Player Matchup

Agni
Agni
ConFennn
Agni
Level 108
God Stats
10W - 4L
1,718 SR
Queue Stats
356W - 219L
1,692 Elo+
Party 1
Eset
Eset
OGG Big Chulo
Eset
Level 143
God Stats
8W - 7L
1,500 SR
Queue Stats
589W - 476L
1,541 Elo+
Party 1
Anhur
Anhur
Ops SESSIVE
Anhur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 138L
1,559 Elo+
Party 1
Hera
Hera
Sugga5
Hera
Level 84
God Stats
4W - 2L
1,322 SR
Queue Stats
250W - 244L
1,460 Elo+
Party 1
Bacchus
Bacchus
z Prodigy z
Bacchus
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
869W - 520L
1,635 Elo+
Party 1
Team Averages
Level 120
1,508 SR
1,577 Elo+

VS

Team Averages
Level 123
1,494 SR
1,655 Elo+
Heimdallr
Heimdallr
Dmeads6
Heimdallr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,771 Elo+
Solo
Hachiman
Hachiman
Silenttrinity26
Hachiman
Level 147
God Stats
5W - 8L
1,199 SR
Queue Stats
494W - 499L
1,489 Elo+
Solo
Ganesha
Ganesha
SleepyKosher
Ganesha
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
495W - 522L
1,535 Elo+
Solo
Tiamat
Tiamat
Xerxesszn
Tiamat
Level 141
God Stats
4W - 3L
1,771 SR
Queue Stats
81W - 75L
1,747 Elo+
Party 2
Eset
Eset
iCamerin
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 3 / 6
5,649
1,130
3,490
3,413
1,503
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 3
5,990
1,198
3,934
4,260
1,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 3
5,625
1,125
1,848
3,669
1,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
Sugga5
Hera
12
3 / 1 / 2
6,226
1,245
3,031
3,662
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
z Prodigy z
Bacchus
9
2 / 2 / 4
5,585
1,117
2,716
5,625
5,047
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dmeads6
Heimdallr
5
0 / 1 / 2
4,526
905
552
1,054
238
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hachiman
12
2 / 2 / 3
6,062
1,212
3,700
3,670
1,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
SleepyKosher
Ganesha
12
0 / 1 / 10
5,818
1,164
2,710
5,758
5,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Xerxesszn
Tiamat
13
6 / 1 / 3
6,658
1,332
4,742
2,633
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
9
2 / 4 / 5
5,622
1,124
1,871
3,855
1,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
9
Kills
10
11
Deaths
9
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Agni
1
3
6
1.33
L
Heimdallr
Dmeads6
Heimdallr
0
1
2
1
W
2
3
3
1.17
W
1
2
3
1.25
L
Hachiman
2
2
3
1.75
L
Ganesha
SleepyKosher
Ganesha
0
1
10
5
W
Hera
Sugga5
Hera
3
1
2
4
L
Tiamat
Xerxesszn
Tiamat
6
1
3
7.5
L
Eset
2
4
5
1.13
W
Bacchus
z Prodigy z
Bacchus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,019
Damage
13,575
20,629
Taken
16,970
10,499
Mitigated
10,512
5,432
Healing
4,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
3,490
295
14
19
3,413
1,503
240
1,535
1,878
8,823
0
L
Heimdallr
Dmeads6
Heimdallr
552
0
0
0
1,054
238
0
813
241
0
661
W
3,934
0
319
341
4,260
1,508
0
2,025
2,207
6,324
0
W
1,848
690
232
758
3,669
1,324
0
2,290
1,297
0
3,752
L
Hachiman
3,700
1,715
541
1,054
3,670
1,520
138
3,167
503
0
11,962
L
Ganesha
SleepyKosher
Ganesha
2,710
128
476
1,706
5,758
5,335
0
3,895
1,789
5,099
0
W
Hera
Sugga5
Hera
3,031
799
115
875
3,662
1,117
378
1,472
2,126
16,309
0
L
Tiamat
Xerxesszn
Tiamat
4,742
571
296
529
2,633
1,860
0
1,990
593
14,232
0
L
Eset
1,871
0
85
199
3,855
1,559
0
3,182
673
3,033
0
W
Bacchus
z Prodigy z
Bacchus
2,716
260
724
2,035
5,625
5,047
0
1,754
3,798
4,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
28,686
66
Minions Killed
48
0
Camps Cleared
0
592,326
Distance Traveled
461,774
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,649
1,130
25
5
0
105,728
0
L
Heimdallr
4,526
905
0
0
0
25,687
0
W
Eset
5,990
1,198
6
1
0
123,437
0
W
Anhur
5,625
1,125
8
2
0
112,728
0
L
Hachiman
6,062
1,212
23
5
0
95,955
0
L
Ganesha
5,818
1,164
0
0
0
111,552
0
W
Hera
6,226
1,245
24
5
0
106,539
0
L
Tiamat
6,658
1,332
18
4
0
123,456
0
L
Eset
5,622
1,124
7
1
0
105,124
0
W
Bacchus
5,585
1,117
3
1
0
143,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role