Player Matchup

Danzaburou
Danzaburou
Choko206
Danzaburou
Level 89
God Stats
7W - 4L
1,617 SR
Queue Stats
36W - 36L
1,532 Elo+
Party 3
Ymir
Ymir
Diqueezy
Ymir
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,439 Elo+
Party 3
Ao Kuang
Ao Kuang
UDifferent
Ao Kuang
Level 66
God Stats
8W - 8L
1,509 SR
Queue Stats
10W - 13L
1,442 Elo+
Party 3
Baba Yaga
Baba Yaga
orangeboy8
Baba Yaga
Level 108
God Stats
11W - 13L
1,505 SR
Queue Stats
36W - 43L
1,440 Elo+
Party 3
Pele
Pele
wydstepbro6919
Pele
Level 83
God Stats
3W - 4L
1,644 SR
Queue Stats
36W - 36L
1,514 Elo+
Party 3
Team Averages
Level 78
1,555 SR
1,473 Elo+

VS

Team Averages
Level 60
1,457 SR
1,575 Elo+
Khepri
Khepri
 
Khepri
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
AoSSJ3
Pele
Level 17
God Stats
1W - 1L
1,327 SR
Queue Stats
11W - 1L
1,662 Elo+
Party 2
Danzaburou
Danzaburou
ProjectLucario1
Danzaburou
Level 47
God Stats
4W - 6L
1,260 SR
Queue Stats
18W - 13L
1,565 Elo+
Party 1
Fenrir
Fenrir
TenorTitan23
Fenrir
Level 107
God Stats
2W - 2L
1,696 SR
Queue Stats
238W - 193L
1,649 Elo+
Party 2
Thoth
Thoth
giggls_
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Choko206
Danzaburou
15
5 / 4 / 0
9,095
505
12,454
16,947
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
0 / 6 / 4
7,497
417
4,264
12,589
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
UDifferent
Ao Kuang
15
4 / 4 / 1
8,956
498
4,962
15,437
5,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
orangeboy8
Baba Yaga
12
5 / 8 / 2
8,339
463
12,499
12,926
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 6 / 0
8,744
486
5,907
12,123
10,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 3 / 10
8,851
492
5,025
10,531
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
AoSSJ3
Pele
19
11 / 0 / 6
11,991
666
18,595
17,430
11,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ProjectLucario1
Danzaburou
16
6 / 2 / 5
10,709
595
12,789
10,435
4,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
18
9 / 2 / 4
10,758
598
10,365
12,440
5,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
giggls_
Thoth
13
1 / 8 / 9
8,260
459
4,869
8,905
3,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
15
Kills
28
28
Deaths
15
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
10
2
W
Pele
AoSSJ3
Pele
11
0
6
14
L
Danzaburou
Choko206
Danzaburou
5
4
0
1.25
L
Ymir
0
6
4
0.33
W
Danzaburou
ProjectLucario1
Danzaburou
6
2
5
4.25
W
Fenrir
9
2
4
5.5
L
Ao Kuang
UDifferent
Ao Kuang
4
4
1
1.13
W
Thoth
giggls_
Thoth
1
8
9
0.69
L
Baba Yaga
orangeboy8
Baba Yaga
5
8
2
0.75
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
51,643
70,022
Taken
59,741
40,199
Mitigated
33,073
21,402
Healing
26,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,025
758
0
3,095
10,531
8,818
0
2,769
7,700
22,307
0
W
Pele
AoSSJ3
Pele
18,595
5,264
0
11,837
17,430
11,400
0
6,331
10,923
0
98,448
L
Danzaburou
Choko206
Danzaburou
12,454
6,305
0
7,718
16,947
5,257
493
3,640
13,307
0
66,400
L
Ymir
4,264
718
157
952
12,589
14,176
135
3,981
8,608
16,025
0
W
Danzaburou
ProjectLucario1
Danzaburou
12,789
6,104
0
5,885
10,435
4,396
478
1,121
9,059
0
69,425
W
Fenrir
10,365
1,894
102
5,512
12,440
5,442
0
3,956
8,292
0
69,296
L
Ao Kuang
UDifferent
Ao Kuang
4,962
1,470
0
9,228
15,437
5,772
0
261
15,176
57,623
0
W
Thoth
giggls_
Thoth
4,869
169
0
0
8,905
3,017
912
6,683
1,837
31,657
0
L
Baba Yaga
orangeboy8
Baba Yaga
12,499
596
0
1,771
12,926
4,885
639
1,852
11,074
45,504
0
L
5,907
970
0
1,576
12,123
10,109
0
160
11,963
0
54,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,631
Gold Earned
50,569
426
Minions Killed
439
0
Camps Cleared
0
1,647,647
Distance Traveled
1,806,503
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,851
492
38
2
0
366,766
3
W
Pele
11,991
666
149
8
0
383,758
2
L
Danzaburou
9,095
505
142
8
0
296,922
1
L
Ymir
7,497
417
24
1
0
323,615
2
W
Danzaburou
10,709
595
102
6
0
332,767
2
W
Fenrir
10,758
598
110
6
0
389,749
0
L
Ao Kuang
8,956
498
92
5
0
366,457
1
W
Thoth
8,260
459
40
2
0
333,463
0
L
Baba Yaga
8,339
463
69
4
0
297,716
0
L
Pele
8,744
486
99
6
0
362,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role