Player Matchup

Gilgamesh
Gilgamesh
Chiefshadow22
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,138 Elo+
Solo
Anhur
Anhur
GobeMonUlti
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,579 Elo+
Solo
Shiva
Shiva
Got The Biscuit
Shiva
Level 145
God Stats
25W - 10L
1,666 SR
Queue Stats
43W - 38L
1,468 Elo+
Solo
Janus
Janus
Meighan
Janus
Level 159
God Stats
9W - 19L
1,409 SR
Queue Stats
251W - 259L
1,453 Elo+
Solo
Freya
Freya
Semargl216
Freya
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,365 Elo+
Solo
Team Averages
Level 74
1,515 SR
1,401 Elo+

VS

Team Averages
Level 83
1,505 SR
1,469 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Klon3y
Scylla
Level 117
God Stats
4W - 4L
1,381 SR
Queue Stats
176W - 182L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
M4B4
Baron Samedi
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,501 Elo+
Solo
Jormungandr
Jormungandr
ZReinc
Jormungandr
Level 22
God Stats
21W - 10L
1,643 SR
Queue Stats
62W - 65L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chiefshadow22
Gilgamesh
11
0 / 1 / 6
5,550
793
5,605
6,333
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 0 / 3
6,254
893
6,432
4,302
1,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 2 / 5
6,145
878
6,782
6,493
3,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Meighan
Janus
13
2 / 1 / 3
6,359
908
5,890
3,629
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
12
2 / 1 / 4
6,037
862
4,256
3,590
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 3 / 1
5,949
850
4,152
10,251
6,335
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
11
1 / 1 / 2
5,655
808
3,809
6,551
2,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Klon3y
Scylla
12
1 / 2 / 0
5,673
810
3,297
5,266
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
M4B4
Baron Samedi
10
0 / 3 / 0
5,274
753
909
4,336
1,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
ZReinc
Jormungandr
11
0 / 1 / 1
5,469
781
3,062
7,333
2,593
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
10
Kills
5
5
Deaths
10
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
3
1
1.17
L
Neith
 
Neith
1
1
2
2
W
Gilgamesh
Chiefshadow22
Gilgamesh
0
1
6
3
W
4
0
3
5.5
W
2
2
5
2.25
L
Scylla
Klon3y
Scylla
1
2
0
0.5
L
Baron Samedi
M4B4
Baron Samedi
0
3
0
0
W
Janus
Meighan
Janus
2
1
3
3.5
W
Freya
2
1
4
4
L
Jormungandr
ZReinc
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,965
Damage
15,229
24,347
Taken
33,737
11,604
Mitigated
14,122
6,434
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,152
813
716
1,685
10,251
6,335
0
2,610
7,525
0
11,179
L
Neith
 
Neith
3,809
1,368
123
2,680
6,551
2,106
0
2,193
4,178
0
12,722
W
Gilgamesh
Chiefshadow22
Gilgamesh
5,605
2,671
0
1,199
6,333
3,963
0
2,433
3,828
0
12,851
W
6,432
2,874
0
704
4,302
1,358
167
1,553
2,683
0
19,472
W
6,782
1,363
594
1,963
6,493
3,677
923
1,429
5,051
0
14,860
L
Scylla
Klon3y
Scylla
3,297
581
0
917
5,266
1,581
0
2,686
2,406
17,152
0
L
Baron Samedi
M4B4
Baron Samedi
909
184
0
720
4,336
1,507
0
861
3,407
8,668
0
W
Janus
Meighan
Janus
5,890
37
0
500
3,629
1,220
816
431
3,198
26,019
0
W
Freya
4,256
1,788
0
1,474
3,590
1,386
1,391
1,131
2,319
13,542
1,131
L
Jormungandr
ZReinc
Jormungandr
3,062
663
237
156
7,333
2,593
0
648
6,677
15,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,345
Gold Earned
28,020
146
Minions Killed
125
0
Camps Cleared
0
771,630
Distance Traveled
674,743
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,949
850
16
2
0
156,827
0
L
Neith
5,655
808
21
3
0
153,475
1
W
Gilgamesh
5,550
793
13
2
0
163,342
3
W
Anhur
6,254
893
35
5
0
166,204
3
W
Shiva
6,145
878
20
3
0
152,300
4
L
Scylla
5,673
810
42
6
0
134,901
1
L
Baron Samedi
5,274
753
21
3
0
75,234
2
W
Janus
6,359
908
45
6
0
141,114
1
W
Freya
6,037
862
33
5
0
148,670
2
L
Jormungandr
5,469
781
25
4
0
154,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role