Player Matchup

Horus
Horus
JosuJLE17
Horus
Level 107
God Stats
44W - 48L
1,425 SR
Queue Stats
850W - 917L
1,414 Elo+
Solo
Shiva
Shiva
PPCupcake
Shiva
Level 37
God Stats
1W - 0L
1,273 SR
Queue Stats
37W - 25L
1,560 Elo+
Solo
Kukulkan
Kukulkan
Tottulanu503
Kukulkan
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
424W - 461L
1,484 Elo+
Party 2
Pele
Pele
atoron44444
Pele
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
423W - 485L
1,437 Elo+
Party 2
Sol
Sol
bamitan
Sol
Level 18
God Stats
9W - 16L
1,451 SR
Queue Stats
166W - 202L
1,454 Elo+
Party 2
Team Averages
Level 64
1,430 SR
1,470 Elo+

VS

Team Averages
Level 70
1,546 SR
1,486 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Natrix602
Loki
Level 123
God Stats
14W - 16L
1,755 SR
Queue Stats
450W - 476L
1,421 Elo+
Party 3
Tiamat
Tiamat
mercyfulll
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Bacchus
Bacchus
schumppy
Bacchus
Level 86
God Stats
29W - 28L
1,623 SR
Queue Stats
199W - 211L
1,547 Elo+
Party 1
Neith
Neith
y0watsup
Neith
Level 8
God Stats
0W - 1L
1,355 SR
Queue Stats
4W - 6L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JosuJLE17
Horus
15
1 / 4 / 17
9,785
515
5,729
25,368
25,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
PPCupcake
Shiva
17
7 / 2 / 4
10,963
577
13,839
18,279
15,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Tottulanu503
Kukulkan
16
4 / 2 / 10
10,233
539
8,806
10,177
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
12 / 0 / 8
11,672
614
16,502
16,916
6,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
16
7 / 3 / 7
10,257
540
13,583
10,432
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 5 / 2
8,326
438
10,923
14,747
13,136
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
15
4 / 8 / 2
9,071
477
8,496
16,242
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
mercyfulll
Tiamat
15
4 / 7 / 1
9,384
494
10,225
15,653
9,931
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
schumppy
Bacchus
11
2 / 5 / 3
8,670
456
7,036
19,036
19,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
y0watsup
Neith
12
0 / 6 / 3
7,611
401
10,467
12,419
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
31
Kills
10
11
Deaths
31
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
2
0.2
W
Horus
JosuJLE17
Horus
1
4
17
2.38
L
Loki
4
8
2
0.63
W
Shiva
PPCupcake
Shiva
7
2
4
4.5
W
Kukulkan
Tottulanu503
Kukulkan
4
2
10
4.5
W
12
0
8
16
W
Sol
7
3
7
3.5
L
Tiamat
mercyfulll
Tiamat
4
7
1
0.64
L
Bacchus
schumppy
Bacchus
2
5
3
0.7
L
Neith
y0watsup
Neith
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,459
Damage
47,147
81,172
Taken
78,097
56,494
Mitigated
51,545
31,714
Healing
15,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
10,923
1,275
285
3,679
14,747
13,136
0
2,221
11,821
46,057
0
W
Horus
JosuJLE17
Horus
5,729
1,672
4,546
11,765
25,368
25,433
128
7,758
17,610
5,010
20,505
L
Loki
8,496
1,813
0
677
16,242
5,056
0
4,599
11,375
0
59,697
W
Shiva
PPCupcake
Shiva
13,839
4,509
1,033
3,693
18,279
15,905
0
8,623
9,656
3,292
63,519
W
Kukulkan
Tottulanu503
Kukulkan
8,806
1,197
186
2,282
10,177
4,274
220
5,753
4,424
62,438
0
W
16,502
5,014
0
3,935
16,916
6,879
0
6,500
10,416
0
105,191
W
Sol
13,583
5,698
0
4,274
10,432
4,003
1,462
2,789
7,643
59,384
9,616
L
Tiamat
mercyfulll
Tiamat
10,225
1,090
0
3,430
15,653
9,931
0
6,067
9,078
48,048
0
L
Bacchus
schumppy
Bacchus
7,036
630
2,242
3,263
19,036
19,697
174
5,593
13,353
28,441
0
L
Neith
y0watsup
Neith
10,467
4,222
0
2,381
12,419
3,725
550
3,634
8,671
0
45,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,910
Gold Earned
43,062
508
Minions Killed
390
0
Camps Cleared
0
1,914,587
Distance Traveled
1,689,080
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,326
438
89
5
0
330,485
7
W
Horus
9,785
515
35
2
0
365,047
2
L
Loki
9,071
477
91
5
0
377,452
0
W
Shiva
10,963
577
111
6
0
374,860
7
W
Kukulkan
10,233
539
118
6
0
367,231
5
W
Pele
11,672
614
132
7
0
471,891
8
W
Sol
10,257
540
112
6
0
335,558
5
L
Tiamat
9,384
494
93
5
0
335,726
5
L
Bacchus
8,670
456
27
1
0
323,426
3
L
Neith
7,611
401
90
5
0
321,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role