Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kane0
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 70L
1,534 Elo+
Solo
Rama
Rama
ONLYFАNS
Rama
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,537 Elo+
Solo
Kali
Kali
mangobao92
Kali
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 91L
1,594 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,533 Elo+

VS

Team Averages
Level 111
1,458 SR
1,527 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Demgont
Sun Wukong
Level 67
God Stats
4W - 2L
1,712 SR
Queue Stats
225W - 205L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Eyoel
Baron Samedi
Level 145
God Stats
2W - 2L
1,297 SR
Queue Stats
137W - 130L
1,518 Elo+
Solo
Artemis
Artemis
GREEKTHEFREEK
Artemis
Level 47
God Stats
3W - 3L
1,285 SR
Queue Stats
80W - 106L
1,472 Elo+
Solo
Ullr
Ullr
çentiskorch
Ullr
Level 139
God Stats
4W - 4L
1,498 SR
Queue Stats
104W - 106L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 3 / 9
9,434
674
6,804
20,107
24,832
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
 
Baron Samedi
15
0 / 6 / 6
8,457
604
13,609
12,716
10,810
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Kane0
Charybdis
16
1 / 3 / 8
8,801
629
16,007
12,061
5,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
16
4 / 6 / 3
9,780
699
9,716
13,012
5,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 3
10,254
732
13,236
20,493
10,295
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 2 / 17
10,652
761
12,107
16,107
25,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Demgont
Sun Wukong
17
1 / 1 / 18
10,019
716
10,717
20,836
24,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Baron Samedi
Eyoel
Baron Samedi
20
11 / 2 / 12
11,935
853
23,830
15,752
13,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
16
4 / 4 / 15
10,269
734
11,110
12,667
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 17
10,178
727
15,172
11,581
6,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
103
11
Kills
24
24
Deaths
11
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
3
9
1.83
L
Baron Samedi
 
Baron Samedi
0
6
6
0.5
W
Ymir
 
Ymir
5
2
17
6.75
W
Sun Wukong
Demgont
Sun Wukong
1
1
18
10
W
Baron Samedi
Eyoel
Baron Samedi
11
2
12
8.5
W
Artemis
4
4
15
2.88
L
Charybdis
Kane0
Charybdis
1
3
8
1.67
L
Rama
4
6
3
0.92
L
5
6
3
1.08
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,372
Damage
72,936
78,389
Taken
76,943
56,714
Mitigated
76,083
23,572
Healing
33,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,804
1,160
532
6,014
20,107
24,832
0
9,677
10,124
9,663
0
L
Baron Samedi
 
Baron Samedi
13,609
755
3,245
2,815
12,716
10,810
115
6,513
5,942
30,358
0
W
Ymir
 
Ymir
12,107
1,393
1,379
1,544
16,107
25,076
0
4,241
11,866
20,715
0
W
Sun Wukong
Demgont
Sun Wukong
10,717
1,198
2,270
6,159
20,836
24,303
26
4,870
15,966
0
21,308
W
Baron Samedi
Eyoel
Baron Samedi
23,830
2,736
10,271
6,421
15,752
13,607
768
5,037
10,715
46,399
0
W
Artemis
11,110
4,068
1,157
2,006
12,667
6,622
2,039
4,132
8,535
0
24,927
L
Charybdis
Kane0
Charybdis
16,007
10,284
135
2,739
12,061
5,344
305
5,431
6,468
0
30,782
L
Rama
9,716
6,231
151
898
13,012
5,433
0
6,663
6,259
0
17,879
L
13,236
3,633
1,116
5,927
20,493
10,295
0
7,653
12,511
0
30,845
W
15,172
5,790
1,578
763
11,581
6,475
2,721
2,133
9,448
0
29,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,726
Gold Earned
53,053
121
Minions Killed
157
0
Camps Cleared
0
1,052,827
Distance Traveled
1,156,149
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,434
674
8
1
0
234,365
1
L
Baron Samedi
8,457
604
21
2
0
179,165
0
W
Ymir
10,652
761
16
1
0
227,419
3
W
Sun Wukong
10,019
716
17
1
0
285,652
5
W
Baron Samedi
11,935
853
54
4
0
244,052
1
W
Artemis
10,269
734
36
3
0
178,243
0
L
Charybdis
8,801
629
38
3
0
213,324
0
L
Rama
9,780
699
25
2
0
165,304
3
L
Kali
10,254
732
29
2
0
260,669
0
W
Ullr
10,178
727
34
2
0
220,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role