Player Matchup

Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Diamond III
 
Olorun
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Masters
POS1TiV ViBE
Khepri
Masters
Level 160
God Stats
10W - 6L
1,768 SR
Queue Stats
131W - 76L
2,532 MMR
Solo
Cliodhna
Cliodhna
Diamond II
Yuqo
Cliodhna
Diamond II
Level 122
God Stats
6W - 3L
1,824 SR
Queue Stats
133W - 113L
2,385 MMR
Solo
Loki
Loki
Masters
Zaqonix
Loki
Masters
Level 160
God Stats
2W - 1L
1,512 SR
Queue Stats
92W - 52L
2,494 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,621 SR
2,082 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,785 SR
2,441 MMR
Hou Yi
Hou Yi
Diamond III
Aguilaar
Hou Yi
Diamond III
Level 151
God Stats
5W - 4L
1,751 SR
Queue Stats
49W - 37L
2,163 MMR
Solo
Fenrir
Fenrir
Masters
Hυffy
Fenrir
Masters
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
246W - 159L
2,720 MMR
Party 1
Achilles
Achilles
Grandmaster
Oisift
Achilles
Grandmaster
Level 160
God Stats
0W - 1L
2,209 SR
Queue Stats
78W - 35L
2,764 MMR
Party 1
Persephone
Persephone
Masters
Vaezyr
Persephone
Masters
Level 160
God Stats
10W - 7L
1,745 SR
Queue Stats
82W - 45L
2,453 MMR
Solo
Ymir
Ymir
Diamond IV
VirusSmileyz
Ymir
Diamond IV
Level 134
God Stats
25W - 22L
1,719 SR
Queue Stats
254W - 252L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
9 / 4 / 11
14,467
658
19,738
15,495
7,764
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
 
Olorun
20
7 / 4 / 10
14,309
650
24,928
19,146
8,416
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Khepri
17
2 / 3 / 20
12,549
570
6,747
24,348
33,661
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cliodhna
Yuqo
Cliodhna
20
3 / 3 / 12
14,075
640
20,677
22,333
17,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Loki
Zaqonix
Loki
20
8 / 1 / 12
14,044
638
18,965
15,329
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
BacchusAtlasMedusaVamana

VS

Bans
BastetThanatosKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aguilaar
Hou Yi
19
6 / 5 / 3
11,618
528
16,269
22,856
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Hυffy
Fenrir
17
1 / 6 / 5
10,883
495
9,860
25,530
16,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Oisift
Achilles
18
4 / 3 / 1
11,119
505
15,539
28,564
41,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Vaezyr
Persephone
16
1 / 5 / 3
10,816
492
13,965
10,948
7,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 10 / 3
9,449
430
6,424
24,619
23,723
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
29
Kills
15
15
Deaths
29
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
4
11
3.63
W
Olorun
 
Olorun
7
4
10
3
L
Hou Yi
Aguilaar
Hou Yi
6
5
3
1.5
L
Fenrir
Hυffy
Fenrir
1
6
5
0.58
L
Achilles
Oisift
Achilles
4
3
1
1.5
W
Khepri
2
3
20
4
L
Persephone
Vaezyr
Persephone
1
5
3
0.5
L
3
10
3
0.45
W
Cliodhna
Yuqo
Cliodhna
3
3
12
3
W
Loki
Zaqonix
Loki
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,055
Damage
62,057
96,651
Taken
112,517
73,926
Mitigated
96,045
35,011
Healing
25,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
19,738
7,430
0
1,969
15,495
7,764
3,768
6,557
8,938
0
125,811
W
Olorun
 
Olorun
24,928
15,597
3,167
8,499
19,146
8,416
1,278
3,052
16,094
115,305
2,737
L
Hou Yi
Aguilaar
Hou Yi
16,269
8,054
0
5,801
22,856
8,017
0
6,935
15,756
0
89,919
L
Fenrir
Hυffy
Fenrir
9,860
2,814
0
5,898
25,530
16,037
194
5,771
19,759
0
78,242
L
Achilles
Oisift
Achilles
15,539
6,249
192
9,906
28,564
41,065
0
6,272
22,292
0
76,257
W
Khepri
6,747
1,224
3,147
5,569
24,348
33,661
362
6,179
18,169
28,844
0
L
Persephone
Vaezyr
Persephone
13,965
329
0
1,497
10,948
7,203
0
2,223
8,720
93,139
0
L
6,424
1,261
538
1,502
24,619
23,723
0
10,145
14,106
26,482
0
W
Cliodhna
Yuqo
Cliodhna
20,677
3,692
0
6,483
22,333
17,465
2,694
1,121
21,212
0
109,470
W
Loki
Zaqonix
Loki
18,965
7,175
0
6,177
15,329
6,620
1,080
3,723
11,606
0
120,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,444
Gold Earned
53,885
722
Minions Killed
598
0
Camps Cleared
0
2,288,906
Distance Traveled
2,152,771
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,467
658
192
9
0
449,576
9
W
Olorun
14,309
650
163
7
0
397,763
2
L
Hou Yi
11,618
528
140
6
0
377,034
2
L
Fenrir
10,883
495
130
6
0
478,672
8
L
Achilles
11,119
505
136
6
0
453,693
8
W
Khepri
12,549
570
40
2
0
442,715
12
L
Persephone
10,816
492
168
8
0
435,291
5
L
Ymir
9,449
430
24
1
0
408,081
16
W
Cliodhna
14,075
640
181
8
0
490,934
7
W
Loki
14,044
638
146
7
0
507,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role