Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Gazisaur
Merlin
Level 127
God Stats
2W - 0L
1,737 SR
Queue Stats
41W - 42L
1,583 Elo+
Party 3
Chaac
Chaac
IFallen SaintI
Chaac
Level 138
God Stats
27W - 7L
1,960 SR
Queue Stats
184W - 157L
1,793 Elo+
Party 1
Thor
Thor
ModeloViruz
Thor
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,793 Elo+
Party 1
Shiva
Shiva
ThatOneSlaking
Shiva
Level 154
God Stats
8W - 6L
1,524 SR
Queue Stats
26W - 35L
1,397 Elo+
Party 3
Team Averages
Level 117
1,644 SR
1,613 Elo+

VS

Team Averages
Level 91
1,660 SR
1,526 Elo+
Shiva
Shiva
MoreSlimjim22
Shiva
Level 127
God Stats
27W - 12L
1,762 SR
Queue Stats
44W - 25L
1,577 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pardoxduva
Morgan Le Fay
Level 77
God Stats
0W - 1L
1,817 SR
Queue Stats
3W - 16L
1,307 Elo+
Solo
Pele
Pele
ThisIsBuffy
Pele
Level 84
God Stats
21W - 27L
1,721 SR
Queue Stats
236W - 198L
1,580 Elo+
Party 2
Ymir
Ymir
WeMeanNothing
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,621 Elo+
Party 2
Artemis
Artemis
phillyproduct
Artemis
Level 160
God Stats
7W - 4L
1,500 SR
Queue Stats
140W - 134L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
6 / 2 / 2
7,372
670
7,701
6,206
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Gazisaur
Merlin
11
2 / 1 / 1
6,287
572
2,455
2,700
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 0 / 1
6,701
609
6,994
11,764
7,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 0 / 1
6,465
588
3,290
6,711
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 1 / 8
6,434
585
6,786
10,754
9,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,883
535
7,694
11,045
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Pardoxduva
Morgan Le Fay
10
1 / 3 / 0
5,681
516
3,377
5,895
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
5,624
511
3,264
9,498
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
5,764
524
2,753
8,824
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
10
1 / 4 / 1
6,064
551
4,586
7,093
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
4
4
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
2
3.5
W
Merlin
Gazisaur
Merlin
2
1
1
2.5
W
2
0
1
2.5
W
4
0
1
4.5
L
0
3
0
0
L
Morgan Le Fay
Pardoxduva
Morgan Le Fay
1
3
0
0.33
W
2
1
8
6
L
1
3
2
0.67
L
1
3
2
0.67
L
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
21,674
38,135
Taken
42,355
21,853
Mitigated
19,746
14,412
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,701
3,203
0
2,635
6,206
2,243
0
1,168
5,038
42,552
7,065
W
Merlin
Gazisaur
Merlin
2,455
122
0
640
2,700
782
0
1,252
1,276
38,795
0
W
6,994
1,142
0
6,949
11,764
7,258
192
0
11,764
0
41,467
W
3,290
795
0
550
6,711
2,184
0
918
5,669
0
37,089
L
7,694
3,081
0
4,352
11,045
8,390
0
0
11,045
0
40,929
L
Morgan Le Fay
Pardoxduva
Morgan Le Fay
3,377
38
118
577
5,895
1,887
47
1,100
4,795
30,289
0
W
6,786
722
189
3,449
10,754
9,386
0
2,388
8,258
1,000
18,667
L
3,264
1,029
0
3,307
9,498
2,517
0
2,186
7,312
0
22,521
L
2,753
753
416
1,862
8,824
5,447
0
3,496
5,328
21,452
0
L
Artemis
4,586
2,191
0
2,147
7,093
1,505
0
2,935
4,158
0
31,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,259
Gold Earned
29,016
336
Minions Killed
287
0
Camps Cleared
0
1,086,710
Distance Traveled
1,030,397
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,372
670
94
9
0
186,669
1
W
Merlin
6,287
572
70
6
0
207,867
3
W
Chaac
6,701
609
86
8
0
230,501
1
W
Thor
6,465
588
66
6
0
236,362
3
L
Shiva
5,883
535
71
6
0
201,694
0
L
Morgan Le Fay
5,681
516
70
6
0
199,065
3
W
Shiva
6,434
585
20
2
0
225,311
0
L
Pele
5,624
511
52
5
0
240,241
0
L
Ymir
5,764
524
39
4
0
206,816
1
L
Artemis
6,064
551
55
5
0
182,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role