Player Matchup

Ymir
Ymir
Dragon233Slayer2
Ymir
Level 106
God Stats
0W - 1L
1,301 SR
Queue Stats
86W - 94L
1,575 Elo+
Party 2
Hercules
Hercules
GodDabble248
Hercules
Level 86
God Stats
2W - 2L
1,409 SR
Queue Stats
30W - 28L
1,725 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ILicionI
Tsukuyomi
Level 152
God Stats
15W - 11L
1,750 SR
Queue Stats
305W - 275L
1,540 Elo+
Solo
Thoth
Thoth
Kingdabble248
Thoth
Level 79
God Stats
6W - 12L
1,485 SR
Queue Stats
1,291W - 1,221L
1,562 Elo+
Party 2
Neith
Neith
dabbledemon248
Neith
Level 89
God Stats
16W - 7L
1,540 SR
Queue Stats
225W - 207L
1,635 Elo+
Party 2
Team Averages
Level 102
1,497 SR
1,607 Elo+

VS

Team Averages
Level 80
1,570 SR
1,827 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
IsItKaldrIsItMe
Scylla
Level 29
God Stats
2W - 0L
1,848 SR
Queue Stats
31W - 0L
2,041 Elo+
Party 1
Baron Samedi
Baron Samedi
King Shadow XV
Baron Samedi
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
429W - 145L
2,075 Elo+
Party 1
Shiva
Shiva
Perluvia
Shiva
Level 155
God Stats
12W - 0L
1,500 SR
Queue Stats
1,123W - 360L
1,672 Elo+
Party 1
Danzaburou
Danzaburou
RatsHugeNuts
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,415
442
1,505
10,853
4,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
GodDabble248
Hercules
9
0 / 1 / 0
4,729
473
1,353
6,412
3,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
ILicionI
Tsukuyomi
9
0 / 5 / 1
5,226
523
2,331
6,443
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 5 / 0
5,133
513
3,489
5,365
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 5 / 0
4,289
429
2,491
6,718
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 0 / 2
6,645
665
4,925
6,886
2,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
6 / 0 / 5
6,607
661
7,328
3,633
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
King Shadow XV
Baron Samedi
11
3 / 0 / 9
6,372
637
3,747
6,792
4,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Perluvia
Shiva
11
6 / 1 / 3
6,394
639
3,642
5,832
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
RatsHugeNuts
Danzaburou
12
7 / 0 / 2
7,358
736
6,828
5,712
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
23
23
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
0
7
0
0
L
Hercules
GodDabble248
Hercules
0
1
0
0
L
Tsukuyomi
ILicionI
Tsukuyomi
0
5
1
0.1
W
6
0
5
8.5
W
Baron Samedi
King Shadow XV
Baron Samedi
3
0
9
7.5
L
1
5
0
0.2
W
Shiva
Perluvia
Shiva
6
1
3
7.5
W
Danzaburou
RatsHugeNuts
Danzaburou
7
0
2
8
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,169
Damage
26,470
35,791
Taken
28,855
11,480
Mitigated
13,504
8,596
Healing
14,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,925
1,368
0
3,911
6,886
2,962
0
0
6,886
0
48,135
L
1,505
326
211
988
10,853
4,164
0
4,846
6,007
11,882
0
L
Hercules
GodDabble248
Hercules
1,353
787
0
3,515
6,412
3,149
0
193
6,219
0
20,676
L
Tsukuyomi
ILicionI
Tsukuyomi
2,331
693
0
1,100
6,443
1,714
0
2,674
3,769
0
26,683
W
7,328
985
0
964
3,633
1,097
0
1,812
1,821
38,427
909
W
Baron Samedi
King Shadow XV
Baron Samedi
3,747
1,061
108
2,519
6,792
4,850
0
2,177
4,615
15,860
0
L
3,489
76
0
574
5,365
1,199
0
2,928
2,437
21,575
0
W
Shiva
Perluvia
Shiva
3,642
434
295
3,100
5,832
2,694
0
645
5,187
0
29,875
W
Danzaburou
RatsHugeNuts
Danzaburou
6,828
3,647
0
3,722
5,712
1,901
0
360
5,352
0
55,421
L
2,491
1,134
151
2,057
6,718
1,254
0
349
6,369
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,792
Gold Earned
33,376
208
Minions Killed
386
0
Camps Cleared
0
906,597
Distance Traveled
980,764
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,645
665
105
11
0
212,885
3
L
Ymir
4,415
442
21
2
0
174,486
3
L
Hercules
4,729
473
46
5
0
193,260
0
L
Tsukuyomi
5,226
523
57
6
0
195,680
2
W
Scylla
6,607
661
86
9
0
194,308
0
W
Baron Samedi
6,372
637
17
2
0
167,918
0
L
Thoth
5,133
513
44
4
0
176,669
2
W
Shiva
6,394
639
65
7
0
230,893
3
W
Danzaburou
7,358
736
113
11
0
174,760
1
L
Neith
4,289
429
40
4
0
166,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role