Player Matchup

Shiva
Shiva
Apenzive1
Shiva
Level 129
God Stats
10W - 6L
1,340 SR
Queue Stats
280W - 328L
1,594 Elo+
Solo
Bastet
Bastet
BloodDesiple
Bastet
Level 116
God Stats
4W - 6L
1,741 SR
Queue Stats
477W - 359L
1,658 Elo+
Solo
Cerberus
Cerberus
infiniteemu95
Cerberus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 52L
1,727 Elo+
Solo
Team Averages
Level 117
1,527 SR
1,660 Elo+

VS

Team Averages
Level 118
1,616 SR
1,726 Elo+
Shiva
Shiva
SpookyGhost55
Shiva
Level 142
God Stats
2W - 2L
1,799 SR
Queue Stats
43W - 25L
1,746 Elo+
Party 1
Izanami
Izanami
Wonchic
Izanami
Level 145
God Stats
1W - 0L
1,548 SR
Queue Stats
59W - 66L
1,654 Elo+
Solo
Discordia
Discordia
trippysacc
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Apenzive1
Shiva
12
4 / 7 / 2
8,815
630
8,196
14,735
9,296
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
13
2 / 2 / 4
8,736
624
10,674
12,165
3,629
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
infiniteemu95
Cerberus
12
1 / 6 / 2
8,396
600
8,357
15,139
12,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
10,435
745
13,082
13,680
16,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Wonchic
Izanami
16
7 / 3 / 6
10,538
753
11,759
11,007
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
trippysacc
Discordia
15
3 / 3 / 10
10,326
738
11,072
7,933
2,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
15
15
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Shiva
Apenzive1
Shiva
4
7
2
0.71
L
Bastet
2
2
4
2
W
5
1
9
9.5
W
Izanami
Wonchic
Izanami
7
3
6
3.33
L
Cerberus
infiniteemu95
Cerberus
1
6
2
0.33
W
Discordia
trippysacc
Discordia
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,227
Damage
35,913
42,039
Taken
32,620
25,154
Mitigated
22,579
7,344
Healing
7,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Apenzive1
Shiva
8,196
1,631
421
1,254
14,735
9,296
0
4,356
9,971
0
28,891
L
Bastet
10,674
1,182
0
2,974
12,165
3,629
0
4,221
7,654
0
27,451
W
13,082
2,105
1,041
3,956
13,680
16,426
351
2,971
10,709
0
24,519
W
Izanami
Wonchic
Izanami
11,759
6,549
0
2,076
11,007
4,118
1,355
3,830
7,177
0
48,706
L
Cerberus
infiniteemu95
Cerberus
8,357
482
169
2,526
15,139
12,229
0
2,999
11,714
24,323
0
W
Discordia
trippysacc
Discordia
11,072
1,024
0
622
7,933
2,035
309
1,895
6,038
37,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,947
Gold Earned
31,299
126
Minions Killed
170
5
Camps Cleared
7
775,734
Distance Traveled
790,350
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,815
630
39
3
2
242,271
0
L
Bastet
8,736
624
43
3
2
264,650
0
W
Shiva
10,435
745
28
2
0
285,210
5
W
Izanami
10,538
753
89
6
5
238,402
0
L
Cerberus
8,396
600
44
3
1
268,813
7
W
Discordia
10,326
738
53
4
2
266,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role