Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BiggishRaptor02
Thanatos
Level 47
God Stats
2W - 4L
1,285 SR
Queue Stats
11W - 20L
1,234 Elo+
Party 2
Ymir
Ymir
Helow559
Ymir
Level 94
God Stats
13W - 9L
1,430 SR
Queue Stats
17W - 14L
1,388 Elo+
Party 1
Cabrakan
Cabrakan
Spookythicc6371
Cabrakan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 49L
1,234 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
atj1993
Ah Muzen Cab
Level 106
God Stats
15W - 10L
1,575 SR
Queue Stats
18W - 14L
1,388 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,349 Elo+

VS

Team Averages
Level 116
1,446 SR
1,365 Elo+
Bacchus
Bacchus
Andre_Lima27
Bacchus
Level 119
God Stats
6W - 6L
1,513 SR
Queue Stats
473W - 545L
1,320 Elo+
Solo
Hou Yi
Hou Yi
HM DiibuOnFiire
Hou Yi
Level 59
God Stats
18W - 26L
1,357 SR
Queue Stats
78W - 86L
1,486 Elo+
Party 3
Set
Set
HM IIScoutII
Set
Level 156
God Stats
6W - 18L
1,140 SR
Queue Stats
279W - 264L
1,432 Elo+
Party 3
Shiva
Shiva
HMbboyCsMiC
Shiva
Level 160
God Stats
2W - 0L
1,720 SR
Queue Stats
37W - 37L
1,373 Elo+
Party 3
Chronos
Chronos
R3D JOJO
Chronos
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 6 / 4
10,684
509
16,507
14,616
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
6 / 7 / 3
10,406
496
7,921
19,022
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
14
0 / 6 / 5
8,525
406
4,271
19,828
9,545
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
13
0 / 6 / 2
8,589
409
4,622
12,402
15,913
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
atj1993
Ah Muzen Cab
16
7 / 6 / 0
10,841
516
14,133
16,405
5,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andre_Lima27
Bacchus
15
2 / 5 / 13
9,287
442
7,373
14,985
12,926
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 4 / 13
10,531
501
7,647
13,929
4,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 4 / 10
12,663
603
14,137
19,747
8,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 1 / 12
12,163
579
17,769
18,369
20,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
R3D JOJO
Chronos
16
4 / 6 / 7
10,336
492
12,226
13,730
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
19
Kills
30
31
Deaths
20
14
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
6
4
1.33
W
Bacchus
Andre_Lima27
Bacchus
2
5
13
1.7
L
Thanatos
6
7
3
1.07
W
5
4
13
2.88
W
9
4
10
3.5
W
10
1
12
16
L
Ymir
0
6
5
0.42
W
Chronos
R3D JOJO
Chronos
4
6
7
1.25
L
Cabrakan
0
6
2
0.17
L
Ah Muzen Cab
atj1993
Ah Muzen Cab
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,454
Damage
59,152
82,273
Taken
80,760
42,977
Mitigated
51,265
28,458
Healing
19,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
16,507
579
0
5,143
14,616
5,035
310
3,315
10,936
71,052
0
W
Bacchus
Andre_Lima27
Bacchus
7,373
647
1,219
3,144
14,985
12,926
175
5,324
9,527
30,771
3,273
L
Thanatos
7,921
1,775
0
14,024
19,022
6,802
0
4,719
13,964
0
53,457
W
7,647
3,236
0
5,610
13,929
4,393
1,170
2,975
10,896
0
52,943
W
14,137
5,887
0
3,648
19,747
8,708
1,325
6,078
13,303
0
102,691
W
17,769
2,196
39
1,312
18,369
20,863
688
6,653
11,452
0
68,500
L
Ymir
4,271
761
0
3,536
19,828
9,545
779
3,814
15,898
29,846
0
W
Chronos
R3D JOJO
Chronos
12,226
2,614
444
3,783
13,730
4,375
1,673
3,338
10,182
64,451
0
L
Cabrakan
4,622
783
0
1,579
12,402
15,913
0
2,277
10,060
36,937
0
L
Ah Muzen Cab
atj1993
Ah Muzen Cab
14,133
5,051
0
4,176
16,405
5,682
6,221
4,520
11,785
0
79,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
54,980
448
Minions Killed
547
0
Camps Cleared
0
1,825,883
Distance Traveled
2,018,455
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,684
509
111
5
0
371,337
5
W
Bacchus
9,287
442
52
2
0
363,856
3
L
Thanatos
10,406
496
92
4
0
369,434
0
W
Hou Yi
10,531
501
96
5
0
362,626
5
W
Set
12,663
603
167
8
0
464,487
1
W
Shiva
12,163
579
124
6
0
424,354
5
L
Ymir
8,525
406
41
2
0
395,533
2
W
Chronos
10,336
492
108
5
0
403,132
1
L
Cabrakan
8,589
409
70
3
0
316,826
4
L
Ah Muzen Cab
10,841
516
134
6
0
372,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role