Player Matchup

Izanami
Izanami
DevilS3npai
Izanami
Level 78
God Stats
4W - 7L
1,508 SR
Queue Stats
45W - 53L
1,484 Elo+
Party 1
Sylvanus
Sylvanus
Hufflepuff7457
Sylvanus
Level 143
God Stats
18W - 20L
1,740 SR
Queue Stats
214W - 184L
1,530 Elo+
Solo
Persephone
Persephone
SwiftWnd
Persephone
Level 26
God Stats
6W - 7L
1,707 SR
Queue Stats
15W - 20L
1,458 Elo+
Party 1
Team Averages
Level 82
1,652 SR
1,491 Elo+

VS

Team Averages
Level 97
1,596 SR
1,360 Elo+
Shiva
Shiva
HuskerStoner420
Shiva
Level 68
God Stats
5W - 3L
1,529 SR
Queue Stats
33W - 61L
1,403 Elo+
Solo
Bacchus
Bacchus
chapes082
Bacchus
Level 137
God Stats
3W - 2L
1,760 SR
Queue Stats
53W - 53L
1,568 Elo+
Solo
Sol
Sol
oceanxsteven
Sol
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 160L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DevilS3npai
Izanami
14
8 / 1 / 2
8,707
792
8,923
7,186
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
13
2 / 0 / 9
7,950
723
5,420
8,205
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
SwiftWnd
Persephone
12
1 / 2 / 7
7,719
702
6,360
7,247
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,228
657
5,602
9,366
7,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
chapes082
Bacchus
11
2 / 4 / 1
7,801
709
7,079
10,123
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 0
6,757
614
4,570
6,075
1,678
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
11
Kills
3
3
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
DevilS3npai
Izanami
8
1
2
9
L
Sylvanus
2
0
9
6.5
W
0
4
3
0.38
L
Persephone
SwiftWnd
Persephone
1
2
7
2.25
W
Bacchus
chapes082
Bacchus
2
4
1
0.63
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
17,251
22,638
Taken
25,564
13,530
Mitigated
18,510
10,627
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DevilS3npai
Izanami
8,923
5,258
0
2,528
7,186
2,989
1,067
4,225
2,961
0
41,705
L
Sylvanus
5,420
1,252
2,297
4,344
8,205
7,774
391
3,057
5,148
13,850
2,018
W
5,602
1,509
0
619
9,366
7,871
108
4,735
4,631
0
17,013
L
Persephone
SwiftWnd
Persephone
6,360
681
125
1,333
7,247
2,767
0
4,778
2,467
21,946
0
W
Bacchus
chapes082
Bacchus
7,079
1,017
136
2,657
10,123
8,961
0
4,759
5,364
13,539
0
W
4,570
588
0
1,283
6,075
1,678
136
2,008
4,067
23,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
21,786
130
Minions Killed
98
10
Camps Cleared
1
534,184
Distance Traveled
552,055
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,707
792
60
5
8
162,900
2
L
Sylvanus
7,950
723
29
3
2
179,704
2
W
Shiva
7,228
657
35
3
0
194,394
0
L
Persephone
7,719
702
41
4
0
191,580
0
W
Bacchus
7,801
709
12
1
1
188,751
5
W
Sol
6,757
614
51
5
0
168,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role