Player Matchup

Baron Samedi
Baron Samedi
Silver I
MArAN3A01001
Baron Samedi
Silver I
Level 98
God Stats
18W - 9L
1,831 SR
Queue Stats
21W - 17L
1,535 MMR
Party 1
Xing Tian
Xing Tian
Silver I
PRECURSOR HALO
Xing Tian
Silver I
Level 89
God Stats
14W - 7L
1,761 SR
Queue Stats
19W - 12L
1,529 MMR
Party 1
Bastet
Bastet
Silver I
javi_440
Bastet
Silver I
Level 102
God Stats
4W - 1L
1,971 SR
Queue Stats
15W - 13L
1,532 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,855 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 159
1,416 SR
1,500 MMR
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
M3R02
Sun Wukong
Silver II
Level 159
God Stats
8W - 1L
1,500 SR
Queue Stats
16W - 4L
1,500 MMR
Party 2
Artio
Artio
Silver II
iArioc
Artio
Silver II
Level 157
God Stats
1W - 0L
1,247 SR
Queue Stats
8W - 3L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MArAN3A01001
Baron Samedi
19
6 / 3 / 4
14,636
636
23,672
23,165
20,345
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
PRECURSOR HALO
Xing Tian
19
2 / 2 / 9
13,708
596
16,796
33,264
46,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
javi_440
Bastet
17
3 / 7 / 4
13,011
566
21,427
24,359
9,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Bans
ZeusOdinGaneshaPersephoneKumbhakarna

VS

Bans
AphroditeArtemisChaacAgniGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
6 / 4 / 6
16,297
709
37,289
15,854
13,402
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
M3R02
Sun Wukong
20
4 / 4 / 8
14,693
639
23,580
27,282
22,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
iArioc
Artio
19
2 / 3 / 9
15,342
667
7,596
31,838
41,518
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
12
12
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
4
6
2.25
W
Sun Wukong
M3R02
Sun Wukong
4
4
8
2
L
Baron Samedi
MArAN3A01001
Baron Samedi
6
3
4
2.67
L
Xing Tian
PRECURSOR HALO
Xing Tian
2
2
9
3.25
W
Artio
iArioc
Artio
2
3
9
2.17
L
Bastet
javi_440
Bastet
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,895
Damage
68,465
80,788
Taken
74,974
76,940
Mitigated
77,724
22,954
Healing
17,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
37,289
950
0
824
15,854
13,402
1,146
9,161
6,693
136,016
0
W
Sun Wukong
M3R02
Sun Wukong
23,580
4,561
795
6,403
27,282
22,804
1,104
15,065
12,217
0
56,966
L
Baron Samedi
MArAN3A01001
Baron Samedi
23,672
2,162
5,285
9,057
23,165
20,345
0
13,519
9,356
75,320
0
L
Xing Tian
PRECURSOR HALO
Xing Tian
16,796
1,070
769
3,545
33,264
46,669
0
19,652
12,860
57,665
0
W
Artio
iArioc
Artio
7,596
607
2,755
7,197
31,838
41,518
641
16,757
15,081
19,119
0
L
Bastet
javi_440
Bastet
21,427
4,071
461
3,837
24,359
9,926
0
12,153
11,604
0
52,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
46,332
236
Minions Killed
298
8
Camps Cleared
10
1,182,458
Distance Traveled
1,222,109
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,297
709
205
9
6
393,685
1
W
Sun Wukong
14,693
639
72
3
3
402,371
1
L
Baron Samedi
14,636
636
110
5
1
379,316
1
L
Xing Tian
13,708
596
80
3
4
418,746
2
W
Artio
15,342
667
21
1
1
426,053
3
L
Bastet
13,011
566
46
2
3
384,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role