Player Matchup

Arachne
Arachne
Bellzor315
Arachne
Level 36
God Stats
7W - 2L
1,792 SR
Queue Stats
182W - 220L
1,393 Elo+
Party 3
Izanami
Izanami
CashTime3
Izanami
Level 18
God Stats
1W - 3L
1,175 SR
Queue Stats
6W - 14L
1,262 Elo+
Party 2
Ra
Ra
Gavin_McPurn
Ra
Level 46
God Stats
9W - 10L
1,170 SR
Queue Stats
357W - 408L
1,325 Elo+
Party 3
Bacchus
Bacchus
SlayerGHYT
Bacchus
Level 75
God Stats
5W - 3L
1,500 SR
Queue Stats
278W - 321L
1,424 Elo+
Solo
Bellona
Bellona
TERRENT1US
Bellona
Level 34
God Stats
13W - 18L
1,379 SR
Queue Stats
31W - 48L
1,380 Elo+
Party 2
Team Averages
Level 42
1,403 SR
1,357 Elo+

VS

Team Averages
Level 92
1,508 SR
1,522 Elo+
Mercury
Mercury
 
Mercury
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DirtyVerdi
Neith
Level 37
God Stats
12W - 3L
1,730 SR
Queue Stats
70W - 54L
1,592 Elo+
Party 1
Cabrakan
Cabrakan
GregRiley
Cabrakan
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 88L
1,546 Elo+
Party 1
Zeus
Zeus
Rederek_Mage
Zeus
Level 126
God Stats
2W - 3L
1,308 SR
Queue Stats
162W - 157L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bellzor315
Arachne
10
0 / 2 / 0
5,298
530
1,072
7,187
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
CashTime3
Izanami
7
0 / 6 / 0
4,397
440
2,144
6,951
1,552
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 1
5,264
526
2,512
7,236
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SlayerGHYT
Bacchus
8
0 / 4 / 0
4,932
493
1,220
8,735
4,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
TERRENT1US
Bellona
10
1 / 4 / 0
5,457
546
2,556
6,738
4,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 1
6,872
687
1,314
4,883
1,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shiva
 
Shiva
11
5 / 0 / 1
6,791
679
6,425
4,362
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
11
8 / 0 / 4
6,838
684
7,782
4,078
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
GregRiley
Cabrakan
10
2 / 0 / 9
6,231
623
3,681
3,909
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
4 / 1 / 3
7,252
725
5,658
4,649
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
22
22
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
1
3.5
W
Shiva
 
Shiva
5
0
1
5.5
L
Arachne
Bellzor315
Arachne
0
2
0
0
L
Izanami
CashTime3
Izanami
0
6
0
0
W
Neith
8
0
4
10
L
0
6
1
0.08
W
Cabrakan
GregRiley
Cabrakan
2
0
9
6.5
W
4
1
3
5.5
L
Bacchus
SlayerGHYT
Bacchus
0
4
0
0
L
Bellona
TERRENT1US
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,504
Damage
24,860
36,847
Taken
21,881
15,008
Mitigated
10,295
6,796
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,314
375
0
1,040
4,883
1,415
0
0
4,883
0
50,473
W
Shiva
 
Shiva
6,425
1,017
0
1,162
4,362
3,442
611
100
4,262
0
33,037
L
Arachne
Bellzor315
Arachne
1,072
776
0
1,047
7,187
2,118
0
1,324
5,698
0
28,318
L
Izanami
CashTime3
Izanami
2,144
1,476
164
878
6,951
1,552
0
1,280
5,595
0
15,566
W
Neith
7,782
3,486
0
2,354
4,078
1,187
560
1,079
2,999
0
31,948
L
2,512
109
85
1,802
7,236
2,375
0
3,530
3,320
23,370
0
W
Cabrakan
GregRiley
Cabrakan
3,681
432
72
986
3,909
2,841
166
965
2,944
13,146
0
W
5,658
136
0
800
4,649
1,410
1,285
1,588
3,061
36,767
0
L
Bacchus
SlayerGHYT
Bacchus
1,220
160
116
1,472
8,735
4,216
0
1,767
6,968
10,242
0
L
Bellona
TERRENT1US
Bellona
2,556
483
34
1,198
6,738
4,747
0
904
5,487
0
17,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,348
Gold Earned
33,984
208
Minions Killed
325
0
Camps Cleared
0
1,008,912
Distance Traveled
1,055,616
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,872
687
93
9
0
233,562
0
W
Shiva
6,791
679
69
7
0
220,302
2
L
Arachne
5,298
530
65
7
0
220,896
4
L
Izanami
4,397
440
32
3
0
182,996
3
W
Neith
6,838
684
56
6
0
186,618
2
L
Ra
5,264
526
50
5
0
198,530
5
W
Cabrakan
6,231
623
19
2
0
210,198
1
W
Zeus
7,252
725
88
9
0
204,936
0
L
Bacchus
4,932
493
20
2
0
191,921
0
L
Bellona
5,457
546
41
4
0
214,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role