Player Matchup

Cerberus
Cerberus
Dooshark
Cerberus
Level 156
God Stats
9W - 3L
1,992 SR
Queue Stats
667W - 665L
1,602 Elo+
Solo
Scylla
Scylla
UwU Reina
Scylla
Level 160
God Stats
34W - 42L
1,530 SR
Queue Stats
362W - 292L
1,669 Elo+
Party 1
Shiva
Shiva
UwU Rey
Shiva
Level 160
God Stats
17W - 7L
1,566 SR
Queue Stats
152W - 108L
1,729 Elo+
Party 1
Thanatos
Thanatos
WaterDucked
Thanatos
Level 152
God Stats
6W - 8L
1,628 SR
Queue Stats
314W - 314L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
Level 158
God Stats
25W - 16L
1,611 SR
Queue Stats
811W - 558L
1,531 Elo+
Solo
Team Averages
Level 157
1,665 SR
1,616 Elo+

VS

Team Averages
Level 113
1,772 SR
1,773 Elo+
Baron Samedi
Baron Samedi
DragonDrake12
Baron Samedi
Level 107
God Stats
19W - 20L
1,630 SR
Queue Stats
442W - 463L
1,582 Elo+
Solo
Shiva
Shiva
HalfwayHez
Shiva
Level 111
God Stats
0W - 1L
1,510 SR
Queue Stats
9W - 10L
1,691 Elo+
Solo
Cliodhna
Cliodhna
SAOCRONA
Cliodhna
Level 151
God Stats
6W - 5L
1,779 SR
Queue Stats
86W - 101L
1,571 Elo+
Solo
Persephone
Persephone
kitteń
Persephone
Level 129
God Stats
2,915W - 374L
1,975 SR
Queue Stats
3,101W - 412L
1,973 Elo+
Party 2
Atlas
Atlas
mwec4Olympian
Atlas
Level 66
God Stats
6W - 2L
1,965 SR
Queue Stats
92W - 12L
2,047 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dooshark
Cerberus
20
0 / 2 / 21
18,094
1,064
15,100
42,179
67,707
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
UwU Reina
Scylla
20
5 / 3 / 12
18,305
1,077
21,478
21,194
6,482
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shiva
UwU Rey
Shiva
20
5 / 8 / 16
17,989
1,058
25,936
43,905
49,268
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
WaterDucked
Thanatos
20
8 / 10 / 8
18,138
1,067
20,257
27,025
9,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
20
7 / 1 / 15
19,059
1,121
35,297
20,184
6,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonDrake12
Baron Samedi
20
2 / 3 / 13
16,994
1,000
12,827
12,859
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
20
6 / 7 / 14
18,339
1,079
25,859
38,994
42,632
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
SAOCRONA
Cliodhna
20
3 / 11 / 15
17,350
1,021
21,849
30,905
8,318
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
kitteń
Persephone
20
5 / 1 / 11
18,978
1,116
35,332
16,400
4,801
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 2 / 14
19,142
1,126
54,221
25,411
8,263
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
91
25
Kills
24
24
Deaths
24
72
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dooshark
Cerberus
0
2
21
5.25
L
Baron Samedi
DragonDrake12
Baron Samedi
2
3
13
2.83
L
Shiva
6
7
14
1.86
L
Cliodhna
SAOCRONA
Cliodhna
3
11
15
0.95
W
Scylla
UwU Reina
Scylla
5
3
12
3.67
W
Shiva
UwU Rey
Shiva
5
8
16
1.63
W
Thanatos
WaterDucked
Thanatos
8
10
8
1.2
L
Persephone
kitteń
Persephone
5
1
11
10.5
L
8
2
14
7.5
W
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,068
Damage
150,088
154,487
Taken
124,569
139,628
Mitigated
68,000
31,080
Healing
23,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dooshark
Cerberus
15,100
521
0
8,870
42,179
67,707
0
26,109
15,429
26,244
0
L
Baron Samedi
DragonDrake12
Baron Samedi
12,827
331
5,392
3,676
12,859
3,986
0
3,733
9,126
36,940
0
L
Shiva
25,859
3,196
1,081
3,383
38,994
42,632
0
12,068
26,679
0
53,723
L
Cliodhna
SAOCRONA
Cliodhna
21,849
1,128
0
5,205
30,905
8,318
0
6,115
24,311
0
42,235
W
Scylla
UwU Reina
Scylla
21,478
2,142
0
2,208
21,194
6,482
0
16,874
3,893
83,959
0
W
Shiva
UwU Rey
Shiva
25,936
3,826
1,403
1,408
43,905
49,268
0
25,720
17,561
0
44,903
W
Thanatos
WaterDucked
Thanatos
20,257
4,279
0
10,809
27,025
9,360
0
17,792
8,735
0
35,311
L
Persephone
kitteń
Persephone
35,332
485
0
913
16,400
4,801
0
4,420
11,910
92,062
0
L
54,221
9,196
0
4,256
25,411
8,263
0
9,832
15,364
83,474
0
W
Ah Muzen Cab
z1_Jesse_666
Ah Muzen Cab
35,297
4,521
0
6,382
20,184
6,811
0
13,637
6,289
0
93,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,585
Gold Earned
90,803
394
Minions Killed
420
14
Camps Cleared
12
1,800,452
Distance Traveled
1,794,596
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
18,094
1,064
21
1
0
350,357
2
L
Baron Samedi
16,994
1,000
71
4
0
339,174
0
L
Shiva
18,339
1,079
80
5
3
364,181
2
L
Cliodhna
17,350
1,021
56
3
1
335,029
2
W
Scylla
18,305
1,077
171
10
3
340,237
1
W
Shiva
17,989
1,058
45
3
2
343,432
3
W
Thanatos
18,138
1,067
36
2
7
364,302
1
L
Persephone
18,978
1,116
125
7
4
378,168
1
L
Atlas
19,142
1,126
88
5
4
378,044
0
W
Ah Muzen Cab
19,059
1,121
121
7
2
402,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role