Player Matchup

Kuzenbo
Kuzenbo
RevensYaX
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,245 Elo+
Party 2
Osiris
Osiris
Ronin0414
Osiris
Level 66
God Stats
24W - 19L
1,643 SR
Queue Stats
115W - 112L
1,528 Elo+
Party 1
Izanami
Izanami
Spartiate80
Izanami
Level 27
God Stats
1W - 2L
1,735 SR
Queue Stats
19W - 31L
1,312 Elo+
Party 2
Nemesis
Nemesis
Truunkz
Nemesis
Level 69
God Stats
19W - 10L
1,793 SR
Queue Stats
76W - 72L
1,524 Elo+
Solo
Anubis
Anubis
Viccie007
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 130L
1,495 Elo+
Party 1
Team Averages
Level 50
1,634 SR
1,421 Elo+

VS

Team Averages
Level 107
1,430 SR
1,461 Elo+
Chiron
Chiron
 
Chiron
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ahilles01
Erlang Shen
Level 56
God Stats
9W - 14L
1,256 SR
Queue Stats
84W - 115L
1,325 Elo+
Solo
Zeus
Zeus
Creatinpro
Zeus
Level 125
God Stats
2W - 0L
1,552 SR
Queue Stats
40W - 32L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
DiegoTheHawk
Tsukuyomi
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,590 Elo+
Solo
Fafnir
Fafnir
TENGRETI
Fafnir
Level 157
God Stats
10W - 11L
1,344 SR
Queue Stats
481W - 493L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RevensYaX
Kuzenbo
9
1 / 3 / 1
6,226
445
2,812
10,405
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Ronin0414
Osiris
12
1 / 3 / 2
7,465
533
4,537
9,096
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Spartiate80
Izanami
12
1 / 5 / 0
6,855
490
3,532
9,081
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Truunkz
Nemesis
14
1 / 2 / 5
7,966
569
4,683
10,536
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Viccie007
Anubis
12
3 / 4 / 1
7,040
503
5,984
9,282
4,745
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
5 / 0 / 6
9,122
652
11,755
7,391
2,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Ahilles01
Erlang Shen
14
2 / 2 / 3
8,589
614
7,599
9,784
6,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 1 / 3
8,155
583
4,080
5,174
2,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DiegoTheHawk
Tsukuyomi
13
3 / 2 / 5
8,005
572
7,009
9,323
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
TENGRETI
Fafnir
14
5 / 2 / 7
9,099
650
5,073
13,409
11,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
17
17
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
6
8
W
Erlang Shen
Ahilles01
Erlang Shen
2
2
3
1.75
W
2
1
3
3.5
W
Tsukuyomi
DiegoTheHawk
Tsukuyomi
3
2
5
2.75
L
Kuzenbo
RevensYaX
Kuzenbo
1
3
1
0.5
L
Osiris
Ronin0414
Osiris
1
3
2
0.67
L
Izanami
Spartiate80
Izanami
1
5
0
0.2
W
Fafnir
TENGRETI
Fafnir
5
2
7
4.25
L
Nemesis
Truunkz
Nemesis
1
2
5
1.75
L
Anubis
Viccie007
Anubis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,548
Damage
35,516
48,400
Taken
45,081
24,544
Mitigated
25,215
10,137
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,755
4,197
428
3,432
7,391
2,289
1,161
1,509
5,882
0
65,217
W
Erlang Shen
Ahilles01
Erlang Shen
7,599
3,779
0
2,431
9,784
6,257
1,481
2,435
7,349
0
52,815
W
4,080
245
0
2,093
5,174
2,153
677
743
4,431
54,240
0
W
Tsukuyomi
DiegoTheHawk
Tsukuyomi
7,009
1,368
0
1,460
9,323
2,858
943
1,064
8,259
0
51,587
L
Kuzenbo
RevensYaX
Kuzenbo
2,812
1,122
25
2,705
10,405
6,777
0
1,616
8,789
15,026
0
L
Osiris
Ronin0414
Osiris
4,537
2,204
0
1,914
9,096
6,783
0
727
8,369
0
36,034
L
Izanami
Spartiate80
Izanami
3,532
1,993
0
1,935
9,081
2,191
0
1,486
7,595
0
47,501
W
Fafnir
TENGRETI
Fafnir
5,073
1,509
57
2,791
13,409
11,658
117
3,045
10,364
27,708
0
L
Nemesis
Truunkz
Nemesis
4,683
1,139
0
1,272
10,536
4,048
0
1,200
9,336
0
60,265
L
Anubis
Viccie007
Anubis
5,984
0
0
2,286
9,282
4,745
0
4,124
5,158
32,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
42,970
366
Minions Killed
458
0
Camps Cleared
0
1,300,593
Distance Traveled
1,349,373
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,122
652
108
8
0
266,987
4
W
Erlang Shen
8,589
614
102
7
0
254,877
3
W
Zeus
8,155
583
104
7
0
250,017
6
W
Tsukuyomi
8,005
572
88
6
0
312,084
3
L
Kuzenbo
6,226
445
15
1
0
196,115
0
L
Osiris
7,465
533
81
6
0
293,993
0
L
Izanami
6,855
490
102
7
0
247,961
1
W
Fafnir
9,099
650
56
4
0
265,408
3
L
Nemesis
7,966
569
105
8
0
343,817
2
L
Anubis
7,040
503
63
5
0
218,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role