Player Matchup

Bastet
Bastet
DHC_Panda
Bastet
Level 108
God Stats
1W - 1L
1,699 SR
Queue Stats
49W - 47L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
Jester_1X
Zhong Kui
Level 127
God Stats
8W - 7L
1,794 SR
Queue Stats
26W - 27L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
PrincessMaeanna
Cthulhu
Level 42
God Stats
0W - 1L
1,653 SR
Queue Stats
57W - 52L
1,626 Elo+
Party 2
Ao Kuang
Ao Kuang
SirNootNoot
Ao Kuang
Level 131
God Stats
12W - 9L
1,687 SR
Queue Stats
125W - 142L
1,573 Elo+
Party 2
Shiva
Shiva
gamefreak174
Shiva
Level 151
God Stats
0W - 3L
1,535 SR
Queue Stats
44W - 70L
1,334 Elo+
Party 2
Team Averages
Level 112
1,673 SR
1,541 Elo+

VS

Team Averages
Level 108
1,594 SR
1,504 Elo+
Terra
Terra
BHOLDTHEWEASEL
Terra
Level 24
God Stats
4W - 6L
1,282 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Shiva
Shiva
GodOfLegend61
Shiva
Level 146
God Stats
3W - 0L
1,797 SR
Queue Stats
42W - 48L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
I ST0RM l
Ah Muzen Cab
Level 145
God Stats
2W - 0L
1,809 SR
Queue Stats
28W - 28L
1,546 Elo+
Party 1
Kali
Kali
XclusiveConvict
Kali
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 228L
1,541 Elo+
Party 1
Sol
Sol
desusenpi
Sol
Level 69
God Stats
7W - 5L
1,580 SR
Queue Stats
55W - 82L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DHC_Panda
Bastet
20
11 / 8 / 7
24,213
712
47,330
37,583
15,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Jester_1X
Zhong Kui
20
11 / 7 / 11
23,874
702
44,510
32,695
22,847
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 7 / 15
23,759
699
36,985
58,240
116,307
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
SirNootNoot
Ao Kuang
20
11 / 8 / 8
25,374
746
34,807
53,752
39,447
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 9 / 12
22,755
669
33,947
52,079
64,052
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 8 / 15
21,865
643
14,988
50,793
72,756
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 8 / 14
22,509
662
37,251
56,724
68,812
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
I ST0RM l
Ah Muzen Cab
20
8 / 7 / 12
26,182
770
54,230
35,942
14,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
22 / 10 / 5
28,982
852
54,361
60,647
38,254
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
3 / 10 / 15
23,723
698
26,876
36,074
12,755
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
100
43
Kills
39
39
Deaths
43
53
Assists
61
Player
Kills
Deaths
Assists
KDA
W
0
8
15
0.94
L
Bastet
DHC_Panda
Bastet
11
8
7
1.81
W
6
8
14
1.63
W
Ah Muzen Cab
I ST0RM l
Ah Muzen Cab
8
7
12
2
L
Zhong Kui
Jester_1X
Zhong Kui
11
7
11
2.36
L
7
7
15
2.07
L
Ao Kuang
SirNootNoot
Ao Kuang
11
8
8
1.88
W
22
10
5
2.45
W
3
10
15
1.05
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

197,579
Damage
187,706
234,349
Taken
240,180
258,614
Mitigated
206,669
62,888
Healing
71,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,988
1,336
4,884
9,833
50,793
72,756
230
25,917
24,278
57,281
0
L
Bastet
DHC_Panda
Bastet
47,330
7,277
643
7,359
37,583
15,961
2,323
5,334
31,465
0
127,163
W
37,251
12,172
3,949
10,990
56,724
68,812
0
27,006
29,599
0
91,775
W
Ah Muzen Cab
I ST0RM l
Ah Muzen Cab
54,230
13,771
0
10,042
35,942
14,092
4,832
18,835
16,303
234
181,438
L
Zhong Kui
Jester_1X
Zhong Kui
44,510
1,126
0
17,337
32,695
22,847
1,238
3,499
28,976
121,791
0
L
36,985
1,385
2,320
9,147
58,240
116,307
1,022
15,386
40,261
99,775
0
L
Ao Kuang
SirNootNoot
Ao Kuang
34,807
9,105
0
16,768
53,752
39,447
565
10,549
42,831
157,114
0
W
54,361
31,155
0
20,433
60,647
38,254
2,465
30,683
29,726
0
113,040
W
26,876
7,930
0
11,483
36,074
12,755
3,240
20,205
15,677
153,769
0
L
33,947
5,238
3,365
5,949
52,079
64,052
822
5,422
45,122
24,979
82,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

119,975
Gold Earned
123,261
713
Minions Killed
629
0
Camps Cleared
0
3,340,283
Distance Traveled
3,289,499
29
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
21,865
643
87
3
0
699,172
0
L
Bastet
24,213
712
135
4
0
742,587
0
W
Shiva
22,509
662
76
2
0
653,917
0
W
Ah Muzen Cab
26,182
770
198
6
0
689,114
1
L
Zhong Kui
23,874
702
193
6
0
610,919
6
L
Cthulhu
23,759
699
118
3
0
700,898
2
L
Ao Kuang
25,374
746
139
4
0
658,648
21
W
Kali
28,982
852
98
3
0
677,078
0
W
Sol
23,723
698
170
5
0
570,218
2
L
Shiva
22,755
669
128
4
0
627,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role