Player Matchup

King Arthur
King Arthur
AnimegaTheOG
King Arthur
Level 156
God Stats
4W - 2L
1,696 SR
Queue Stats
284W - 231L
1,650 Elo+
Party 1
Ravana
Ravana
FinesseCriminal
Ravana
Level 125
God Stats
5W - 5L
1,527 SR
Queue Stats
118W - 110L
1,602 Elo+
Party 1
Hou Yi
Hou Yi
LR_Keelay
Hou Yi
Level 157
God Stats
4W - 3L
1,480 SR
Queue Stats
175W - 156L
1,674 Elo+
Party 1
Sol
Sol
Lucid-Hypnotism
Sol
Level 28
God Stats
4W - 4L
1,599 SR
Queue Stats
140W - 87L
1,688 Elo+
Party 1
Shiva
Shiva
UnbeatenBully
Shiva
Level 86
God Stats
31W - 12L
1,905 SR
Queue Stats
302W - 262L
1,635 Elo+
Party 1
Team Averages
Level 110
1,642 SR
1,650 Elo+

VS

Team Averages
Level 85
1,554 SR
1,626 Elo+
Cabrakan
Cabrakan
Guapstr
Cabrakan
Level 122
God Stats
1W - 4L
1,241 SR
Queue Stats
181W - 140L
1,595 Elo+
Party 2
Ravana
Ravana
MaikuI
Ravana
Level 147
God Stats
1W - 1L
1,766 SR
Queue Stats
240W - 190L
1,658 Elo+
Party 2
Scylla
Scylla
Syfirz
Scylla
Level 104
God Stats
5W - 6L
1,897 SR
Queue Stats
215W - 186L
1,634 Elo+
Party 2
Shiva
Shiva
WorkingCone791
Shiva
Level 24
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 4L
1,723 Elo+
Party 2
Izanami
Izanami
johnersnyc
Izanami
Level 26
God Stats
5W - 8L
1,598 SR
Queue Stats
11W - 14L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnimegaTheOG
King Arthur
20
7 / 0 / 3
12,905
645
14,930
13,156
12,823
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 4 / 5
10,597
530
9,367
10,692
4,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
LR_Keelay
Hou Yi
19
6 / 1 / 5
11,949
597
11,535
11,411
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 6 / 0
10,747
537
6,706
12,841
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 2 / 9
10,552
528
10,871
19,674
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Guapstr
Cabrakan
15
6 / 6 / 1
9,742
487
8,592
17,562
9,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
MaikuI
Ravana
16
2 / 7 / 3
9,673
484
7,684
16,045
13,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Syfirz
Scylla
17
5 / 2 / 6
10,518
526
15,168
11,505
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 2
6,853
343
3,946
15,857
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
johnersnyc
Izanami
13
0 / 4 / 1
8,079
404
2,726
8,422
1,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
25
Kills
13
13
Deaths
25
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnimegaTheOG
King Arthur
7
0
3
8.5
W
3
4
5
1.38
L
Cabrakan
Guapstr
Cabrakan
6
6
1
1.08
W
Hou Yi
LR_Keelay
Hou Yi
6
1
5
8.5
W
5
6
0
0.83
L
Ravana
MaikuI
Ravana
2
7
3
0.5
L
Scylla
Syfirz
Scylla
5
2
6
4
W
4
2
9
4.25
L
0
6
2
0.17
L
Izanami
johnersnyc
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
38,116
67,774
Taken
69,391
44,214
Mitigated
37,268
15,055
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnimegaTheOG
King Arthur
14,930
3,215
0
822
13,156
12,823
304
2,865
10,291
0
90,437
W
9,367
2,309
0
1,250
10,692
4,422
398
5,737
4,955
0
82,686
L
Cabrakan
Guapstr
Cabrakan
8,592
1,000
0
5,505
17,562
9,585
0
2,011
15,369
55,170
0
W
Hou Yi
LR_Keelay
Hou Yi
11,535
5,245
0
6,315
11,411
4,195
138
2,022
9,200
0
112,768
W
6,706
1,432
0
2,907
12,841
2,996
394
8,620
4,221
59,723
0
L
Ravana
MaikuI
Ravana
7,684
2,441
0
4,869
16,045
13,485
0
1,297
14,674
0
62,691
L
Scylla
Syfirz
Scylla
15,168
2,068
0
1,670
11,505
3,417
0
2,186
9,159
75,495
0
W
10,871
2,196
788
2,973
19,674
19,778
0
6,280
13,394
320
48,791
L
3,946
907
431
1,777
15,857
9,150
0
789
14,963
0
14,221
L
Izanami
johnersnyc
Izanami
2,726
1,519
0
1,216
8,422
1,631
0
0
8,422
0
41,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
44,865
603
Minions Killed
464
0
Camps Cleared
0
1,929,039
Distance Traveled
1,855,493
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,905
645
166
8
0
429,716
2
W
Ravana
10,597
530
116
6
0
399,048
1
L
Cabrakan
9,742
487
95
5
0
371,806
2
W
Hou Yi
11,949
597
156
8
0
356,592
6
W
Sol
10,747
537
110
6
0
353,313
0
L
Ravana
9,673
484
141
7
0
354,814
3
L
Scylla
10,518
526
115
6
0
388,696
9
W
Shiva
10,552
528
55
3
0
390,370
3
L
Shiva
6,853
343
23
1
0
376,010
2
L
Izanami
8,079
404
90
5
0
364,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role