Player Matchup

Tiamat
Tiamat
Bvockuss
Tiamat
Level 107
God Stats
3W - 2L
1,294 SR
Queue Stats
480W - 416L
1,545 Elo+
Party 2
Serqet
Serqet
SaiTrendy
Serqet
Level 99
God Stats
13W - 17L
1,646 SR
Queue Stats
146W - 151L
1,189 Elo+
Solo
Shiva
Shiva
SupBeto
Shiva
Level 14
God Stats
2W - 4L
1,619 SR
Queue Stats
4W - 6L
1,616 Elo+
Party 2
Amaterasu
Amaterasu
Thanatos_oficial
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 59L
1,296 Elo+
Party 3
Artemis
Artemis
miojoloko
Artemis
Level 59
God Stats
40W - 33L
1,476 SR
Queue Stats
707W - 778L
1,326 Elo+
Party 3
Team Averages
Level 61
1,507 SR
1,394 Elo+

VS

Team Averages
Level 100
1,674 SR
1,523 Elo+
Hou Yi
Hou Yi
BlacMoon4696
Hou Yi
Level 138
God Stats
15W - 7L
1,500 SR
Queue Stats
164W - 156L
1,639 Elo+
Party 1
Aphrodite
Aphrodite
FR0GMAKEFIRE
Aphrodite
Level 22
God Stats
8W - 1L
1,888 SR
Queue Stats
19W - 8L
1,320 Elo+
Party 1
Bakasura
Bakasura
GR0GMAKEFIRE
Bakasura
Level 105
God Stats
2W - 0L
1,873 SR
Queue Stats
310W - 154L
1,679 Elo+
Party 1
Shiva
Shiva
KrayzieBone760
Shiva
Level 160
God Stats
20W - 13L
1,588 SR
Queue Stats
436W - 399L
1,530 Elo+
Party 1
Chaac
Chaac
XProdigyKX
Chaac
Level 76
God Stats
12W - 11L
1,523 SR
Queue Stats
176W - 157L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bvockuss
Tiamat
10
0 / 2 / 0
5,634
512
4,922
6,378
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
SaiTrendy
Serqet
8
0 / 4 / 0
4,809
437
1,249
6,984
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
SupBeto
Shiva
7
0 / 4 / 0
4,977
452
2,712
11,535
3,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
9
0 / 1 / 0
4,923
448
1,173
9,045
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
miojoloko
Artemis
10
0 / 2 / 0
5,149
468
3,357
5,013
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 2
7,120
647
4,693
5,931
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
FR0GMAKEFIRE
Aphrodite
11
1 / 0 / 6
6,918
629
5,323
6,827
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
GR0GMAKEFIRE
Bakasura
14
8 / 0 / 1
8,224
748
9,441
8,708
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 3
7,193
654
1,940
5,051
2,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
11
2 / 1 / 4
6,145
559
4,446
8,816
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
13
13
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
0
2
3
L
Tiamat
Bvockuss
Tiamat
0
2
0
0
W
Aphrodite
FR0GMAKEFIRE
Aphrodite
1
0
6
4
W
Bakasura
GR0GMAKEFIRE
Bakasura
8
0
1
8.5
W
0
1
3
1.5
L
Serqet
SaiTrendy
Serqet
0
4
0
0
L
Shiva
SupBeto
Shiva
0
4
0
0
L
Amaterasu
0
1
0
0
W
Chaac
2
1
4
4
L
Artemis
miojoloko
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
25,843
38,955
Taken
35,333
13,146
Mitigated
15,637
10,364
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
4,693
2,592
0
2,711
5,931
1,578
354
982
4,949
0
48,389
L
Tiamat
Bvockuss
Tiamat
4,922
409
0
1,798
6,378
2,070
0
2,303
3,502
40,326
0
W
Aphrodite
FR0GMAKEFIRE
Aphrodite
5,323
392
2,443
4,854
6,827
2,527
341
3,680
3,042
37,253
0
W
Bakasura
GR0GMAKEFIRE
Bakasura
9,441
6,255
0
4,175
8,708
3,627
215
3,243
5,399
0
51,166
W
1,940
545
449
2,313
5,051
2,878
366
1,061
3,934
0
41,055
L
Serqet
SaiTrendy
Serqet
1,249
532
0
769
6,984
2,009
0
954
5,668
0
22,356
L
Shiva
SupBeto
Shiva
2,712
184
1,004
2,586
11,535
3,728
0
1,544
9,386
0
13,973
L
Amaterasu
1,173
338
0
2,539
9,045
4,181
0
522
7,692
0
16,121
W
Chaac
4,446
351
301
4,069
8,816
5,027
0
2,290
6,424
0
17,351
L
Artemis
miojoloko
Artemis
3,357
1,774
210
1,458
5,013
1,158
0
0
4,910
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,492
Gold Earned
35,600
238
Minions Killed
379
0
Camps Cleared
0
1,069,556
Distance Traveled
1,150,897
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,120
647
82
7
0
189,556
0
L
Tiamat
5,634
512
68
6
0
211,377
2
W
Aphrodite
6,918
629
65
6
0
236,631
0
W
Bakasura
8,224
748
119
11
0
289,419
1
W
Shiva
7,193
654
82
7
0
233,973
0
L
Serqet
4,809
437
42
4
0
234,452
0
L
Shiva
4,977
452
25
2
0
226,540
0
L
Amaterasu
4,923
448
44
4
0
222,154
0
W
Chaac
6,145
559
31
3
0
201,318
1
L
Artemis
5,149
468
59
5
0
175,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role