Player Matchup

Shiva
Shiva
DARKEVO_ORTIZ
Shiva
Level 121
God Stats
0W - 6L
1,500 SR
Queue Stats
50W - 68L
1,488 Elo+
Solo
Geb
Geb
DiamondPic
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
PaN1K MeKaN1K
Neith
Level 156
God Stats
0W - 1L
1,835 SR
Queue Stats
1W - 5L
1,372 Elo+
Party 1
Susano
Susano
SlinkySoup58999
Susano
Level 28
God Stats
2W - 2L
1,570 SR
Queue Stats
74W - 113L
1,500 Elo+
Solo
Tiamat
Tiamat
mypcistrash
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,686 Elo+
Party 1
Team Averages
Level 75
1,581 SR
1,509 Elo+

VS

Team Averages
Level 114
1,518 SR
1,543 Elo+
Shiva
Shiva
AlienTurtle
Shiva
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 33L
1,568 Elo+
Solo
Hachiman
Hachiman
PrayForCandy
Hachiman
Level 142
God Stats
8W - 8L
1,342 SR
Queue Stats
641W - 624L
1,505 Elo+
Solo
Hun Batz
Hun Batz
Subject8003
Hun Batz
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 128L
1,500 Elo+
Solo
Terra
Terra
Vxcxtixn
Terra
Level 65
God Stats
1W - 0L
1,750 SR
Queue Stats
20W - 18L
1,516 Elo+
Solo
Anubis
Anubis
raiderhead53
Anubis
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
241W - 218L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
8,824
679
9,929
15,923
8,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 7 / 1
8,477
652
9,461
19,759
15,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 4 / 2
8,214
632
8,013
8,992
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 0
8,556
658
6,573
13,022
6,727
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
14
1 / 9 / 2
8,211
632
9,199
12,139
6,471
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 14
10,051
773
12,160
11,001
9,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
PrayForCandy
Hachiman
19
12 / 1 / 12
11,511
885
17,013
12,718
5,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Subject8003
Hun Batz
16
4 / 4 / 17
9,638
741
7,144
13,444
5,748
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Vxcxtixn
Terra
18
7 / 2 / 21
11,338
872
10,489
15,211
13,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
9 / 0 / 15
10,657
820
13,384
11,642
6,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
115
5
Kills
36
36
Deaths
7
7
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
0
14
11
L
1
8
2
0.25
L
1
7
1
0.21
L
0
4
2
0.25
W
Hachiman
PrayForCandy
Hachiman
12
1
12
18
L
2
8
0
0.25
W
Hun Batz
Subject8003
Hun Batz
4
4
17
3.13
W
Terra
Vxcxtixn
Terra
7
2
21
8.75
L
Tiamat
1
9
2
0.22
W
Anubis
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,175
Damage
60,190
69,835
Taken
64,016
42,446
Mitigated
40,516
8,458
Healing
25,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,160
1,427
722
1,543
11,001
9,635
0
3,328
7,673
5,554
31,507
L
9,929
2,027
681
1,976
15,923
8,633
0
8,441
7,482
179
25,573
L
9,461
292
675
1,634
19,759
15,831
0
8,950
10,809
18,646
0
L
8,013
3,079
0
2,087
8,992
4,784
0
1,289
7,703
0
39,936
W
Hachiman
PrayForCandy
Hachiman
17,013
7,169
0
4,471
12,718
5,643
3,014
3,299
9,419
0
53,564
L
6,573
436
0
320
13,022
6,727
0
4,870
8,152
3,608
16,926
W
Hun Batz
Subject8003
Hun Batz
7,144
760
0
0
13,444
5,748
1,126
4,251
9,193
0
21,003
W
Terra
Vxcxtixn
Terra
10,489
1,271
4,895
6,352
15,211
13,023
420
5,148
10,063
24,710
0
L
Tiamat
9,199
340
0
1,085
12,139
6,471
1,397
2,397
9,742
22,695
0
W
Anubis
13,384
1,323
0
7,173
11,642
6,467
2,274
3,689
7,953
49,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,282
Gold Earned
53,195
171
Minions Killed
260
0
Camps Cleared
0
1,072,218
Distance Traveled
1,305,035
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,051
773
45
3
0
285,416
3
L
Shiva
8,824
679
39
3
0
198,154
1
L
Geb
8,477
652
13
1
0
227,532
0
L
Neith
8,214
632
63
5
0
197,418
0
W
Hachiman
11,511
885
82
6
0
262,585
0
L
Susano
8,556
658
38
3
0
233,128
1
W
Hun Batz
9,638
741
29
2
0
262,861
0
W
Terra
11,338
872
40
3
0
268,416
0
L
Tiamat
8,211
632
18
1
0
215,986
0
W
Anubis
10,657
820
64
5
0
225,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role