Player Matchup

Izanami
Izanami
Miggell
Izanami
Level 98
God Stats
4W - 2L
1,327 SR
Queue Stats
11W - 6L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
PlFFY
Nu Wa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
Soza5705
Kuzenbo
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,256 Elo+
Party 2
Team Averages
Level 108
1,442 SR
1,362 Elo+

VS

Team Averages
Level 112
1,508 SR
1,511 Elo+
Achilles
Achilles
CrimsonShadowUwU
Achilles
Level 108
God Stats
1W - 1L
1,306 SR
Queue Stats
54W - 79L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
LoisSenju
Nu Wa
Level 109
God Stats
20W - 26L
1,548 SR
Queue Stats
953W - 1,069L
1,480 Elo+
Solo
Bakasura
Bakasura
cm10311997
Bakasura
Level 118
God Stats
4W - 4L
1,670 SR
Queue Stats
96W - 117L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Miggell
Izanami
14
3 / 6 / 5
10,324
688
10,506
14,349
5,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
PlFFY
Nu Wa
14
4 / 6 / 4
10,041
669
13,830
15,137
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Soza5705
Kuzenbo
13
2 / 1 / 7
10,336
689
9,529
17,070
27,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 8
11,205
747
16,036
19,856
15,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
LoisSenju
Nu Wa
16
3 / 1 / 6
10,411
694
12,590
6,708
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
cm10311997
Bakasura
17
5 / 3 / 6
11,265
751
14,509
20,652
11,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
9
Kills
13
13
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
W
Nu Wa
LoisSenju
Nu Wa
3
1
6
6
L
Izanami
Miggell
Izanami
3
6
5
0.92
L
Nu Wa
PlFFY
Nu Wa
4
6
4
1
L
Kuzenbo
Soza5705
Kuzenbo
2
1
7
5.5
W
Bakasura
cm10311997
Bakasura
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,865
Damage
43,135
46,556
Taken
47,216
38,008
Mitigated
29,228
9,634
Healing
12,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,036
4,421
0
2,722
19,856
15,066
0
9,307
10,549
3,458
34,995
W
Nu Wa
LoisSenju
Nu Wa
12,590
1,736
0
1,296
6,708
2,236
600
3,841
2,867
55,202
0
L
Izanami
Miggell
Izanami
10,506
6,335
0
1,979
14,349
5,305
1,179
4,543
9,277
0
44,450
L
Nu Wa
PlFFY
Nu Wa
13,830
5,258
204
3,452
15,137
5,178
0
2,300
11,638
45,102
0
L
Kuzenbo
Soza5705
Kuzenbo
9,529
2,818
0
3,999
17,070
27,525
11
6,572
9,641
18,938
0
W
Bakasura
cm10311997
Bakasura
14,509
10,640
0
8,522
20,652
11,926
1,401
11,068
9,584
0
51,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,701
Gold Earned
32,881
167
Minions Killed
216
3
Camps Cleared
12
767,584
Distance Traveled
865,249
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,205
747
31
2
1
286,396
2
W
Nu Wa
10,411
694
96
6
2
276,769
0
L
Izanami
10,324
688
93
6
1
251,549
1
L
Nu Wa
10,041
669
55
4
2
244,727
1
L
Kuzenbo
10,336
689
19
1
0
271,308
2
W
Bakasura
11,265
751
89
6
9
302,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role