Player Matchup

Discordia
Discordia
Convalesense
Discordia
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
436W - 351L
1,701 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
CountryBoyDa1
Ah Muzen Cab
Level 159
God Stats
10W - 4L
1,551 SR
Queue Stats
92W - 82L
1,610 Elo+
Party 1
Artemis
Artemis
KingWhiteBoyDa1
Artemis
Level 120
God Stats
2W - 0L
1,589 SR
Queue Stats
57W - 44L
1,637 Elo+
Party 1
Khepri
Khepri
Orgasmacologist
Khepri
Level 98
God Stats
20W - 7L
1,807 SR
Queue Stats
391W - 326L
1,695 Elo+
Party 3
Nu Wa
Nu Wa
tekdek34
Nu Wa
Level 141
God Stats
2W - 4L
1,666 SR
Queue Stats
19W - 20L
1,456 Elo+
Solo
Team Averages
Level 124
1,623 SR
1,620 Elo+

VS

Team Averages
Level 130
1,576 SR
1,543 Elo+
Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
BrokenConcept
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,381 Elo+
Solo
Janus
Janus
L3ksun
Janus
Level 143
God Stats
2W - 2L
1,788 SR
Queue Stats
10W - 7L
1,666 Elo+
Party 2
Da Ji
Da Ji
Starscream0007
Da Ji
Level 158
God Stats
162W - 140L
1,594 SR
Queue Stats
165W - 148L
1,653 Elo+
Party 4
Guan Yu
Guan Yu
podreps
Guan Yu
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Convalesense
Discordia
18
5 / 1 / 10
11,643
776
12,228
6,460
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
CountryBoyDa1
Ah Muzen Cab
20
10 / 0 / 9
12,359
824
16,323
9,700
4,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 2 / 12
11,438
763
13,855
11,272
4,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 13
11,024
735
3,938
13,042
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
tekdek34
Nu Wa
19
1 / 2 / 6
11,785
786
19,159
9,975
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 5 / 2
8,952
597
8,430
14,126
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 1 / 1
9,747
650
6,953
8,025
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Janus
L3ksun
Janus
17
1 / 7 / 0
9,882
659
7,446
16,047
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 2
9,833
656
9,563
15,584
5,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
podreps
Guan Yu
16
1 / 8 / 1
9,292
619
4,631
20,940
19,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
11
23
Kills
5
5
Deaths
23
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
2
0.2
L
1
1
1
1.5
W
Discordia
Convalesense
Discordia
5
1
10
10
W
Ah Muzen Cab
CountryBoyDa1
Ah Muzen Cab
10
0
9
14.5
W
5
2
12
5.5
L
Janus
L3ksun
Janus
1
7
0
0.14
W
2
0
13
8.5
L
2
2
2
1.5
L
Guan Yu
podreps
Guan Yu
1
8
1
0.19
W
Nu Wa
tekdek34
Nu Wa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,503
Damage
37,023
50,449
Taken
74,722
29,753
Mitigated
33,618
13,500
Healing
9,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,430
685
0
1,052
14,126
3,288
0
6,068
7,786
32,260
0
L
6,953
2,676
1,074
2,657
8,025
2,508
0
3,574
4,061
0
40,418
W
Discordia
Convalesense
Discordia
12,228
545
0
536
6,460
2,001
652
2,777
3,522
29,391
0
W
Ah Muzen Cab
CountryBoyDa1
Ah Muzen Cab
16,323
3,421
0
4,206
9,700
4,642
7,193
2,552
7,084
0
61,720
W
13,855
4,271
0
2,918
11,272
4,392
2,278
4,397
6,755
0
48,101
L
Janus
L3ksun
Janus
7,446
38
0
636
16,047
3,407
0
7,278
8,440
43,965
0
W
3,938
263
260
4,550
13,042
15,181
693
4,876
7,986
11,774
0
L
9,563
3,498
0
1,012
15,584
5,170
0
8,092
7,107
0
26,935
L
Guan Yu
podreps
Guan Yu
4,631
269
833
2,150
20,940
19,245
0
8,558
11,939
0
23,428
W
Nu Wa
tekdek34
Nu Wa
19,159
2,147
0
1,030
9,975
3,537
288
790
9,034
73,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,249
Gold Earned
47,706
323
Minions Killed
337
0
Camps Cleared
0
1,600,104
Distance Traveled
1,418,840
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,952
597
55
4
0
260,965
6
L
Chiron
9,747
650
82
5
0
294,596
4
W
Discordia
11,643
776
49
3
0
335,398
2
W
Ah Muzen Cab
12,359
824
73
5
0
355,155
1
W
Artemis
11,438
763
57
4
0
292,142
2
L
Janus
9,882
659
102
7
0
239,543
0
W
Khepri
11,024
735
12
1
0
322,013
2
L
Da Ji
9,833
656
57
4
0
332,519
8
L
Guan Yu
9,292
619
41
3
0
291,217
0
W
Nu Wa
11,785
786
132
9
0
295,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role