Player Matchup

Jormungandr
Jormungandr
Marblea
Jormungandr
Level 159
God Stats
2W - 2L
1,531 SR
Queue Stats
98W - 73L
1,716 Elo+
Party 2
Cliodhna
Cliodhna
Syncropolis
Cliodhna
Level 98
God Stats
12W - 10L
1,260 SR
Queue Stats
361W - 307L
1,739 Elo+
Party 2
Izanami
Izanami
eggrelated
Izanami
Level 124
God Stats
36W - 11L
1,686 SR
Queue Stats
402W - 378L
1,629 Elo+
Party 2
Horus
Horus
realsameesta2
Horus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
shumboii
Baron Samedi
Level 52
God Stats
20W - 8L
1,767 SR
Queue Stats
480W - 437L
1,558 Elo+
Party 2
Team Averages
Level 118
1,549 SR
1,616 Elo+

VS

Team Averages
Level 142
1,610 SR
1,662 Elo+
Shiva
Shiva
BigDaddyGabe420
Shiva
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 25L
1,635 Elo+
Party 1
Janus
Janus
Gεrms
Janus
Level 148
God Stats
2W - 1L
1,729 SR
Queue Stats
75W - 62L
1,659 Elo+
Party 1
Ganesha
Ganesha
Mojio
Ganesha
Level 156
God Stats
34W - 25L
1,690 SR
Queue Stats
343W - 305L
1,657 Elo+
Party 1
Hou Yi
Hou Yi
ProfessorNero69
Hou Yi
Level 155
God Stats
27W - 22L
1,631 SR
Queue Stats
292W - 240L
1,680 Elo+
Party 1
King Arthur
King Arthur
Wolf0fEloStreet
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 27L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Marblea
Jormungandr
12
5 / 1 / 7
7,097
710
8,391
8,813
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Syncropolis
Cliodhna
11
10 / 2 / 8
7,145
715
8,473
5,575
1,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
eggrelated
Izanami
10
5 / 1 / 7
6,471
647
4,458
4,842
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 8
5,808
581
5,009
9,860
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
shumboii
Baron Samedi
11
1 / 1 / 2
5,815
582
2,565
4,981
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 7 / 1
6,417
642
7,345
9,453
4,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Janus
Gεrms
Janus
6
0 / 7 / 1
4,276
428
1,735
6,236
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Mojio
Ganesha
7
0 / 3 / 4
5,048
505
2,759
8,723
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 1
4,802
480
4,509
5,251
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Wolf0fEloStreet
King Arthur
10
0 / 2 / 2
5,629
563
3,384
7,317
3,066
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
23
Kills
7
7
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
L
Janus
Gεrms
Janus
0
7
1
0.07
W
Jormungandr
Marblea
Jormungandr
5
1
7
8.5
L
Ganesha
Mojio
Ganesha
0
3
4
0.67
L
1
4
1
0.38
W
Cliodhna
Syncropolis
Cliodhna
10
2
8
7
L
King Arthur
Wolf0fEloStreet
King Arthur
0
2
2
0.5
W
Izanami
eggrelated
Izanami
5
1
7
8.5
W
2
2
8
3
W
Baron Samedi
shumboii
Baron Samedi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
19,732
34,071
Taken
36,980
16,387
Mitigated
13,963
12,752
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,345
1,371
0
1,462
9,453
4,702
0
2,300
7,153
0
26,735
L
Janus
Gεrms
Janus
1,735
482
0
380
6,236
1,273
0
2,699
3,537
14,403
0
W
Jormungandr
Marblea
Jormungandr
8,391
1,996
0
3,253
8,813
3,714
0
1,067
7,342
50,445
0
L
Ganesha
Mojio
Ganesha
2,759
487
0
2,186
8,723
3,912
0
458
8,265
10,912
0
L
4,509
3,183
0
915
5,251
1,010
0
616
4,635
0
28,365
W
Cliodhna
Syncropolis
Cliodhna
8,473
1,226
0
2,304
5,575
1,418
163
712
4,692
0
29,170
L
King Arthur
Wolf0fEloStreet
King Arthur
3,384
497
0
1,852
7,317
3,066
450
4,883
2,434
0
27,361
W
Izanami
eggrelated
Izanami
4,458
2,873
0
1,464
4,842
1,182
636
1,033
3,809
0
35,334
W
5,009
2,026
560
2,604
9,860
6,983
0
1,682
8,178
0
16,676
W
Baron Samedi
shumboii
Baron Samedi
2,565
426
79
2,488
4,981
3,090
0
0
4,981
24,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
26,172
305
Minions Killed
208
0
Camps Cleared
0
1,060,206
Distance Traveled
983,590
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,417
642
50
5
0
209,164
4
L
Janus
4,276
428
28
3
0
182,710
1
W
Jormungandr
7,097
710
98
10
0
221,488
3
L
Ganesha
5,048
505
0
0
0
203,679
3
L
Hou Yi
4,802
480
67
7
0
190,915
0
W
Cliodhna
7,145
715
54
5
0
244,606
1
L
King Arthur
5,629
563
63
6
0
197,122
4
W
Izanami
6,471
647
69
7
0
200,378
3
W
Horus
5,808
581
24
2
0
203,621
2
W
Baron Samedi
5,815
582
60
6
0
190,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role