Player Matchup

Bastet
Bastet
Chunior13
Bastet
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
45W - 45L
1,634 Elo+
Party 1
Neith
Neith
Html5216
Neith
Level 160
God Stats
11W - 10L
1,442 SR
Queue Stats
327W - 351L
1,512 Elo+
Solo
Poseidon
Poseidon
MercyOnYou
Poseidon
Level 126
God Stats
10W - 16L
1,461 SR
Queue Stats
146W - 169L
1,564 Elo+
Solo
Athena
Athena
Quinidex
Athena
Level 144
God Stats
3W - 4L
1,751 SR
Queue Stats
68W - 74L
1,499 Elo+
Party 1
Shiva
Shiva
xMPx Infamous
Shiva
Level 160
God Stats
1W - 3L
1,486 SR
Queue Stats
442W - 395L
1,574 Elo+
Party 1
Team Averages
Level 143
1,485 SR
1,557 Elo+

VS

Team Averages
Level 134
1,570 SR
1,570 Elo+
Cliodhna
Cliodhna
XAS BangZz
Cliodhna
Level 143
God Stats
65W - 42L
1,761 SR
Queue Stats
468W - 438L
1,634 Elo+
Solo
Nu Wa
Nu Wa
iCornHolio_
Nu Wa
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 31L
1,659 Elo+
Solo
Sol
Sol
lovelyanttt
Sol
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 132L
1,479 Elo+
Solo
Jormungandr
Jormungandr
mew-5
Jormungandr
Level 158
God Stats
36W - 30L
1,489 SR
Queue Stats
469W - 461L
1,536 Elo+
Solo
Shiva
Shiva
ratanas
Shiva
Level 147
God Stats
7W - 6L
1,599 SR
Queue Stats
275W - 266L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chunior13
Bastet
18
6 / 4 / 1
11,161
507
11,723
22,859
13,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Html5216
Neith
18
5 / 3 / 5
11,881
540
15,694
13,742
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
MercyOnYou
Poseidon
15
2 / 6 / 5
9,762
444
15,832
18,032
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Quinidex
Athena
13
0 / 4 / 3
8,946
407
4,914
26,004
21,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 6 / 4
10,552
480
17,111
24,264
11,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
XAS BangZz
Cliodhna
20
7 / 1 / 3
12,810
582
18,903
20,202
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 6 / 8
12,115
551
24,220
17,066
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 4
11,114
505
8,114
12,397
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
mew-5
Jormungandr
20
7 / 6 / 4
13,465
612
15,797
20,913
16,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shiva
ratanas
Shiva
18
4 / 2 / 16
12,330
560
16,509
25,196
31,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
18
Kills
23
23
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bastet
Chunior13
Bastet
6
4
1
1.63
L
Neith
Html5216
Neith
5
3
5
2.5
L
Poseidon
MercyOnYou
Poseidon
2
6
5
0.75
L
Athena
Quinidex
Athena
0
4
3
0.38
W
Cliodhna
XAS BangZz
Cliodhna
7
1
3
8.5
W
5
6
8
1.5
W
0
3
4
0.67
W
Jormungandr
mew-5
Jormungandr
7
6
4
1.5
W
Shiva
ratanas
Shiva
4
2
16
6
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,274
Damage
83,543
104,901
Taken
95,774
57,184
Mitigated
64,713
21,906
Healing
23,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Chunior13
Bastet
11,723
2,610
143
4,760
22,859
13,243
803
9,771
12,776
0
73,170
L
Neith
Html5216
Neith
15,694
6,050
0
3,670
13,742
5,403
438
7,056
6,460
0
89,464
L
Poseidon
MercyOnYou
Poseidon
15,832
1,704
124
2,923
18,032
5,825
0
7,386
10,312
79,772
0
L
Athena
Quinidex
Athena
4,914
1,947
3,053
4,319
26,004
21,492
0
11,021
14,530
25,468
0
W
Cliodhna
XAS BangZz
Cliodhna
18,903
1,608
0
8,112
20,202
8,374
643
3,138
17,064
0
131,498
W
24,220
4,611
146
3,021
17,066
4,668
1,047
4,065
13,001
91,723
0
W
8,114
2,158
0
5,475
12,397
3,361
2,038
2,980
9,417
81,675
1,614
W
Jormungandr
mew-5
Jormungandr
15,797
4,453
0
720
20,913
16,928
2,147
3,626
17,287
80,625
0
W
Shiva
ratanas
Shiva
16,509
2,600
1,393
4,413
25,196
31,382
0
8,393
16,803
0
41,839
L
17,111
3,163
632
2,282
24,264
11,221
24
11,146
12,754
0
88,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,302
Gold Earned
61,834
585
Minions Killed
642
0
Camps Cleared
0
2,112,973
Distance Traveled
2,251,050
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,161
507
139
6
0
428,007
0
L
Neith
11,881
540
159
7
0
385,502
7
L
Poseidon
9,762
444
138
6
0
404,631
2
L
Athena
8,946
407
29
1
0
447,191
17
W
Cliodhna
12,810
582
162
7
0
506,351
7
W
Nu Wa
12,115
551
134
6
0
403,048
6
W
Sol
11,114
505
148
7
0
447,510
6
W
Jormungandr
13,465
612
158
7
0
431,473
7
W
Shiva
12,330
560
40
2
0
462,668
1
L
Shiva
10,552
480
120
5
0
447,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role