Player Matchup

Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold III
Qarchi
Agni
Gold III
Level 85
God Stats
5W - 3L
1,500 SR
Queue Stats
109W - 113L
1,588 MMR
Solo
Ravana
Ravana
Gold II
Toronto81
Ravana
Gold II
Level 155
God Stats
19W - 18L
1,542 SR
Queue Stats
128W - 120L
1,580 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,508 SR
1,534 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 106
1,489 SR
1,571 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
AdmiraLintegral
Kumbhakarna
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,573 MMR
Party 1
Mercury
Mercury
Silver I
DvirCohen
Mercury
Silver I
Level 140
God Stats
8W - 0L
1,704 SR
Queue Stats
87W - 71L
1,584 MMR
Solo
Chiron
Chiron
Gold II
twitchcoomradec
Chiron
Gold II
Level 81
God Stats
5W - 9L
1,146 SR
Queue Stats
429W - 430L
1,565 MMR
Party 1
Sylvanus
Sylvanus
Gold II
突逼男勃丸丶
Sylvanus
Gold II
Level 87
God Stats
15W - 14L
1,593 SR
Queue Stats
20W - 20L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 1 / 0
5,403
540
2,847
5,423
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
10
1 / 3 / 0
5,334
533
4,050
7,823
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
 
Ares
7
0 / 3 / 2
4,775
478
2,321
7,446
3,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
Qarchi
Agni
10
0 / 1 / 1
5,409
541
1,161
3,149
933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Toronto81
Ravana
8
1 / 2 / 1
4,972
497
2,892
4,706
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
CliodhnaThothOdin

VS

Bans
BastetAh Muzen CabGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 0
6,814
681
3,689
4,531
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
AdmiraLintegral
Kumbhakarna
10
1 / 1 / 2
6,316
632
2,403
7,688
4,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
DvirCohen
Mercury
11
2 / 0 / 3
6,467
647
2,237
4,670
1,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 1
6,167
617
3,209
4,942
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 2
7,052
705
5,081
6,039
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
10
10
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Arachne
 
Arachne
1
3
0
0.33
L
Ares
 
Ares
0
3
2
0.33
W
Sol
 
Sol
3
0
0
3
W
Kumbhakarna
AdmiraLintegral
Kumbhakarna
1
1
2
2
W
Mercury
DvirCohen
Mercury
2
0
3
3.5
L
Agni
Qarchi
Agni
0
1
1
0.5
L
Ravana
Toronto81
Ravana
1
2
1
0.75
W
0
1
1
0.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,271
Damage
16,619
28,547
Taken
27,870
9,777
Mitigated
11,809
8,630
Healing
13,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,847
2,147
0
2,033
5,423
1,382
1,206
23
5,400
0
38,938
L
Arachne
 
Arachne
4,050
2,404
0
3,708
7,823
2,538
0
4,514
3,309
0
20,263
L
Ares
 
Ares
2,321
322
185
1,381
7,446
3,687
0
2,023
5,423
10,514
0
W
Sol
 
Sol
3,689
1,529
0
2,291
4,531
1,171
2,296
244
4,287
42,305
0
W
Kumbhakarna
AdmiraLintegral
Kumbhakarna
2,403
314
0
1,879
7,688
4,835
0
1,238
6,450
19,666
7,827
W
Mercury
DvirCohen
Mercury
2,237
919
0
1,213
4,670
1,698
641
296
4,374
0
41,404
L
Agni
Qarchi
Agni
1,161
167
0
1,036
3,149
933
0
1,366
1,783
30,686
0
L
Ravana
Toronto81
Ravana
2,892
755
0
287
4,706
1,237
0
2,052
2,654
0
20,268
W
3,209
1,662
473
2,159
4,942
1,109
0
644
4,230
0
32,981
W
5,081
1,776
950
4,086
6,039
2,996
733
1,060
4,979
28,517
6,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
32,816
251
Minions Killed
372
0
Camps Cleared
0
1,013,164
Distance Traveled
1,026,110
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,403
540
81
8
0
169,424
2
L
Arachne
5,334
533
38
4
0
216,539
1
L
Ares
4,775
478
15
2
0
191,742
1
W
Sol
6,814
681
83
8
0
195,807
4
W
Kumbhakarna
6,316
632
40
4
0
199,432
3
W
Mercury
6,467
647
79
8
0
259,275
4
L
Agni
5,409
541
69
7
0
198,373
6
L
Ravana
4,972
497
48
5
0
237,086
5
W
Chiron
6,167
617
88
9
0
176,692
4
W
Sylvanus
7,052
705
82
8
0
194,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role