Player Matchup

Anubis
Anubis
 
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
GaelicZealot
Khepri
Level 129
God Stats
6W - 1L
1,715 SR
Queue Stats
480W - 496L
1,465 Elo+
Solo
Tiamat
Tiamat
Norohlwaik
Tiamat
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
369W - 348L
1,479 Elo+
Solo
Horus
Horus
gyurhor
Horus
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 48L
1,482 Elo+
Solo
Artemis
Artemis
xXCriminaLL89Xx
Artemis
Level 84
God Stats
1W - 1L
1,886 SR
Queue Stats
22W - 27L
1,707 Elo+
Solo
Team Averages
Level 122
1,620 SR
1,527 Elo+

VS

Team Averages
Level 108
1,528 SR
1,487 Elo+
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BurningSeraphim
Chaac
Level 157
God Stats
0W - 2L
1,640 SR
Queue Stats
79W - 80L
1,374 Elo+
Party 1
Zhong Kui
Zhong Kui
SisaSuarez
Zhong Kui
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
737W - 717L
1,564 Elo+
Solo
Da Ji
Da Ji
thornorse
Da Ji
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
304W - 347L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
14 / 3 / 11
11,808
984
20,014
12,337
8,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
1 / 4 / 20
9,913
826
6,677
22,612
28,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Norohlwaik
Tiamat
16
3 / 3 / 14
9,430
786
12,772
11,407
10,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
gyurhor
Horus
14
0 / 2 / 18
9,024
752
3,960
15,690
18,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
9 / 3 / 15
10,713
893
16,182
12,492
8,350
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 5 / 5
8,749
729
11,259
10,129
3,282
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
 
Ra
16
1 / 4 / 10
8,582
715
11,430
10,070
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 8
9,513
793
11,883
16,298
19,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
SisaSuarez
Zhong Kui
15
4 / 4 / 8
8,899
742
18,382
14,623
9,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
thornorse
Da Ji
13
3 / 9 / 5
8,201
683
7,974
13,320
4,008
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
51
27
Kills
15
15
Deaths
27
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
3
11
6.5
L
Izanami
 
Izanami
3
5
5
1.1
L
Ra
 
Ra
1
4
10
1.5
L
4
5
8
1.6
W
Khepri
1
4
20
2.75
W
Tiamat
Norohlwaik
Tiamat
3
3
14
3.33
L
Zhong Kui
SisaSuarez
Zhong Kui
4
4
8
2
W
Horus
gyurhor
Horus
0
2
18
4.5
L
Da Ji
thornorse
Da Ji
3
9
5
0.61
W
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,605
Damage
60,928
74,538
Taken
64,440
74,662
Mitigated
39,462
34,357
Healing
21,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,014
440
780
4,981
12,337
8,965
1,435
3,749
8,588
43,187
0
L
Izanami
 
Izanami
11,259
5,572
0
572
10,129
3,282
0
5,793
4,317
0
24,651
L
Ra
 
Ra
11,430
651
5,432
2,575
10,070
3,664
0
6,946
3,032
32,288
0
L
11,883
1,646
838
4,214
16,298
19,093
0
8,496
7,492
0
21,136
W
Khepri
6,677
641
983
4,505
22,612
28,064
619
8,777
13,835
16,850
0
W
Tiamat
Norohlwaik
Tiamat
12,772
577
1,551
2,548
11,407
10,329
344
5,285
6,122
28,421
0
L
Zhong Kui
SisaSuarez
Zhong Kui
18,382
344
1,017
5,320
14,623
9,415
0
9,107
5,234
24,871
0
W
Horus
gyurhor
Horus
3,960
1,313
7,887
6,690
15,690
18,954
65
5,847
9,843
0
7,553
L
Da Ji
thornorse
Da Ji
7,974
1,120
882
959
13,320
4,008
0
8,202
4,902
0
9,611
W
16,182
10,052
777
3,655
12,492
8,350
3,250
6,154
6,338
0
28,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
43,944
129
Minions Killed
107
0
Camps Cleared
0
1,017,841
Distance Traveled
942,170
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,808
984
50
4
0
197,273
1
L
Izanami
8,749
729
28
2
0
185,090
3
L
Ra
8,582
715
35
3
0
201,789
1
L
Chaac
9,513
793
21
2
0
202,558
2
W
Khepri
9,913
826
16
1
0
193,488
4
W
Tiamat
9,430
786
23
2
0
223,095
0
L
Zhong Kui
8,899
742
17
1
0
193,549
1
W
Horus
9,024
752
1
0
0
235,491
2
L
Da Ji
8,201
683
6
1
0
159,184
1
W
Artemis
10,713
893
39
3
0
168,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role