352,986
6
L
Merlin
14,196
789
86
5
0
397,987
3
W
Medusa
12,388
688
50
3
0
332,926
0
L
Gilgamesh
12,237
680
26
1
0
364,784
4
L
Bastet
11,701
650
7
0
0
379,910
1
L
Chiron
13,118
729
45
3
0
302,796
0
L
Cthulhu
10,818
601
22
1
0
335,474
0
W
Baba Yaga
13,525
751
43
2
0
348,827
1
W
Freya
10,983
610
28
2
0
330,154
4
W
Vamana
13,515
751
62
3
0
357,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role