Player Matchup

Scylla
Scylla
Gold V
PerplexingPower
Scylla
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,454 MMR
Solo
Bastet
Bastet
Silver I
UltraInstinct216
Bastet
Silver I
Level 34
God Stats
7W - 1L
1,449 SR
Queue Stats
40W - 36L
1,471 MMR
Party 2
Jormungandr
Jormungandr
Gold V
ValkSellsBud
Jormungandr
Gold V
Level 84
God Stats
18W - 20L
1,672 SR
Queue Stats
116W - 132L
1,456 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,540 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 96
1,724 SR
1,464 MMR
Baron Samedi
Baron Samedi
Silver I
MArAN3A01001
Baron Samedi
Silver I
Level 98
God Stats
18W - 9L
1,771 SR
Queue Stats
21W - 17L
1,467 MMR
Party 1
Xing Tian
Xing Tian
Silver I
PRECURSOR HALO
Xing Tian
Silver I
Level 89
God Stats
14W - 7L
1,740 SR
Queue Stats
19W - 12L
1,461 MMR
Party 1
Medusa
Medusa
Silver I
javi_440
Medusa
Silver I
Level 102
God Stats
5W - 5L
1,661 SR
Queue Stats
15W - 13L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 7
14,704
774
22,002
15,010
5,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 3 / 13
13,916
732
27,726
18,983
6,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
ValkSellsBud
Jormungandr
19
3 / 3 / 15
13,192
694
18,708
21,137
28,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
GebZeusThothArtioGilgamesh

VS

Bans
KumbhakarnaBacchusHerculesAresChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MArAN3A01001
Baron Samedi
16
3 / 10 / 3
11,867
625
13,241
23,419
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xing Tian
PRECURSOR HALO
Xing Tian
17
2 / 5 / 4
12,025
633
12,532
32,601
35,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
javi_440
Medusa
17
3 / 7 / 2
11,866
625
12,575
20,562
6,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
22
Kills
8
8
Deaths
22
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MArAN3A01001
Baron Samedi
3
10
3
0.45
L
Xing Tian
PRECURSOR HALO
Xing Tian
2
5
4
0.8
W
12
2
7
7.75
W
7
3
13
4.5
W
Jormungandr
ValkSellsBud
Jormungandr
3
3
15
3.5
L
Medusa
javi_440
Medusa
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,436
Damage
38,348
55,130
Taken
76,582
40,943
Mitigated
47,826
17,508
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MArAN3A01001
Baron Samedi
13,241
850
1,792
5,319
23,419
6,663
0
13,011
9,994
38,736
0
L
Xing Tian
PRECURSOR HALO
Xing Tian
12,532
648
474
4,094
32,601
35,123
0
15,956
16,088
28,411
0
W
22,002
1,203
276
3,817
15,010
5,467
1,229
8,529
6,091
69,027
0
W
27,726
5,183
0
8,295
18,983
6,555
1,169
7,612
10,968
0
64,098
W
Jormungandr
ValkSellsBud
Jormungandr
18,708
3,333
429
4,691
21,137
28,921
387
9,090
11,560
55,685
0
L
Medusa
javi_440
Medusa
12,575
3,711
273
2,065
20,562
6,040
0
10,514
9,534
0
42,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,812
Gold Earned
35,758
238
Minions Killed
171
12
Camps Cleared
3
1,096,049
Distance Traveled
926,918
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,867
625
61
3
0
267,653
2
L
Xing Tian
12,025
633
47
2
1
338,483
4
W
Scylla
14,704
774
107
6
3
366,651
2
W
Bastet
13,916
732
61
3
7
393,649
1
W
Jormungandr
13,192
694
70
4
2
335,749
1
L
Medusa
11,866
625
63
3
2
320,782
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role