Player Matchup

Danzaburou
Danzaburou
Jayjaygg67
Danzaburou
Level 18
God Stats
5W - 4L
1,584 SR
Queue Stats
8W - 11L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
eldin797
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,101 Elo+
Party 1
Ymir
Ymir
henkie0104
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
perekupk1
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,287 Elo+
Solo
Nu Wa
Nu Wa
womenbeater666
Nu Wa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
347W - 324L
1,530 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,372 Elo+

VS

Team Averages
Level 20
1,510 SR
1,392 Elo+
Odin
Odin
Dmitrii555-512
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,140 Elo+
Solo
Kali
Kali
Xaintt
Kali
Level 29
God Stats
6W - 6L
1,564 SR
Queue Stats
58W - 59L
1,471 Elo+
Solo
Janus
Janus
ZeroBelief2830
Janus
Level 8
God Stats
18W - 19L
1,263 SR
Queue Stats
190W - 179L
1,475 Elo+
Solo
Atlas
Atlas
elephantpink
Atlas
Level 24
God Stats
18W - 11L
1,702 SR
Queue Stats
52W - 49L
1,597 Elo+
Solo
Danzaburou
Danzaburou
天命园中
Danzaburou
Level 27
God Stats
2W - 1L
1,520 SR
Queue Stats
30W - 49L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jayjaygg67
Danzaburou
17
0 / 8 / 1
10,206
638
6,204
20,603
6,584
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
eldin797
Baron Samedi
16
1 / 12 / 2
9,813
613
9,636
17,631
8,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 9 / 1
9,870
617
2,368
22,245
21,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
perekupk1
Tiamat
14
0 / 8 / 0
8,884
555
289
11,553
4,695
17
2 / 10 / 2
10,270
642
13,839
21,031
6,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
9,197
575
31
1,826
574
Kali
Xaintt
Kali
20
11 / 3 / 17
13,459
841
16,015
16,927
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
18 / 0 / 11
15,007
938
32,102
9,717
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 0 / 24
13,515
845
13,167
18,028
25,944
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
天命园中
Danzaburou
20
11 / 1 / 11
13,979
874
17,852
12,809
6,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
110
4
Kills
47
47
Deaths
4
6
Assists
63
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Danzaburou
Jayjaygg67
Danzaburou
0
8
1
0.06
W
Kali
Xaintt
Kali
11
3
17
6.5
W
18
0
11
23.5
L
Baron Samedi
eldin797
Baron Samedi
1
12
2
0.17
W
7
0
24
19
L
1
9
1
0.17
L
Tiamat
perekupk1
Tiamat
0
8
0
0
L
2
10
2
0.3
W
Danzaburou
天命园中
Danzaburou
11
1
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
79,167
93,063
Taken
59,307
47,242
Mitigated
45,829
4,232
Healing
19,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31
31
0
7
1,826
574
0
1,566
70
0
130
L
Danzaburou
Jayjaygg67
Danzaburou
6,204
1,635
0
359
20,603
6,584
664
14,160
5,917
0
41,289
W
Kali
Xaintt
Kali
16,015
7,397
0
6,598
16,927
7,525
1,078
10,299
5,908
0
38,082
W
32,102
1,957
0
2,386
9,717
5,261
3,211
2,439
6,822
95,393
0
L
Baron Samedi
eldin797
Baron Samedi
9,636
1,083
857
832
17,631
8,635
641
7,384
9,957
31,793
0
W
13,167
5,044
0
3,016
18,028
25,944
754
5,089
12,601
33,472
0
L
2,368
763
0
480
22,245
21,130
0
7,828
13,837
14,815
0
L
Tiamat
perekupk1
Tiamat
289
85
0
103
11,553
4,695
0
4,432
7,000
6,116
0
L
13,839
3,601
60
1,541
21,031
6,198
225
9,878
10,862
30,209
0
W
Danzaburou
天命园中
Danzaburou
17,852
11,104
0
7,289
12,809
6,525
3,573
5,279
7,238
0
89,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
65,157
169
Minions Killed
326
0
Camps Cleared
0
1,170,264
Distance Traveled
1,322,920
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,197
575
0
0
0
24,412
0
L
Danzaburou
10,206
638
62
4
0
256,371
0
W
Kali
13,459
841
25
2
0
351,042
0
W
Janus
15,007
938
159
10
0
333,702
1
L
Baron Samedi
9,813
613
34
2
0
224,824
0
W
Atlas
13,515
845
31
2
0
319,030
1
L
Ymir
9,870
617
34
2
0
249,989
1
L
Tiamat
8,884
555
4
0
0
200,141
0
L
Nu Wa
10,270
642
35
2
0
238,939
2
W
Danzaburou
13,979
874
111
7
0
294,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role